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View Full Version : First WIP: Anti-Matter Container - Revision 2


oXYnary
10-19-2004, 05:22 PM
So this is a inbetween step (you can see the older version in the upper right corner).

Again, a anti-matter container going into Dm-Quench (http://www.oxynary.com/BIOS/DM-Quench/DM-Quench-Beta2.zip) ut2004 level (the level designer loves feedback BTW).

After some good criticism from cgtalk and gauss, I found a way to make the joints solid, and now am adding machinery/powersupply (Whovian like??) to it on top.

Still like feedback at this point. The Machinery isnt finalized, and of course the new struts havent been textured.

And if gauss, if you post your sketch.. I will have to kill you. It awesome and all, but not my style.

http://www.oxynary.com/downloads/anti4.jpg Dm-Quench (http://www.oxynary.com/BIOS/DM-Quench/DM-Quench-Beta2.zip)

CheapAlert
10-19-2004, 05:39 PM
It sucks (literally)

When used of course

:P

gauss
10-19-2004, 06:08 PM
no no no, i won't post my sketch, i respect your choices. but i am very happy to see that you've addressed the issues i mentioned, good work. to me this is a lot more believable now as an anti-matter container.