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FogGobbler
08-12-2012, 11:07 PM
Hi!

I must be blind, but I just kind find any way of using objects in the game?
Say I´´ve got a valve static mesh in my game and the player should be able to open it by turning the valve wheel.

Is there a flowchart node "use" anywhere? Anything I can interact with my world? Press buttons, pull levers, etc...

Thanks,
Oli

Olli.
08-14-2012, 04:06 AM
You need to place the valve in the game as a usable entity, and then when you place the entity in your flowgraph, the node will have a "used" output

FogGobbler
08-15-2012, 02:55 AM
Thanks for you reply. I´ll have a look at that later.

FogGobbler
08-16-2012, 01:12 AM
Oh dear, I feel like a real newbie. How can I place the GeomEntity "Valve" into the game as an usable entity? I found an "interactive entity" in the rollout, but that didn´t work somehow.