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View Full Version : Maya: Deforming along a spline? (like a road)


Makkon
08-08-2012, 10:12 AM
Hey guys, simple question that I've been looking all over for.

I know Max is perfectly capable of doing this with no sweat (and I may have to learn how to use it in the long run).
I'm trying to model the road for a simple race track, and I want to be able to deform a pre-modeled strip along a spline or curve in Maya. How do you do that? I haven't found many helpful tutorials here or even the almighty google.

Any help you can offer would rock.

[like so]
http://sideways.dezine.net.ee/img/tsukuba4.jpg

dustinbrown
08-08-2012, 10:48 AM
18152682

Makkon
08-08-2012, 11:45 AM
Dustin, I'm sending you my hugs now. Thanks, man! This exactly what I needed.

[sending hugs.txt]