View Full Version : Unity
- max to unity. unit sutup
- Unity 3D - So who all here is using it and for what
- Unity Master Thread!
- specularity and beast
- Normal Maps
- Lightmapping + dynamic lights
- Unity - Bone rotation to track mouse?
- Unity grass problems.
- Maya soften/hardened edges to unity import = black spots
- Collision problems
- Unity Shader(Normal Rim light)
- Maya environment to Unity for a newbie?
- Unity 3.5 Released
- Scripting: Javascript, C#, or Boo
- Trace edge "holes"?
- Alpha Textures
- lasersword trail how to?
- Student version of Unity.
- first Project
- Unity3D Tangent Basis Calculator plugin for xNormal
- Fur shader with alpha transparency
- recalculating a deforming mesh
- Dx 11 Features
- Viewport vs Web Player
- Event Keys on animations created in Max???
- Unity 3D display question
- unity, strumpy shader editor question
- Car Paint Shader?
- unity shader Q, flashing one object?
- Unity Activation Reminder
- Game Design with Playmaker and Unity - Now Free!
- Rendering normal map information to lightmaps
- area vs spot lights
- Meshes Popping Invisisble...
- Multiple animation file import with "@"
- Custom Trees and Unity are not friends...
- Unity and Localization
- Models and Prefabs
- Editing prefab hierarchy without breaking prefab?
- Unity Particle Effects HELP?!
- Strumpy Shader Editor Tutorial?
- Where is One shot in unity?
- Unity Level Editing and Maya
- Play Maker!!
- missing alpha on a texture?
- new GUI system, finally!
- PlayMaker 50% Off in Unity Asset Store Sale!
- Limitations on Unity, need help.
- Importing animated UVs
- Student Project - Tips?
- Unity - House Collision Issues
- Shuriken particles and z-fighting
- A good tutorial/training or whatever about Replacement Shaders?
- How should I handle Metroidvania style rooms?
- shuriken particles- can't animate texture when using mesh particles?
- Unite 2012 stuff
- Maya viewport to look similar to unity
- alpha question about unity
- Texture as texture coordinates?
- Blender bone weighting to unity.
- Translucent Shader
- Sidescroller woes
- Sudden onset of crazy viewport lag..
- Unity axis question
- iOS Questions
- Complex Shaders
- Unity Dynamic night/day cycle with storm clouds
- Unity Tetris Tutorial
- Configurable joint
- Torsion Spring
- Vertex color based on displacement
- Unity 4
- Making Terrain for Unity
- Bake AO but not lights
- SceneMate Object Manipulation Tool RELEASED
- how do specular maps work in unity?
- webplay fps cap at 50
- The most advanced MMO Toolkit, available in 2013!
- Vertex Paint an Imported Mesh
- Modular/instanced objects
- UDK to Unity scale
- Unity lighmaps too bright
- Particle Tutorials
- Controlling a Robotic Machine in Unity - Unity Engine
- For the shader wizards out there....
- Unity to iOS optimization
- Character Selection and World Instantiation - Unity Engine
- snap geometry and flashing white pixel
- Modo Scenes
- Simple Skidmark Setup for Your Unity Racing Game
- Billboard vertex shader
- Unity pro- lightmaps + specular?
- Marmoset Skyshop, Image Based Lighting for Unity
- Unity to max - animation files
- Grapple Hook/Rope Swing...?
- How to select geometry without selecting the entire prefag
- material batching ?
- creating normals from alpha/heightmap inside a shader?
- iOS performance Issues - RenderForwardAlpha.Render
- How to rig a Poncho? please help
- Modular Scene - Master Texture?
- Color Select Menu for Racing Game - Unity Engine
- lightmapping problemes
- Where is the specular texture slot in Unity?
- Issues with Lightmaps, Batching and general F**KING optimization
- Monster Truck Unity Physics Project
- Compression
- beast lightmapper- turn off self shadowing?
- Camera and Movements.
- 3d max helpers -> fbx -> unity
- TerrainComposer an Unity3d Extension Tool to create AAA Quality Terrains in minutes
- Export lightmaps
- How to make turn based RPG and controller
- Small pits...
- Unity > android. Different normal calculations?
- Inside the Object
- Blended animations?
- Behind the Object
- mechanical rigs in unity with rotation constraints?
- Best terrain generation software?
- locked / unlocked "Enemy" camera
- Two Textures on One Mesh?
- Automatic Camera Switch
- Normal map on terrain detail meshes
- Unlit Transparency Shader
- Unity Network Camera issues
- unity web player trial. Unity is awesome
- How hard is it to make a fighting game ?
- parent / child unexpected rotation problem
- check if spawn point is occupied
- Cutting help
- particle system enableEmission over a network
- Questions about Vertex Color.
- Assets for Unity
- [Released] StageBuild v1.0 - modular design in Unity
- Area light lack of cullig mask
- Alternatives for Dynamic Light Particle Effect?
- Create, Edit, customize and do level designs from within the Unity Engine
- Skirt Problem
- How to change default Maya path?
- Struggling with RPG style item's on character (animation)
- RTS game
- Compare position of 2 gameobjects
- Rain : Particle
- Keeping movement at a constant speed while in editor
- Vertex Displacement Shader
- How to average vert normals between 2 meshes?
- Particle System Size weirdness
- Unity Terrain Detail Mesh Problem
- Diffuse Map Issue
- Anim blending glitch, 360 roll using blender
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