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View Full Version : Unity


  1. max to unity. unit sutup
  2. Unity 3D - So who all here is using it and for what
  3. Unity Master Thread!
  4. specularity and beast
  5. Normal Maps
  6. Lightmapping + dynamic lights
  7. Unity - Bone rotation to track mouse?
  8. Unity grass problems.
  9. Maya soften/hardened edges to unity import = black spots
  10. Collision problems
  11. Unity Shader(Normal Rim light)
  12. Maya environment to Unity for a newbie?
  13. Unity 3.5 Released
  14. Scripting: Javascript, C#, or Boo
  15. Trace edge "holes"?
  16. Alpha Textures
  17. lasersword trail how to?
  18. Student version of Unity.
  19. first Project
  20. Unity3D Tangent Basis Calculator plugin for xNormal
  21. Fur shader with alpha transparency
  22. recalculating a deforming mesh
  23. Dx 11 Features
  24. Viewport vs Web Player
  25. Event Keys on animations created in Max???
  26. Unity 3D display question
  27. unity, strumpy shader editor question
  28. Car Paint Shader?
  29. unity shader Q, flashing one object?
  30. Unity Activation Reminder
  31. Game Design with Playmaker and Unity - Now Free!
  32. Rendering normal map information to lightmaps
  33. area vs spot lights
  34. Meshes Popping Invisisble...
  35. Multiple animation file import with "@"
  36. Custom Trees and Unity are not friends...
  37. Unity and Localization
  38. Models and Prefabs
  39. Editing prefab hierarchy without breaking prefab?
  40. Unity Particle Effects HELP?!
  41. Strumpy Shader Editor Tutorial?
  42. Where is One shot in unity?
  43. Unity Level Editing and Maya
  44. Play Maker!!
  45. missing alpha on a texture?
  46. new GUI system, finally!
  47. PlayMaker 50% Off in Unity Asset Store Sale!
  48. Limitations on Unity, need help.
  49. Importing animated UVs
  50. Student Project - Tips?
  51. Unity - House Collision Issues
  52. Shuriken particles and z-fighting
  53. A good tutorial/training or whatever about Replacement Shaders?
  54. How should I handle Metroidvania style rooms?
  55. shuriken particles- can't animate texture when using mesh particles?
  56. Unite 2012 stuff
  57. Maya viewport to look similar to unity
  58. alpha question about unity
  59. Texture as texture coordinates?
  60. Blender bone weighting to unity.
  61. Translucent Shader
  62. Sidescroller woes
  63. Sudden onset of crazy viewport lag..
  64. Unity axis question
  65. iOS Questions
  66. Complex Shaders
  67. Unity Dynamic night/day cycle with storm clouds
  68. Unity Tetris Tutorial
  69. Configurable joint
  70. Torsion Spring
  71. Vertex color based on displacement
  72. Unity 4
  73. Making Terrain for Unity
  74. Bake AO but not lights
  75. SceneMate Object Manipulation Tool RELEASED
  76. how do specular maps work in unity?
  77. webplay fps cap at 50
  78. The most advanced MMO Toolkit, available in 2013!
  79. Vertex Paint an Imported Mesh
  80. Modular/instanced objects
  81. UDK to Unity scale
  82. Unity lighmaps too bright
  83. Particle Tutorials
  84. Controlling a Robotic Machine in Unity - Unity Engine
  85. For the shader wizards out there....
  86. Unity to iOS optimization
  87. Character Selection and World Instantiation - Unity Engine
  88. snap geometry and flashing white pixel
  89. Modo Scenes
  90. Simple Skidmark Setup for Your Unity Racing Game
  91. Billboard vertex shader
  92. Unity pro- lightmaps + specular?
  93. Marmoset Skyshop, Image Based Lighting for Unity
  94. Unity to max - animation files
  95. Grapple Hook/Rope Swing...?
  96. How to select geometry without selecting the entire prefag
  97. material batching ?
  98. creating normals from alpha/heightmap inside a shader?
  99. iOS performance Issues - RenderForwardAlpha.Render
  100. How to rig a Poncho? please help
  101. Modular Scene - Master Texture?
  102. Color Select Menu for Racing Game - Unity Engine
  103. lightmapping problemes
  104. Where is the specular texture slot in Unity?
  105. Issues with Lightmaps, Batching and general F**KING optimization
  106. Monster Truck Unity Physics Project
  107. Compression
  108. beast lightmapper- turn off self shadowing?
  109. Camera and Movements.
  110. 3d max helpers -> fbx -> unity
  111. TerrainComposer an Unity3d Extension Tool to create AAA Quality Terrains in minutes
  112. Export lightmaps
  113. How to make turn based RPG and controller
  114. Small pits...
  115. Unity > android. Different normal calculations?
  116. Inside the Object
  117. Blended animations?
  118. Behind the Object
  119. mechanical rigs in unity with rotation constraints?
  120. Best terrain generation software?
  121. locked / unlocked "Enemy" camera
  122. Two Textures on One Mesh?
  123. Automatic Camera Switch
  124. Normal map on terrain detail meshes
  125. Unlit Transparency Shader
  126. Unity Network Camera issues
  127. unity web player trial. Unity is awesome
  128. How hard is it to make a fighting game ?
  129. parent / child unexpected rotation problem
  130. check if spawn point is occupied
  131. Cutting help
  132. particle system enableEmission over a network
  133. Questions about Vertex Color.
  134. Assets for Unity
  135. [Released] StageBuild v1.0 - modular design in Unity
  136. Area light lack of cullig mask
  137. Alternatives for Dynamic Light Particle Effect?
  138. Create, Edit, customize and do level designs from within the Unity Engine
  139. Skirt Problem
  140. How to change default Maya path?
  141. Struggling with RPG style item's on character (animation)
  142. RTS game
  143. Compare position of 2 gameobjects
  144. Rain : Particle
  145. Keeping movement at a constant speed while in editor
  146. Vertex Displacement Shader
  147. How to average vert normals between 2 meshes?
  148. Particle System Size weirdness
  149. Unity Terrain Detail Mesh Problem
  150. Diffuse Map Issue
  151. Anim blending glitch, 360 roll using blender