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  1. So what are you working on?
  2. Tutorial: THUMBNAILS
  3. [General Discussion] - XBOX Live gamertags and games
  4. The Reference Thread
  5. [Technical Talk] - Max Plugins
  6. [Technical Talk] - Free or low cost 3D and 2D apps.
  7. Mike Lin Handout
  8. [Technical Talk] - Tutorials Sticky Thread
  9. [P&P] - SDK THREAD
  10. Game and Mod Development Article
  11. [General Discussion] - Your Portfolio Repels Jobs
  12. specular maps and normal maps
  13. [Technical Talk] - Making the Max to Maya Switch?
  14. [General Discussion] - Nintendo DS Friend Codes
  15. Some mod guidelines
  16. next...
  17. Challenge #24: Demon.
  18. challenge 24 FINALS THREAD
  19. Next...
  20. challenge #24 VOTE (winner Devoid)
  21. Challenge #25 BOARDGAMES (entries thread)
  22. #26 - pimp thread (final entries here)
  23. #27 Low res summer - FINALS
  24. [General Discussion] - Setting up a quick portfolio site
  25. Blizzard Art Competition Final Submissions
  26. [Technical Talk] - The ultimate be-all end-all normal mapping thread
  27. lowpoly challenge #01 - WINNER PIOR! Congrats
  28. [Technical Talk] - FAQ: Game art optimisation (do polygon counts really matter?)
  29. LPC #05 - submissions thread - finished.
  30. [P&P] - What are you working on? 2008 Edition
  31. [Technical Talk] - FAQ: Environment Modeling & Resources
  32. [Technical Talk] - FAQ: Answers to common 3D software issues
  33. Steam Account Name
  34. [P&P] - What Are You Working On? 2009 Edition!
  35. Unreal Engine 3 - MASTER THREAD
  36. What Are You Working On? 2010 Edition!
  37. 3Point Shader - Shader material editor and Quality Mode normalmaps for 3ds Max
  38. free character models
  39. UPCP is Back and Needs You!
  40. The Style
  41. Join the Collaborators[List of people interested]
  42. The Poll
  43. Location, Location, Location
  44. What Are You Working On? 2011 Edition!
  45. |Lets go|Inspiration & Brainstorming about the world/environment
  46. Story / concept / setting idea
  47. Team Fortress 2 help
  48. [SteampunkProject]Survival horror game prototype
  49. need help
  50. Descent 2 remodelling any takers?
  51. Save Her
  52. ww2 strategy game
  53. Idea for collaboration project
  54. Help the Journey of Hando
  55. Don't Fall Asleep
  56. Tower Defence Game
  57. What Are You Working On? 2012 Edition
  58. [UDK] Tech Undercity 2
  59. Skyrim Creation Kit - Master Thread
  60. Collaboration Concept: Y-N-O-T
  61. Would like to hear what other people besides my friends think.
  62. [Tech DEMO]Team Recruit
  63. Possible Collab? Evolution!
  64. SteamPunk/Western game idea
  65. Community Inspired Environment Collaboration Experiment
  66. Animator/rigger need to complete our team
  67. Bionicle: Next Generation Recruitment [Blender] [UNPAID]
  68. Community Directed Environment: Fantasy Exterior
  69. Summer Bootcamp - Week 1
  70. [Workshop] Looking up for a modeler for a DOTA2 project
  71. Death Never Accepts looking for talent
  72. Project Abunai
  73. 3D Isometric Fast Paced Robot game needs Level Designer, Concept Artist & 3D Artist
  74. Looking for art partner
  75. Thunderpunch Studios Hiring Environmental Artists!
  76. Thunderpunch Studios Hiring Environmental Artists!
  77. looking for help with a project
  78. Racing Game Collaboration
  79. In search of assistance to help create a short film
  80. In search of assistance to help create a short film
  81. 3D game in Unity
  82. 3D Character Modeling/Animator/Rigging needed for Unity Game Project
  83. Looking for partner for challenges.
  84. Looking for help - The Longest Night of November
  85. Mobile game collaboration
  86. Coolaborative cloud idea with Blender+Google Drive
  87. looking for modelers and texturers
  88. Zelda game in UDK
  89. Unity Demo DNT
  90. FPS video game endeavor
  91. Looking for 3D artists (student) for Microsoft's Imagine Cup & IEEE OC Game Contest
  92. Looking for 3D animator and a concept artist
  93. Overhead hack n slash with working demo seeking talent
  94. 2D animator looking for partner