- So what are you working on?
- Tutorial: THUMBNAILS
- [General Discussion] - XBOX Live gamertags and games
- [Technical Talk] - Max Plugins
- [Technical Talk] - Free or low cost 3D and 2D apps.
- Mike Lin Handout
- [Technical Talk] - Tutorials Sticky Thread
- [P&P] - SDK THREAD
- Game and Mod Development Article
- [General Discussion] - Your Portfolio Repels Jobs
- specular maps and normal maps
- [Technical Talk] - Making the Max to Maya Switch?
- [General Discussion] - Nintendo DS Friend Codes
- Some mod guidelines
- next...
- Challenge #24: Demon.
- challenge 24 FINALS THREAD
- Next...
- challenge #24 VOTE (winner Devoid)
- Challenge #25 BOARDGAMES (entries thread)
- #26 - pimp thread (final entries here)
- #27 Low res summer - FINALS
- [General Discussion] - Setting up a quick portfolio site
- Blizzard Art Competition Final Submissions
- [Technical Talk] - The ultimate be-all end-all normal mapping thread
- lowpoly challenge #01 - WINNER PIOR! Congrats
- [Technical Talk] - FAQ: Game art optimisation (do polygon counts really matter?)
- LPC #05 - submissions thread - finished.
- [P&P] - What are you working on? 2008 Edition
- [Technical Talk] - FAQ: Environment Modeling & Resources
- [Technical Talk] - FAQ: Answers to common 3D software issues
- Steam Account Name
- [P&P] - What Are You Working On? 2009 Edition!
- Unreal Engine 3 - MASTER THREAD
- What Are You Working On? 2010 Edition!
- free character models
- What Are You Working On? 2011 Edition!
- [UDK] Tech Undercity 2