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  1. Loop/Ring Maxscript idea
  2. How can I make it?
  3. (Metal textures) need some critacisms
  4. Complex modeling in maya
  5. Maxscript Dynamic UI items
  6. New Software - PhotoSculpt - What do you think?
  7. Normal Mapping double sided polygon
  8. 3DSMax 2009 UI - nesting quad menu items?
  9. Alpha Channel Help?
  10. rookie questions about hand-painted textures
  11. Do any of you use the line tool to start a model?
  12. re-downloading software from autodesk
  13. question regarding smoothing and poly counts
  14. Batch Obj import into maya
  15. [NDS] Looking through semitransparent objects
  16. I have a quick question about sub-d modelling.
  17. Photoshop Layer Styles disabled.
  18. Monitor orientation
  19. 3D Studio Max 9 - Multi Monitor
  20. woog's maya-max learning thread.
  21. Yes, another 'NEW PC' thread... with a technical question.
  22. Mr. Bean's Head Modeling Study and Experimentation
  23. Low-Poly Normal Question
  24. Looking For Hdr Image With Only Studio Lights
  25. Proper environment presentation?
  26. Game Design question
  27. Unfolding Geometry
  28. Pirate Ship
  29. Alpha Map Creation Question
  30. MEL question
  31. Zbrush Normal Mapping Issues
  32. Photoshop: Select changed pixels?
  33. Texture blending in 3ds Max
  34. 3D Bobsleigh Track for Game
  35. PS CS3: Save As Action
  36. Car for Portfolio specs o.O
  37. Anyone know of a cheaper animation package to motion builder or maya ?
  38. Vehicle/Prop Panels/Panel Lines
  39. lowpoly shading with normal maps for flat stuff?
  40. Mixing materials and textures ?
  41. how to manipulate vertex normals in max?
  42. Help with XSI uv unwrap
  43. NEWBIE Q: MAYA- Textures UVs and why they move (or donīt)
  44. Parallax map , texture and how to ?
  45. Is there any way to make fur in Zbrush?
  46. Blender 2.5 Crash Course (Not For Retards)
  47. 3D MAX 2010 Viewport Shader
  48. Need help on making hair in maya.
  49. maya rigging uggh!!!
  50. City Builder - CityEngine 2009.3 - MAybe useful for someone here
  51. how to load mipmaps in dds?
  52. AO Bake in Max
  53. 3ds max animation questions - mocap
  54. Maya : selection region - need help
  55. Copying keyframes in 3ds max
  56. Normal Mapping - Surface vs Geometry Normals
  57. Maya : geometry warp when I rotate an object - need help
  58. Maya Bump Map stepping - how to fix?
  59. graphics card/RAM question
  60. how to make from above tip of the thick ear?
  61. how I thicken this equal ear of the photo to the side of it?
  62. lcUberShader.cgfx - A Maya Viewport Shader for Fun and Learning
  63. Max 9 plugin error (code 14001)
  64. "getting into" shader writing?
  65. Mental Ray Batch renders lighter than Test renders.
  66. ASE exporting.
  67. Newbie modeller question - modelling wings
  68. Zbrush symmetry help
  69. Max 2010 - toggle on/off the ribbon tooltips
  70. MW2 pop-in due to frustum cull distance?
  71. Edge Flow and Polygon Theory
  72. hi -> low mapping (newbie questions)
  73. External Harddrive Not Working!!!!
  74. Maya 2009 - Application Error - 0x2fc27a8
  75. Modeling Destructibles
  76. Cintiq issues
  77. Retopology support / xnormal problem
  78. Occlusion map - Maya - workflow
  79. How do hide lights displaying?
  80. Zbrush rendering for printing
  81. Environments: Stills vs. Reels?
  82. Maya: Duplicated deformers not affecting their shape
  83. [Maya script] Max style turn edge
  84. Max 2009 confusing textures when scene gets complex
  85. Maya's "Select by element" equivalent in max ?
  86. Order Independent Transparancy
  87. Simple Rigging Question
  88. wuts in a name. Klado, cly_, clay_dough
  89. 3ds Max - Network Issues
  90. Technique for modelling tracks
  91. 3ds max baking rant thread
  92. Tips for creating spherical Levels(try 2)
  93. Unreal file opening problem
  94. Screen calibration?
  95. 3dsmax object isolation mode
  96. [3ds Max] Ultrasimple question about vertex removal
  97. Creating a Metal Texture for Guns?
  98. "That's not how you do it!" - floating geo
  99. Selection as Array variable not keeping it values..
  100. Texture(UVs) not using entire 0 to 1
  101. Scanline render problem
  102. Max 2010 - mental ray - how do i enable shadow?
  103. Tires for games
  104. Post one thing your favorite 3d app does well.
  105. Maya blend shapes not playing in timeline.
  106. motorcycle
  107. Need to Bake a Diffuse Map into Vertex Colors in 3DSMax
  108. Inconsistency in UV and changing topology
  109. Maya: Mirroring Weights
  110. Retopo workflow.
  111. Windows 7 + CS4 Slowdown?
  112. 3ds max UV relax problem,any alternatives?
  113. Bridges across multiple holes
  114. 3dsmax Modeling Stones - Tutorial
  115. Sata 6.0 gb/s worth it?
  116. Obj groups importing into Zbrush
  117. Level editors
  118. Shell modifier
  119. Slicing a level up in Max before exporting to a game engine
  120. posting images
  121. Newbie question
  122. 3.5 Zapplink Failure
  123. [Maya] - Mel Script compiler?
  124. How to merge a Sculpt with Rocksurface the right way
  125. Image Organizer Question
  126. Half Life 2: Would anyone be willing to...?
  127. Maya mental ray backface culling render?
  128. [3ds max] Freeze my computer
  129. Nebula tuts/hints/pointers?
  130. Mudbox Issues
  131. turboTools v1
  132. From Mudbox, to Zbrush...
  133. unwrapping zbrush model in max
  134. Maya cut uv's and stack every 64 units?
  135. .mat - Matlabs?
  136. Blender Live Shapes
  137. Weird Turbosmooth Results
  138. Normal Mirroring problem
  139. Normal map seam problem
  140. tutorials
  141. Max 2009 edit poly modifier
  142. Grouping Photoshop fonts inside photoshop?
  143. GTX 260 Graphics Card
  144. Understanding map resolutions?
  145. Emulating soft edges on hard-edge models? (Possible?)
  146. Metaball Modeling
  147. Baked Vs unbaked animation
  148. Intuos drivers in Win7 64-bit: Individual app settings ignored?
  149. Digital Sculpting wiki page
  150. mental ray depth fog in maya?
  151. Select only facing component-MAYA?
  152. Max 2010 UI disappears windows 7
  153. Tablets - Tips, Tricks and Resources
  154. Q MAXSCRIPT : Local vertex rotation data
  155. Noob questions on Maya manipulator
  156. NEED HELP (Uscript/Kismet)
  157. Creating good cloth folds in ZBrush?
  158. Alpha Channel on Ambient Occlusion
  159. skin 2 physique converter (3ds max)
  160. Modeling shoe laces, boot laces... etc.
  161. Additive shader in maya?
  162. Max 7 animation issue
  163. Dark cuts in the mesh
  164. Raytrace Shadows and Alpha Map Problem
  165. Normal Mapping Help
  166. Problem with alphas
  167. Weird crease
  168. Zbrush 3.5 Brushes.
  169. fur
  170. Custom Macro Shortcuts Issue
  171. Methods for aligning high res sculpt to low res mesh?
  172. Painting cartoony like tf2 textures?
  173. Alt LClick Zbrush Zoom Out Control
  174. Roadkill, 3DSMax 2009 - 2010 script updated
  175. decimating crashing - zbrush
  176. Maya 2010 and MJ Poly Tools
  177. Modular brick wall tiling questions.
  178. capture video from unreal
  179. video issues with XSI Modtool
  180. put level in ut3
  181. reinitialize bones in max
  182. ZBRUSH, BIG NOOBIE QUESTION ABOUT THE CLAY BRUSH
  183. 3ds Max 2010: Triangulate selected faces?
  184. 3D Programs - Which to use (blender user)
  185. game engines 2d and 3d for use on a home project?
  186. how do I post video on polycount?
  187. Pointers?
  188. Alpha issue with mib_volume in Maya 8 Mental Ray
  189. searching infos concerning ps3 developing
  190. What sort of equipment do game companies use?
  191. 3ds Max - Cancelling Render To Texture
  192. Texture baking basics
  193. Repository for Art?
  194. [3Ds Max 2010] Cutting from shapes
  195. Any tips for painting skin/muscle definition?
  196. 3ds Max glitch
  197. Max 2009 Isolation Script Error
  198. TF 2 TEXTURING - MAKING OF
  199. Buildings... High Poly > Low Poly?
  200. hand painted textures (question)
  201. Script or technique for duplicating a mesh along the points of a CV curve
  202. GDC: See how Naughty Dog made dudes in Uncharted 2: Among Thieves
  203. To smooth or not to smooth, that is the question...
  204. nVidia photoshop plugin VS. xNormal
  205. Max UV Reset Question
  206. Rendering Vertex Paint in Max
  207. Help about texturing techniques....
  208. Creating Steam In 3ds Max?
  209. UV face framerates
  210. Polyboost Offset problem
  211. Wtf is this seam coming from in my textures?
  212. Splitbone.mel Maya Error
  213. 3dsmax to zbrush uvmapping
  214. Best tool for uvmapping texturing seams
  215. [3dsmax] UVW seams to Smoothing Groups?
  216. ZBrush 3.5 Polypaint Help
  217. tablet pen nib
  218. Maya controlled smooth
  219. Help Zbrush modeling Venom
  220. Mouth modeling for animation
  221. Quick UV question 3DS Max
  222. Unable to change hotkey for edge loop in Max
  223. AO MAX PROBLEM
  224. posts
  225. zbrush
  226. Maya: xRay opacity?
  227. Rail system for guns - Normal maps?
  228. 24" + inch monitor choice
  229. pixplant vs crazybump
  230. WACOM problems on Windows 7 64-bit
  231. UV'ing low poly models
  232. How much detail is too much?
  233. Overlaying / Mixing normal maps
  234. 3ds Max - FBX Z-Up Bug?
  235. Small localized detail on very large meshes
  236. Triangles vs Quads
  237. How do you guys make your characters?
  238. Head UV Layout
  239. Seamless Texturing using 3dsMax Render to Texture
  240. Why does my manipulator change in Maya??
  241. Shortcuts not working [UVW]
  242. 3ds max disappearing spline vertices
  243. Outdoor lighting
  244. Destroy
  245. Wacom Bamboo pen or pen & touch?
  246. 3d studio max bones
  247. Nested xRefs
  248. maya script delete empty groups?
  249. Photoshop Mouse-Over Layer Identification?
  250. Help me, I'm ineffecient! what poly modeling extentions are you working with?