View Full Version : Technical Talk
- local moving/extruding in maya
- Software choices + workflow advice (Maya user)
- Skymap workflow
- Maya cut uv's around selected faces?
- Wrap mode in ZBrush 3.5 R3?
- Comp reqs for ZBrush/modeling software?
- perspective tool to help with painting
- Setting up dual screens
- Bad day for UVW unwraping (3dsmax) :(
- Great Maya UV's unwrap new script
- Unreal Mesh Viewer question...
- Maya dynamic curves going NUTS!!! Please help!
- intuos4 and 3ds max help
- More Tablet Talk, YAY!
- Weird display error when reinstalling photoshop cs2
- My Workflow (And Why It Fails)
- noob max array question
- NOOb Zbrush 3.5 question.
- Capturing flash video from screen?
- Reflection Pass - In Need of a Clean
- Concept design and painting for environments
- Pixel Aspect Ratio vs. Liquify
- Vertex painting / texture blending
- Zbrush or Mudbox 2010?
- Please tell me that we know what happened here
- Face has double sided normals, can't conform them
- crysis engine and maya?
- Where is the expression editor in MAYA?
- Looking for an Somewhat Cheap and Easy to use 3d modeling Program
- Alpha weirdness in Max 2010
- What term do you guys use to describe this.
- color picker for photoshop cs 2
- Max shortcut questions
- 3ds Max: Independent shading modes
- How to Select Smoothed Polygons through MEL in maya?
- Max Viewport - Open Edges
- Why this error occur in MAYA?
- ::Modular Asset(s) Shading Problem::
- Looking for Max plugin
- crazy zbrush error, saves garbage mesh
- Transpose Master Zbrush Crash
- Need some bump/normal help.
- 3DStudioMax padding problem
- Wireless N routers WTF?
- Tech Artist - What are you working on: FOREVER Edition!
- Max 2010 Edit UVW channel 2?
- Texture to fit into uv template! 3ds or PS
- Previewing lightmaps in Max 2009 viewports?
- Looking for Texture Tutorials
- Total Max Noob Questions
- Moving vertex along edge in Maya?
- mirror joint orientation maya
- Texporter for 3DS Max 2010
- Video cards with HDMI, audio concerns?
- select all joints and bake simulation maya
- Lockup Xnormal and Maya
- Max to Maya: Edge Constraints
- borders on rendered transparancy
- 3dsMax Lightmap little red dots?
- problems in setting up image planes in maya 2010
- PSP Art specification
- njob, a tool for normal/height/ao related stuff
- Photoshop Smartobjects - AntiAliasing Failure
- Pelt Mapping question
- 3ds Max Animation
- Extrude along axis in 3DS Max?
- Max to Maya: unselected hides in Face Mode
- Default settings in Maya 2009
- Trouble Baking Normals for Cylinder
- A question that concerns 3D modeling
- Need help with Xoliul's shader
- Poly Modelling Problem
- Max's Reactor "Pull" function??
- Mouse + Intuos 3 = strange sound on window?
- Remapping middle mouse button in Max
- wacom crashes. about to slay some !@#$%
- Maya Artifacts in normal maps.
- Character Customisation System
- Change "Selected" Wireframe color (3DS Max)
- New PC came- How will it do in Maya? =]
- Two questions re character creation
- Normal Map problem
- basic repeat texture problem
- Turning MEGATHREAD's in to sub-forums, please read.
- Help! 3ds Max 2009 Flickering Glitch
- win32 programming help
- Photoshop - copy document to new tab
- Maya Hot Keys
- Max geometry spazz out
- Recommend a good head modelling tut? Box style without refs
- anyone experience ctrl+right click not working in Maya before
- Extracting normal maps creates seams (Mudbox)
- Why there are so many lines on the nurbs ball?
- Can I tile only one section of a D-map?
- Maya 8.0 64bit ActorX issue
- Looking to build a desktop but....
- Character Polycounts in Film
- Maya Thumbnails for Windows?
- png sequence to layered psd file.....
- 3D Max texture viewport issue
- Softimage stuff
- Showing polycount in Tris (3dsmax)
- normal maps from zbrush and maya combined?
- Maya - Border edge problem
- Some questions from a beginner
- 3Dsmax Versus physical memory?
- projection cage /push amount - hotkey
- Good no-bullshit online shared drawing app
- Has anybody done this tutorial?
- PROBLEM: MAX 2008 camera rotate bug?
- What the fuck is up with photoshop cs4 snapping to grid?
- Nex for maya 2010(64bit) viewport blackout issue
- Maya 2009 lagging
- Sometimes photoshop forgets that my tablet can do SENSITIVITY!
- photoshop: regular or extended
- Converting Line to Points - Help
- another normal map problem :(
- uv mapping/texture mapping
- PC Problem, re-occuring blue screen
- Firefox PDF Generator
- Skylight/Lightracer Norm map issue in Max
- Wacom Int3 with 64bit Win7?
- Viewport sharp -> Mental ray blurry???
- Problem with wires and smooth stuff.
- Maya and smoothing
- What the fuck is up with photoshop cs4 web help?
- Mirroring Part of Geometry in Zbrush
- [XSI] UV Editor- it wont select anything?
- LBrush
- Why I can not paint on a mirrored paintable object with paint effects brush?
- anyway to script some sketchup features in max?
- maya crashing for the following reasons :
- Retopologizing for the beginner... is it more difficult than it seems?
- realtime rendering in maya
- color wheel for photoshop cs4 users!
- Help detailing bricks on a pillar
- Craziest Max Problem
- Have two Program Files folders
- Where does maya save the crash file in windows 7?
- Teach me
- I need some buying advice concerning 3D applications and hardware
- How can i revert a chamferd edge?
- Maya UV Widget problem... o.O
- 3ds max procedural texturing
- Maya 2009: Snapping UV elements to vert
- 3ds Max - Texture issue.
- Max textures not working
- maya. translating and scaling relative to the camera / viewport
- Max 2010 shrinking verts
- "KoddeShader", a Maya CGFX shader
- Cutting a model in 3DS Max to import into UEd 3
- Vista HB 32 to Windows 7 64bit? No?
- 3Dmax8 lost feature : Remember the Poly selection from editable poly to Unwrap Uvw ?
- no viewport aa in 3dsMax with direct3d but with opengl.. why?!
- Max>Zbrush workflow?
- Maya Drag and Drop not working
- # of sides on a barrel
- Help me create this "simple" Maya shader please :-(
- MEL Scripting help
- file menu missing from uv editor maya 2010?
- Problem when baking a Normal map in Zbrush
- Learn how to increase speed of CS4!!!
- colour managed web brosers?
- What does these words mean?
- Dell Monitor Driver Problems
- a newbish question ><
- Help with a research project - Concept art for a game character
- UV map size.
- maya 2010 uv editor colours how to?
- Proper modeling for 3D Printing question
- Topogun Crash
- Anyone got a fancy tool for placing objects along a spline in maya?
- bad normal maps
- Transferring UV Maps/Animation Data from Maya to C4d
- Planet creation in EVE Online
- 3ds max constraints
- Zbrush symmetry problems and another quesiton
- Callback problem with visual interface
- female zombie game character
- Dark edge problem in Maya?
- Maya 32/64 Bit?
- Smoothing Groups
- Blender question
- Zbrushing deco onto flat planes
- max 2009 64bit refuses to save driver config.
- [Flying mouse] Window 7 - VS - Firefox
- uv + turbosmooth= big problem
- Maya 2009: eyedropper hotkey?
- Firefox questions.
- rock gen
- perspective in max vports
- Rock Landmarks tutorials
- Foliage resources to model a tropical plant
- Unreal Interior Question
- Animating a spring
- Even more Rapid prototyping questions
- Head Modeling... not progressing... any tips?
- 3dsmax: Viewport Statistics
- T Intersection placement on Face mesh.
- Normal Map Pixelation??
- Maya 2009: renderable spline?
- real time animation input?
- Relax like XSI for Max?
- looking for methods to create distortion effect in 3dmax
- I need good texture making tutourials
- Ati cards windows 7 saturation control?
- Multi-Material in 2 texture maps
- Normal Map Artifacts (Xnormal)
- MoP's Transpose Master Tutorial
- ATI RADEON HD 5870 vew video card slow as shit?
- Couple of workflow questions
- Zbrush retopology problem
- Having trouble with displacement maps. Please Help.
- Max: Creating reset xform toolbar/shortcut
- Photosourcing vs Digital Painting
- Anybody doing tool stuff with Blender?
- Having trouble with normal map (highPoly > lowPoly // Maya)
- Modeling male African American
- Wireframe Render Problem
- Engravings in Mudbox
- pyMEL for maya
- No face selected after flatten mapping - Max 2010
- 3D Coat vs Zbrush
- Texturing and texture effects
- Animating a breaking wave (rig)
- Why the UV does not move in the UV texture editor in maya?
- Texturing and texture effects
- Max Isolate face / Cut tool alternative
- Massive noob question
- Smoothing groups or beveled edges?
- Maya guy learning Max, looking for tips
- Blender Equivlants of 3D studio max functions
- Inflate a mesh in MAYA for use as cage?
- Photoshop CS4 Extended ---> 3d pdf's
- Ogre 3dMax Exporters : Commerical Use.
- Maxscript: Key Up (Release) Event
- 3DSMax 2010 Help Please.
- Illustrator - Animation Visualisation Question
- Battle of the monitors!
- How Does it Work? (Real time FX)?
- Need advice for demoreel
- Need Help! 3ds Max is looking "wierd"?
- Looking for a diffuse texture reference
- Houdini anybody?
- max 2010 - mental ray and memory
- My snow textures, need opinions
- Cube map shader maya viewport.
- PSU Problems
- Wonky Surface Master results in ZB3.5 R3
- Tablet not recognised once un- and re-plugged
vBulletin® v3.8.4, Copyright ©2000-2013, Jelsoft Enterprises Ltd.