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  1. Concerning Normal-Maps
  2. Wacom right click
  3. Maya- What is this Icon for?
  4. image editing with dedicated alpha channel
  5. xbox360 plus stereo headphones?
  6. Issue with Mudbox to Maya normal maps.
  7. Metal/armor textures!
  8. Navigation problem... Help my thumb
  9. Building myself a rig
  10. Clean hard edges for stuff n' things
  11. monitor goes *poof*... probably faulty capacitor?
  12. A question about currently used workflows.
  13. Camera Mapping or cammap
  14. max 8 materials...all white?
  15. Polycruncher thing
  16. Help with baking and normal map ?
  17. art test clarification
  18. Need help and advice.
  19. mesh to nurbs
  20. Workflow UV Issue
  21. FBX + Mel Script issue
  22. Creating Low Poly From High Poly in Max
  23. How to do car procedural destruction?
  24. Blender's Interpolation Woes
  25. Max 2010 shortcut key bugs
  26. Getting an AO map out of Floating geometry
  27. Help to make a model low poly-Highpoly
  28. 3ds max edged faces performance issue
  29. Hard Drive Recovery Companies
  30. Max hotkeys
  31. 3DSM 7 - Duplicating UV channels?
  32. Smoothing Groups in Unreal?
  33. quick zbrush topology question
  34. UVW Map question
  35. "Use Pivot Point Center" in Maya equivalent
  36. New Zbrush features
  37. maya rotation gizmo problem
  38. painting on desktop
  39. Softimage polygon selection problem
  40. Question About next gen Vechiles
  41. photoshop pad selection action?
  42. Photographing people for textures
  43. intuos stuttering
  44. trying to think around modular environments
  45. Copy paste UVs?
  46. Rope lashing
  47. Maya tweak & connect tools
  48. SoftImage questions from a max user
  49. Need help with tire tread
  50. shader question: staggering normals
  51. UE3 question
  52. ZBrush Hard Surface tutorials anywhere?
  53. Zbrush crash when using/masking with transpose master
  54. Maya 2009 Marking menus
  55. MZP Rucksack
  56. Best modeling-tech for enterable buildings?
  57. 3d apps in the games industry
  58. File browsing application? tags and descriptions
  59. tiling texture preview tool
  60. Spline modeling?
  61. Best UV relaxing tools?
  62. retrieving 2nd uvw channel in max
  63. dof in maya
  64. inset letters
  65. Textures / Detail map, sites
  66. Weapon polycount?
  67. Creating a 'Scratches' Brush in PS
  68. New to 3D Animation -- Good Maya Tutorials?
  69. Platform topology?
  70. Mudbox Painting
  71. maya cgfx shader does not show in uv texture editor?
  72. Baby's first maxscript
  73. Some nagging Normal Map questions
  74. weird pshop 7 issue........hmmmmmmm
  75. Safari 4 (Windows)
  76. 3DS clean
  77. Crysis Sandbox2 - MEGA THREAD
  78. material editor not showing up....max8
  79. .irx > elf > ?
  80. Slow PS CS3 oddness on vista
  81. Normal problem in Unread ed 3
  82. Zbrush Artist UI
  83. Expand boarder pixel on a lightmap without overlap in mental gay?
  84. Character Modeling Workflow
  85. Max 2010 Modeling tools - any early impressions?
  86. incremental saving PS ?
  87. Low poly clothing?
  88. iPhone Engines - Cocos2D
  89. Dynamic Snow?
  90. Zbrush help
  91. Maya - Normal VS bump map issue
  92. Maya Mirror Skin Weight Problem
  93. Maya - Custom marking menu
  94. 3ds Max Working Pivot to Local Pivot?
  95. vector data from google maps?
  96. Global 'Ignore Backfacing'-toggle in max?
  97. Easy 3d platformer/puzzle Engine?
  98. [3dsmax] Picking an specific RGB color for transparency?
  99. Photoshop CS3... Obj importer and 3D viewer
  100. Creature - modelling problems
  101. What do you guys call the little light glow around a light bulb in a game?
  102. Normal maps in Max 2010 Viewport?
  103. Lost Spec in DX preview in Max 9
  104. ok first the heats now mudbox1 is busted
  105. share: maxscript > store camera resolution per camera
  106. Maya smooth mesh problem
  107. recommended, intuitive compositing app?
  108. Proportional Plane Error popups in Max 2010 :/
  109. Maya mental gay turn down the amount of bounce from a particular material?
  110. Some basic modeling tips for a Tram game model???
  111. Engine Turntables and Tools?
  112. Artweaver paint app
  113. fbx problems
  114. Silo development update (bad news for fans, I'm afraid)
  115. Ambient occlusion for entire scene
  116. Photoshop Normal map rotation tool?
  117. Undo hell in MAX
  118. max 2010 material editor bug
  119. Unreal 3 Lighting help
  120. Lightmapper for Unity
  121. question about shortcut override in Max
  122. question about photoshop brushes
  123. Baking A Light Map?
  124. Max weirdness (extrude and undo)
  125. Maya Blendshape questions from a noob
  126. Making objects follow
  127. Autodesk Mudbox 2009 Trial
  128. I lost maximum resolution in my second monitor
  129. Question about 3dsmax viewport..
  130. Preserve UVs doesn't.
  131. long 3d game level
  132. clone/move/scale normalmap, diffuse and specular (etc.) at the same time?
  133. [Zbrush] Complex character posing ?
  134. 3dMax 2009 not showing directX shaders
  135. Glock - How does it move?
  136. Maya 2009 Emissive Map
  137. help tutorial on simple rock?
  138. Maya UV Editor Bug?
  139. 3dSMax is being a dickhead
  140. max 10
  141. Spherical Harmonics
  142. 3ds max: reset pivot rotation
  143. Texture size and unwrap
  144. deselecting objects in max
  145. help on tablet choice
  146. 3D Max 2009 - File open failed
  147. 3DS Max - Attaching Objects to Spline
  148. [Maya] 3d paint script (as in geometry paint)
  149. Full Weapon Creation Tutorial
  150. Question on inherit rotation in Max
  151. Noob question about large textures on small objetcs.
  152. 3DSMax Key in rotation more than 360 in rotation
  153. 3dsmax Polycount Bottleneck?? 64bit
  154. Calculating space used by uv's
  155. Makeing Game Assets From ....
  156. Merging Cylinders
  157. 3dsmax scripts - progress capture
  158. Going from max64 to max32 with animation.
  159. 3DS Max - Scatter tool problem >_>
  160. Max started freezing while rendering
  161. 3ds Max constraint questions
  162. If these maya tools existed would you pay for them?
  163. Has this been discussed yet? Dynamically changing normal maps?
  164. Base metals
  165. Making a Toon-like Environment help?
  166. shooters with custom weapon capabilities?
  167. UVW Problem exporting to Source Engine
  168. Tree Creation - Part 2 (leaves)
  169. How do you do this?
  170. looking for character texturing tutorials
  171. Incredible performance hit in 3dsmax 2009 when object selected.
  172. 1 Large Texture or Few Small Textures?
  173. weird rotation keying problem in Max
  174. Creating Ground Shadows on a PNG animation...
  175. Mimicing Art style (Team fortress 2 based)
  176. Rigging
  177. 3DS Max 9 Red Wireframe Bug Crash Imminent
  178. 3ds Max Preview Selection questions
  179. Unwrap Tools 1.6 and UV Toolbox 1.7
  180. alpha maps in maya
  181. vista keeps showing keys pressed
  182. Unreal 3 Phat editor
  183. Refining rotation in photoshop
  184. Using light to blend materials/textures
  185. 3dsm uvw'ing
  186. Stupid Max Upgrade question.
  187. Help: Werid coloured polys on export from Modo-Max
  188. knotted fabric
  189. Polyboost Installation Error
  190. Normal mapping troubles
  191. Snapping points to mesh with polyboost?
  192. Easier way to place lots of duplicated meshes?
  193. 3DCoat - Can't live with out it?
  194. Next gen texturing techniques
  195. Maya Mental Ray Normal Map Problems
  196. Some Mesh Questions...
  197. Maya or Max?
  198. Mouse buttons 4 and 5 in Maya?
  199. 3DSM curve editor slowing shit down
  200. Quick Question
  201. Texturing Lines on a Large Paved Area
  202. Ivy?
  203. Transparent viewport objects with ATI card in Max
  204. Maya tangent space "transfer maps"
  205. Wii game art limitations
  206. Tips on using vertex colors to light levels??
  207. Cintiq monitor assigning
  208. Why so blue?
  209. trying to set up a batch
  210. Lazymouse for Photoshop?
  211. Creating holes and insets in a mesh
  212. Marmoset rendering
  213. Weird UV bug when moving in absolute
  214. Best Method for creating partially mirrored textures?
  215. UV mapping techniques
  216. Hollowness with planes in Zbrush architectual elements
  217. bodypaint R3 normal map problem
  218. weird CS4 issue w/tablet
  219. How do I texture this HIGH poly model?
  220. Shell Modifier equivalent for Maya...
  221. NEWBIE NEEDS / WILL NEED LOTS OF HELP!!!
  222. UED3: Hiding emitter arrow in Editor?
  223. Render Pass vs Draw Call
  224. Accepted to topogun beta.
  225. 3ds Max: zoom to selected vertz while in projection mode
  226. 3d max - a couple of questions and problems
  227. Photoshop PSD to TGA file
  228. Engines and Shaders compete for your love.
  229. Retopo this...?
  230. Zbrush Configuration
  231. [Hardware] Average Quad Core or high dual core?
  232. Cliffs/terrain etc.
  233. Maya Pelting tools plugin - Help needed
  234. wacom raaaaaage
  235. Ambient Occlusion - Missing Parts
  236. Max 9 missing mental ray .dll's
  237. Import multiple images as layers in photoshop?
  238. 3dsmax 9 - 2009 -.- -.-
  239. animated lava
  240. Folder and Icon problems
  241. 3ds Max: Is there a quick way of placing bolts?
  242. ASUS CG-series desktop
  243. 3ds max 2008: hiding constraint gizmos?
  244. Changing spline order for cross sections?
  245. What UV Unwrapping software do you use?
  246. making planes face camera in 3dsmax
  247. Awesome tutorial from DW 4 winner!
  248. anyone know any character texturing tutorials?
  249. How to become a game artist?
  250. MaxScript query...