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  1. Tiling Textures Question...
  2. Problems Rendering Passes in Max
  3. Texture problem (housemodel)
  4. rendering normal maps / maya
  5. Max Problem
  6. Tansfer maps will not work for me
  7. get pics with UE3
  8. How do I unify normals?
  9. Max 2009 problems?
  10. Video: Skinning Tip
  11. 3ds Max not showing vertices
  12. Art Design Document ?
  13. Script shortcut to button in Max
  14. rendering normals with light & shadow
  15. Vertex Paint problem in 3ds max
  16. 3ds max: surface creates hole on mesh?
  17. going from maya to max
  18. Game art trends and styles
  19. need a cut tool that keeps normals as they were pre-cut
  20. Awesome Spritesheet Tool (GlueIt)
  21. 3D texture. What is it?
  22. Rayfire Tool @ CryengineČ
  23. Cs3 brush opacity prob
  24. 3DS UV Tools
  25. Modeling with a Pen rather than a Mouse
  26. 3ds max: skin weights transfer
  27. object space normal maps in 3DS max 2009
  28. Zbrush not saving/crashing during save
  29. Zbrush import texture to follow model contours.
  30. "Push" filter Illustrator
  31. 3ds max: Meshsize lines
  32. Ambient Occlusion artifacts
  33. mudbox 1 questions...
  34. UE3 errors
  35. 3d race level
  36. Hi there Im new
  37. Maxscript spinner undo problem
  38. Question about my unwrapping
  39. Photoshop problem in Vista64
  40. Good Poly Flow
  41. [Maya 2008] Glitches/noise with Area light...
  42. maya normal weirdness
  43. DDS Texture file format, Alpha problems
  44. Any Woman Base meshes
  45. Deep Paint 3D and opacity maps
  46. mental ray light setup for game level
  47. Max 2009 Polygon Statistics
  48. Help me understand the photoshop blur tool.
  49. zbrush annoyances.
  50. Help with naming conventions and organisation
  51. reset xform bites again
  52. AO map troubles in 3ds
  53. A style question
  54. New Maya Video Tutorial- Creating a Liquid Metal Man
  55. Question about tiles
  56. Instancing in UE3
  57. Shop front window texturing?
  58. Using an .FX shader, would like to render it (scanline, 3DS Max)
  59. maya 8 help plz
  60. HDR + Bloom in UE3
  61. custom maxscript panel for modeling, management and exp/import models
  62. maxscript snap
  63. Windows xp 64 or Vista for 3D apps?
  64. Z materials
  65. Marquee selection in max 2k9 = choppy
  66. Max 2k9 Hanging when switching viewports
  67. Question: Creating low poly dentures
  68. Maya 2008 graphical problems - 'Little Help!'
  69. Crazy Lines/Viewport problem in Unreal 3 Editor
  70. Ambient Occlusion map with no hi res reference?
  71. UE3 question: Orienting Poly To Camera
  72. WIP + Request for guidance
  73. WIP + Request for guidance
  74. MD3 Exporter for 3ds Max 2009
  75. vector 3d
  76. Lighting Tutorials(Sketch)
  77. 3 seconds away from kicking Max square in the nuts
  78. metaballs
  79. Importing/exporting problem with Unreal 3
  80. Creating a looping flag animation in Max?
  81. edit poly vs. editable poly hotkeys in max
  82. Max's Render2texuture somehow inverts normal map on 2nd render?! Why?
  83. Low poly clips High poly - Render to Tex
  84. budget software?
  85. maxscripts when changed functionality
  86. 3DS headache - Construct backgrounds
  87. cinema 4d -> blender -> papervision -> your internet browser.
  88. hiding something in UT3 editor
  89. Why are my render to texture maps so screwed up
  90. maya object axis alignment
  91. Sewer Water
  92. .t3d to .fx
  93. New CrazyBump beta!
  94. Maya 08 Light problem
  95. photoshop cs3
  96. [Zbrush into Max] UV Mapping/Normal Map not fitting
  97. Max exporting issues
  98. zbrush / xNormal map generation issues
  99. Picking Groups in Projection Modifier in 3dsmax2009?
  100. Split loop/insert loop script in max
  101. my face loops , crit ?
  102. 3d Max - Shortcut keyboards don't work
  103. Help with lighting map for environment!
  104. UV Relax on an Axis? (Max)
  105. Overlapping UVs
  106. simple vertex paint question
  107. Share your max Custom Keyboard UI's
  108. Actor X for Max2009
  109. Color, saturation, & cartoony-ness
  110. Deep Paint 3D color loss
  111. symmetric poly work
  112. My Unreal level is the wrong scale
  113. 3Ds Max real time environment textures.
  114. FLV Setup
  115. Context-sensitve maxscript UI?
  116. Help with texture painting.
  117. Tell Max not to set back to Windows Basic?
  118. Texture Update issue? Phtoshop > max
  119. Emissive glow in Max
  120. pico for Maya
  121. Problem in baking normal map
  122. SOE posted some of their maxscript tools
  123. newbie needs help =)
  124. Re-topology tools
  125. max skinning problems
  126. which games support easy moddding?
  127. Rending in maya with no lighting
  128. Show Joint trajectory in maya
  129. Cartoon style textures
  130. I wanna like paint INREALLIFE : D
  131. Question: Projecting polypaint between meshes ?
  132. Question: Real time rendering
  133. Short Film Project
  134. Can someone define "a clean model"?
  135. Photoshop CS4 if you hate it these might help.
  136. Max not responding to keyboard?
  137. How to get correct orientation of heightmap baked to normalmap ?
  138. Three Button Mouse, impossible to find!
  139. OPTPIX macros?
  140. Model flickering in UE3
  141. Tablets
  142. Animation sharing with scaling?
  143. Normal Mapping
  144. Diamant UV 1.2 Beta for Maya.
  145. I need a simple script for max9
  146. LODs tips & tricks or pure drudgery?
  147. Polycount Cruncher for 3DS max
  148. Quick back and forth between Modifiers? (Max)
  149. Remove texture in 3ds max
  150. Transfer UV layout mini-tut
  151. Beginner in MAYA (Tutorial links needed)
  152. Render does not show all of my model, Maya
  153. Unreal 3 editor import problem
  154. Photoshop CS4 brush size bug?
  155. First Macro, please help!
  156. Max to Maya user
  157. Need some help with normal mapping. [maya]
  158. Mentalray alpha texture shadow issue.
  159. Must-have 3dsm Plugins ?
  160. User defined Bevel in Maya??
  161. Transparencies, sorting and intersecting
  162. the 3ds-max mirror - normals - problem
  163. Lighting prob, any advice?
  164. blender?
  165. ZBrush Tutorial DVDs?
  166. Import .objs only script among other things
  167. Low poly human modeling questions(BLENDER)
  168. Modeling cables without going overboard.
  169. customizeable save as... and export option preferences
  170. Lightmaps
  171. using 2 uv sets in maya? (multitexturing)
  172. Max viewport bitmap resolution
  173. 3ds max: DirectX 10 weirdness
  174. Image quality
  175. ZBrush problem, can't edit model
  176. LCD screens and colors
  177. SoftImage XSI 6.5 - Problem Using Ultimapper to bake Normal Map.
  178. component selection running slow on laptop
  179. teeth?
  180. Problem with textures turning low res in UE3
  181. Maya Ref Editor + revision control system + telecommute
  182. Linux and 3d...
  183. Can't see changes with Lighting Subdivisions in UE3
  184. Voice activated commands
  185. Constraining bones to verts
  186. Max cut tool quirk
  187. Creating texture for windows
  188. "Terrain material missing shader map" (UE3)
  189. Reset XForm in modifier sets
  190. AO maps and 2 UV sets
  191. UE3 asset workflow...
  192. Photographing skies for sky domes
  193. Extruding edges in local
  194. low frame rate in max
  195. Photoshop hotkey to unhide/show all layers?
  196. Is there a way to change FOV in UE3?
  197. Rotation Snap in Zbrush
  198. Whats your method for creating World Cubemaps/Spheres? (Space)
  199. More maya rigging grief
  200. Modeling a complex building
  201. Suggestive practice modelling subjects
  202. ZBrush tools fully white
  203. photoshop performance in vista (32/64)
  204. Unfold3D Blunders
  205. Direct x not working in 3ds max 9
  206. iPhone/iPod touch
  207. XSI 7.1 question
  208. Modeling with multiple comps over a network
  209. How do you begin modeling a room
  210. Who uses booleans?
  211. Rigging in 3dsmax
  212. Corrupted max file woes
  213. Most compatible graphics card for Maya 2008?
  214. Riggin in max 9
  215. Normal Mapping Alignment
  216. Unreal Editor 3 problem
  217. cs4 3d painting and networking?
  218. Basic WIP Lighting Setup..
  219. Help needed: Folds/Wrinkles in Zbrush
  220. Reset floating window position
  221. Convert UT models to UT3
  222. UE3 PC Workstation Assembly
  223. ZBrush help - Disabling dynamic brush size *SOLVED*
  224. Posing a character for beauty shots.
  225. Showreel compression grief
  226. UV workflow--->Seperate mesh items?
  227. Simple quick way to make trees
  228. Student In Need Of Realistic Soldier Maya Rig For Upcoming Reel
  229. xnormal workflow/settings (warning: long post)
  230. spec map mask in alpha channel??
  231. Human Form
  232. Displacement Map Tutorial: Mudbox2009 3dsMax
  233. I need an evaluation of my skills.
  234. Zbrush inorganics?
  235. UV Packer and some other crap
  236. Mudbox Technique Question
  237. Using modifier "Symmetry" doesn't work? D: 3DS Max 8
  238. Maya grid numbers!??! (nub question)
  239. Ripping Geo out of a corrupted max 2008 scene?
  240. Texture source question
  241. Quick stupid max question
  242. Zbrush Retopology Tutorial (found it!)
  243. Changing vertex weighting on physique modifier (3d max)
  244. RyanTaylor3D
  245. No inspiration.
  246. tileable zbrush textures
  247. Rescaling skinned objects
  248. Voxel Modeling Program?
  249. Virtools?
  250. CG Textures questions.