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- ART DUMP: Hyperspace Madness
- School Work :)
- Independent project: Aberration
- Aspiring Artist......please help :0(
- Texture Practice
- FYP Character
- Space Pirate Chick
- JamieRIOT - 3d Art Student [Work Thread]
- Anatomy
- T 34 76 Model Tank to use in game
- Vespa apocalypse and other WIP
- [portfolio] - Bert Ruiter // and latest work
- [Portfolio] - David Zaballero - Environment Artist
- Aprilia rsa250
- Lextripper's 3D-Character Book
- Class final
- Mass Effect Inspired Modular Environment
- [Portfolio] Daniel Mitchell
- PortFolio - Robert Ramsay
- Gun Modeling Assistance Needed
- [Portfolio] - Oliver Bartman - Environment Artist
- Aimpoint Micro T-1 (It´s a Scope)
- Haven project - constructive criticism please!
- Equinox Harvest
- [UDK] Old Mansion - WIP
- RAGE Ammo Crate WIP
- Animation Demo Reel 2012 - Meredith Kinrys
- Dark Warrior Walk Cycle
- Riddler ( Batman )
- A Character for My RPG--Feedback Please
- Halo 4 Battle Rifle (WIP)
- Low_Poly_Gun
- Crit my failed art test
- Uncharted 2 Environment
- M26 Pershing Heavy Tank
- [Portfolio] – Eric Topf, Environment/Prop Artist
- sounds for portfolio
- My Pretty Crab-Thing
- Environment - UDK
- Sculpt a day!
- HALO 4 "Wake Up" Scene
- [UDK]Dynamic storm clouds
- Gentlemen Racer
- Simple "Space Game" Project
- Charlie Invincible - ROUND 2
- Batman Hush
- Geppetto's Shop
- Sabre Mech
- [WIP] Italian Street
- Breaking-and-entering property-damange thief lass
- [CE/Max] 1994 Ford Explorer (Jurassic Park)
- How I Spent My Weekend (image heavy)
- Tall Grass Textures
- BATMAN....the new guy
- modular Road
- Hand of Death [WIP]
- [UDK] Hadley's Hope Corridor (WIP)
- Darksiders Core Ax (WIP)
- Telescope WIP
- The Sequence
- WIP Sci fi car
- [Portfolio] - Bryan Shannon, Environment Art
- nuclear hipster unreal iphone game
- WIP Goblin Scene
- High Poly Vehicle Concept (round 2)
- The color of the city ( UDK environment)
- [WIP] Classical Column
- AlienMonk
- True Bolshevik hat for Heavy
- First use of Zbrush.
- Art Dump - Clinton Crumpler
- Tile Set Racing Environment
- Abandoned House
- Underwater Scenes
- Shamanistic Axe
- Ornate Helmet [WIP]
- Game Characters
- [boobies inside] Rachel Weisz
- Darksiders "The Fallen" Demon Head
- Critique Wanted: School Project (WIP)
- First highpoly model Colt 1911
- Animation Reel _ 2012
- Character modeling reel 2012 by Daniel Orive
- Military Facility Circa 1940 - Environment
- Am I heading into the right direction? [folio]
- First Attempt with Modular Environments (Blender +Unity_
- [WiP] Papper toy scene
- Sketchbook ...and stuff ...and a fish <>< !
- Payphone (finished game asset)
- BMPT WIP ...and other stuff
- Modular sci-fi assets
- GANGLY ONES
- Hand Painted Submarine!
- Diablo Project
- Dock House (Hand-Painted)
- [CE3] City Mall Interior
- Computer Game art model
- Joker
- Goodison Park Stadium [Uni FYP]
- Chest #2
- Modeling a room
- Modular Sci Fi Floor
- [Portfolio] Richard Wileman - Environment Artist
- Book Staff
- Need some help
- Tiller wharf
- Construction Site (UDK Environment)
- Quake 4 fan art
- Russian WW2 SU122 tank
- Tardis Live Wallpaper
- [Portfolio] – Oskar Svensson, CG Artist
- Mudbox werewolf head
- First model - need advice
- [UDK] AquaSol
- Animation wOrk
- Mountain Church [WIP]
- 8bitsilence design feedback
- First Map
- NativeAmericanWarriorDEADSKINS
- Darth Maul bust WIP
- Ruggedy Futuristic Handgun
- [Portfolio] Arthur Palmeira - 3D artist
- Modular Environment and Texturing - CryEngine
- Uncharted game characters [FAN ART] and a beautiful real girl - work in progress
- [Portfolio] Jamie Read - 3d Artist
- Human Head
- A Noob's first complete model (Silencer)
- First post, first completed character: Undead rogue
- Harbor-Environment
- The Joker (comic version) WIP
- 3 Week 'Normal Map' learning experience. Need your guys help.
- Pipe Organ WIP
- "The Luch"
- DS2 Weapon Plus
- [UDK] Gowanous Expressway (wip-modular)
- Hot Rod - OldStyle
- Vorge and seth.'s gentlemanly disagreement thread
- Tree-Lighthouse - Hand-painted Environment
- [Portfolio] - Neil Sangani - 3D Hard Surface Artist
- Powerful 2d Animation tool for making vanillaware style animation on Kickstarter
- Critique Needed!
- Opawoye_fatai_3dmodeler
- [UDK] Apartment
- WIP Type 97A Rifle
- WIP Hand Painted Sword
- Ghost Horror - A 48 Hour Game Jam Entry!
- Nancy's Tavern
- 3D Ninja Gaiden Rachel
- Painted Textures
- Poseidon Environment
- Vampire Apocalypse Jeep
- quite the fancy gentleman (stylized character)
- [CE3]Simple Foliage Map
- Uni Project - M3 Lee WW2 Tank
- WIP - LowPoly Cole McGrath
- My Showcase
- Environment/Texture feedback
- [UDK] The Illusionist room
- Anatomy and proportion issues
- [Portfolio] – Christian Davis, Environment Art
- [WIP] R0gu3- Robert Baratheon Helm
- [Portfolio] – Oskar Stålberg, 3D/technical artist
- Recon Drone
- FYP Animation Preview
- Feedback needed - alien mining facility WIP
- Thal the haunted.
- [WIP] - Chinese Stairs
- Round 3: Female Character
- [UDK] FIrst High Poly - Feedback appreciated (Image Heavy)
- Fantasy Cavern City CE3
- My First Painted Zbrush Bust
- Akira Throne
- [WIP] Hephaestus Pack
- [Female Char WIP] Kangaroo Girl
- Portfolio - Hampus Linton, Character Animation
- Tinkerbell Character
- [Portfolio] - Teuta Grajqevci, 3D Character Artist/3D Artist
- Jester's Cap for Scout
- [UDK] Ignizione Racing
- Tommy gun
- [UDK] Normandy SR2 Retrofitting facility
- Sins of a Solar Empire (intro and art dump)
- Gears of war character
- [Portfolio] - Tim Pogson, 3d artist
- High School AP art final portfolio
- Zitt- Battletoads
- Sci-Fi Corridor - WIP
- First post here
- Demo Reel 2012 oh right!
- Alien Insect Soldier (WIP)
- [Art] a hallway
- Skeletal & Muscular Scan/Retop/Sculpt
- Large Martin - WWR
- AlienMonk update
- Film Noir Scene (UDK)
- First Head model (3d max)
- Helping animators get critques and get noticed
- Aztec corpse WIP
- Body modelling
- [Portfolio] – Simon Lindwall, Character/Concept Artist
- Sci Fi Lab
- Spawn - The Dark Ages
- Male Character Bust - Final
- [Portfolio] Rogelio Delgado - Environment Artist
- Brown Bess Musket - help needed
- SAS character
- Saurian beast WIP
- First attempt at normals!
- [UDK] River Shack
- Montmartre, Paris.
- Equilibrium fanart and adventures in diffuse painting.
- [Animation] Spin kick, high kick, flip combo - WIP
- Bushmaster ACR rifle
- Chris Irwin | Portfolio
- Steampunk Bike
- Horror Scene WIP....First Post!
- Anders Lorentzen Showreel
- TheDarkKnight's Sketchbook
- Current Project
- Zen House enviro
- UDK - Forgotten Forest
- M-96 Mattock (ME3)
- Dream Ward Character
- Ysalex Portfolio Critique
- simian sort of bloke - wip
- Cyborg Aerial Sniper
- Deus EX- Street
- my new project robot
- Bath Time - iPad 3D physics simulator - retina
- character: don juan luis
- [CE3] Subway Station with fancy things
- [WIP] Low-poly street cleaning vehicle
- Male Character WIP... preview?
- Critique wanted!
- Online Portfolio [WIP]
- [UDK] Fantasy Town
- Beginner : Help me make a bunker
- Dead Station [Student Game Project]
- Grenade launcher / riot gear
- Shack: Maya
- What I've been working on recently
- Coloroids - Free Android Phone Game
- Simple office chair
- [wip] Pick head Axe - Low poly modeling and Normal Maps
- [UDK] Portfolio Environments (WIP)
- Art from Star Trek Online
- WoW bust fan art
- Junker Airship
- The Dragon Express
- Space soldier
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