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- Mak Malovic - Environment Artist Portfolio
- Face the Day - A ZBrush head each day.
- [DS2]HAMMER_Martelo
- Modeling baroque objects
- Walklikethis - Project work thread
- The Cave UDK
- Julie - Golden Armor - onelunglewis
- UDK Octopus Apartment
- The Maritime Grand (Aquarium Casino) Environment
- Art of Among Skies preview
- Rabbit Archer
- Wood Steps
- Abandoned Space Coloy. Check it out?
- LOWPOLY - Creature/Pet
- MageMaze
- Ice Cream Truck WIP
- Space Rifle (WiP)
- RPG-7
- My Video Editing Thread
- Golf Tee Box Progression
- [UDK] Sci Fi Large Garbage/Rubbish Bin
- Demonic Mace
- Help Needed - Female Character
- Blaster Pistol WIP
- Female Cyborg Ninja
- Crash_Site
- [WIP] Dinosaur
- P99 Handgun
- Zeratul - hand painted practice
- Ian Maclure's 'Level Up and Post Work' WIP Thread
- Beleuse Carrier - Mending the pots
- Another SciFi Corridor [WIP]
- Props and Environments - For Critique
- Cyber-Blade
- corridor (environment)
- volkswagen beetle
- Sci-Fi Door
- Basilisk Redux (a lot of images)
- 1940-50's NYC Street
- First UDK-project, feedback much appreciated
- Snowboarder WIP
- Sci-fi horror game [UDK]
- ThePropagation
- Hand Painting stuff
- [WIP] Breaking Bad - Heisenberg / Bryan Cranston
- Hammer Head
- Request for advice and opinions for a new member ! :p
- M14 EBR
- First character model
- Early development of new 2D game
- [WIP] Victorian Bug Study
- ancient greek sculpture from space NSFW
- Allosaurus - A Staffs Uni project
- (UDK) Mirror's Edge Environment
- UDK Material Feedback and Help
- modern sewer level [UDK]
- AtlasZMH's 3D thread of amazing
- Cardinal de Richelieu
- Normal Map Baking Issue- HELP Please
- Crabman
- [WIP] Normal Map Learning Thread
- Lady bug FROM SPACE
- [Portfolio] - Doug Kavanagh | Environment Artist
- [WIP] Floating Island Utopia
- Lamar''s Portfolio Site Redo
- [UDK] Yosemite Park Scene
- UDK kickass props and weapons
- Eminem likeness model
- Chimp's Characters
- Falling, with style! (Animation)
- Super Suit Man
- Post apocalyptic paladin character
- Scout ship.
- [Portfolio] - Travis Herdt | Concept Artist
- Charlie Invincible character design
- (WIP) Mech
- [Portfolio] Giles Ruscoe
- Tool to view all images from a single topic... proposition
- feedback on my demo reel
- Arctic greenhouse
- Dwarven Battle Hammer (C&C needed)
- High-Heaven (WIP)
- Sci-Fi Tron Scene (WIP)
- Texture Critique/Help Needed
- Freeze Ray MiniGun
- German Wehrmacht BMW R71 WIP
- Insomniac Games Internship: Ratchet & Clank Critters
- Sci-Fi Starship Bridge [WIP]
- [UDK] Boxing Gym
- HAV SciFi Heavy Armored Vehicle
- Colt 1911A1 (Low Poly)
- Temple Concept Crits
- Makeing an official Sonic level (well kind of)
- Portfolio Crits
- SDK Knight and Ninja Animations
- [Portfolio] Nick Dariano, Environment Artist
- Low Poly Samurai guy
- [Portfolio] Jordan Goulding, Animator
- The Walking Dead - Shane
- Ravnica Inspired Undercity - environment
- Alien Resurrection Cockpit (Environment Art)
- Crits Please
- Muscular Male Sculpt
- iamthekraken - WIP game character
- [Portfolio] - Justin Sanders: 2D Concept, 3D Environment
- [Tutorial] Reducing seams and texture repetition - Dissertation work
- [UDK] Midgard
- Steam Fortress Series: The Heavy Bot
- [UDK] Roman Street
- [Portfolio] Clark Varner, VFX Artist
- Ionized Gas Rifle
- Portfolio Sean Kelly
- Electro Venom Gun
- [ Portfolio ] Frank Tzeng- 3D Character Artist
- First UDK level (WIP) Victorian London Alley/Courtyard
- Hello World WIP
- Deus Ex - Lab Stairwell (WIP)
- House Of the three Bears (environment)
- TF2 item! Would help if you guys could upvote!
- WIP Egyptian tomb
- Living Quarters
- Stone wall-advice needed
- Sci-Fi Military Outpost Wall (WIP)
- Brown Note Emitter
- [WIP] Bloodletter gun
- My demo reel
- [Portfolio] Jeremy Thurman, 3D Artist
- USMC M16A4 Assault Rifle
- Super Soaker
- Robber animations and modeling
- [UNITY] interactive darkride project
- stafford university, body modelling, brandi-marie
- [Portfolio] Michel Strombeck, Character Artist
- baking normals help???
- Urban scene project
- sulaco APC/getting the most out of my spec maps
- White Tiger Bridge - WIP (wow pandaria concept)
- He-Man [WIP]
- [Student Portfolio] Simon Barle
- TeeJays Animation Journey - Walk Cycles
- Star Trek Next Generation
- Tesla Cannon
- poly technical help request
- Lightning gun
- Scorpio the Pig WIP
- Anatomically-Correct Male WIP
- Big cube map pack
- [W.I.P] Second likeness
- [WIP] CC - Character Thread
- My Portfolio and WIP thread- Constructive Criticism Welcome!
- Graveyard
- Critique on my Animation please
- Portfolio Site - Looking for feedback!
- Underworld Game Level WIP
- [WIP] Laser Gun
- [Portfolio] Jeremiah Bigley, Prop/Environment Artist
- Facial Anatomy Practice
- Poly painted pig man
- Polycount UK artist
- Acey's Dump, V2 - The Dumpening
- Show of curent Environment Projects
- HOON - Kickboxer
- Helmet
- [UDK] Tileable brick wall evolution
- 3d Characters for Molotov Games' "Patriots".
- [WIP] The Widowmaker
- [Portfolio] Joel The Bergman, Game Designer
- [Portfolio] - Mitchell Malloy, Concept Artist
- Pirate Squale 3D
- HardSurfaceRendering
- [Portfolio] - Igor Titov, Environment / Prop Artist
- [UDK] WIP CG Textures Vending Machine
- Darksiders2 Challenge - Concept Exploration
- Steampunk pistol
- Forrest/Hobbit Turntable
- Bounty hunter
- RGS-50M *(MANY large images)*
- mbischof - wips
- Styracosaurus WIP
- RPG Dude Character Model WIP
- Chest (W.I.P)
- WIP FN FAl
- Retrofuturistic Light Tank
- Bomber - Hell'sky (Beginner)
- UDK Environment City 13 (modular buildings)
- Mantis Girl WIP
- just some low-poly planes
- [UDK] rage inspired scene
- Medieval sword texture
- [Portfolio] Environmental / Props Advice
- Weekly portrait study.
- UDK - Glacier Crash
- UDK - Overgrown Street
- Springfield Armory XD-9
- Mass Effect scene
- Female anatomy study
- Paintball Mod Character + Props
- Desmond Man - 2012 Environment Work Thread
- My first completed game model
- Little Observation Bot
- WIP_Star_wars_the old republic_scene
- Uni project; Dino WIP
- Samurai Jack's Cyber Viking!!! Yeargh!
- Adam's WIP
- Facial Animation Test for games
- Getting work finished
- CyroMourge - Entrance
- Feedback wanted: Cargo lifter design
- DataDay's Portfolio Development [Environment Art]
- my first weapon
- [UDK] Homeland Elements of Chaos (Final Universitly Project)
- Facial Modelling
- FirstEnvironment + Gun
- Sweeny Todd Courthouse
- [WIP] Dead of Knight Environment
- Halo Ivory Tower UDK Scene
- Medieval Fortress [WIP]
- Tribute to Pascal Blanch้ (Mermaid)
- [UDK] help critique =)
- [UDK] help critique =)
- WIP : Centaur Animations
- A cool tip to fix seams between elements
- Cryengine old soviet swimming pool
- ATTACK THE HORDE - iPhone Game
- Swiss Mercenary
- First time Udk/Hand Paint Textures Stone Throne
- My Comm Tower model
- Work in progress
- CE3 Dalek
- Sci Fi Garage Game Level
- WIP- medieval environment (UDK)
- CAT 345D Excavator
- WIP - MERCENARY "LEON"
- [Portfolio] Jimmy pereira
- Animation demo/"game" feedback!
- Spotting Scope
- Kevin Bryant 3d Modeling Thread.
- The Game Assembly MilMo assignment.
- The Caverns (Environment)
- UDK Modular City
- Wall texture - need some critique!
- WIP Bracer (16 year old newbie artist)
- Fable Inspired Scene [ WIP ]
- bmx bike wip
- Newb to high poly modeling
- RC Engine - WIP
- Master System
- TMP-18 Deus Ex Machine Pistol
- ODST helmet WIP
- ART DUMP: Hyperspace Madness
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