View Full Version : Pimping and Previews
- Vigilante Style Protagonist WIP
- The Pier UDK scene
- Doc Ock
- RR FEMALE ANDRIOD
- Harbor Buoy
- The Musician of Miscreation - Environment
- The Dark Mass
- Ranger WIP
- First Z-Brush Sculpt
- Grad Project - Remnant
- Help improving model
- Iron horse
- Generic Female Model
- [udk] Collapsed Sewer
- [Portfolio] Bun Iv - 3D Artist
- Small Enviro Piece (God of War inspired)
- UDK - Pueblo Triste
- Demon Chaser
- Face Modeling - CCM261
- Outdoor/Forest Environment
- Female UT3 Character
- John Valenti (Environment Artist) Portfolio
- Iron Horse
- Gui Console
- Abyssian Brute WIP
- Annie Were_ character
- GUI Console
- [UDK] Darksiders inspired environment
- Pipe Shrine Sewer UDK
- [Portfolio] Paul Svoboda, Environment Artist
- Character (heavily) inspired by Guild Wars
- Booby Trap AKA: Sidescroller Character for Unity Game
- Bungie's contest- my entry
- Frog - Chrono Trigger (First Character Model)
- (WIP) Hand-Painted Fantasy Sword
- Protoss Templar
- In-GamePort Zone Test for GameLoft
- Violin Character Progress Critique
- Ben Merrick- Portfolio Thread
- Greevar's WIPs
- Mancubus
- First high poly to low poly Normal bake
- TF2 : BulletCrops - Release !
- untitled udk level
- Red Riding Hood Environment WIP
- Little Big Spy
- ChronoTrigger homage.
- [Portfolio] - Soulis6 / Loren Cargle
- Aztec Barbarian WIP
- Gothic Character Model WIP
- duderz
- iPhone - modular Harbour enviroment
- [Prop] Sonic-esque critter container
- [Portfolio] Tricia Herbert, Environment Artist
- Mayan Hunter WIP (image heavy)
- Ammo box WIP (need crit)
- FIrst post
- (Portfolio) Andrew Boyles - Environment Artist
- [Portfolio] Justin Sanders Environment Art, Concept Art
- LANCE
- Hacker Chara.
- Faun character WIP
- [W.I.P] RK-MP121
- Slick & Clean Sci-Fi Building [UDK]
- Titan Moon Base
- Swanson's Automated Barber Shop
- WarTorn Town (WW2)
- Character Model - in progress
- Texturing
- Sharkman!
- InDeSem 2011
- Styled Barbarian
- Whats the most efficient way to texture this? Noob question
- Crime Scene - 1st Post
- Sci Fi Boiler
- [portfolio] seth nash
- WIP- Terminator Shotgun
- Character Test
- My first low poly model
- Bird... kind of
- Carbonmade portfolio
- First Zbrush bust
- [Portfolio] Danny Weinbaum - Environment Artist
- [WIP] Winery (image heavy)
- Characters_Pirate
- Subway (UDK WIP)
- Base Mesh - Am I doing this right?
- [Portfolio] - Andrew Clark
- Nemlet's WIP's
- [Portfolio] – tharle
- Jacqueline Celestia - (3d female character)
- Dragon Rider 2D
- ZacD's "getting my shit together (and finished)" Thread
- Le R3dhood
- [Portfolio] - Damian Lazarski - Environment Monkey
- head sculpt study's
- my first animation wip
- GGJ 2011 Entry: "Petri Dish"
- WIP "VOLK" - Light armored vehicle.
- Ragetti - Character Bust
- Pandas vs Mayas (global Game Jam - 2011)
- Head
- [WIP/Critique] The Maxx
- Warcry:Extermination
- Portfolio-characters
- [Kids With Guns] Concept Stylized Characters
- Global Game Jam 2011 entry Sumi-e
- Lighting Updates in Warm Gun's "Dear Lord" (UDK Level by Emotional Robots)
- The Pit : Epic battle between Lioness and an Efrican Elephant [Image Heavy]
- [Portfolio] – Attakarn Vachiravuthichai, Character Modeler
- it's like a gobrin....
- Sci-fi/Steampunk/Manga Character WIP
- UDK Beach Scene
- First vehicle WIP
- Pyro Charcter for Primal Carnage
- [Portfolio] Minh Nhat Le
- Paris Building
- Heman in sculptris
- small environment from SWTFU 2
- Airship & Robots
- Bottom Feeders Global Game Jam 2011 entry
- new portfolio site
- Texturing Tips
- Ender's Games Project Page
- 1860 Gatling gun
- Train Pack (Team Fortress 2)
- (Help/Critique)
- Super Frustrating Messed-up Topology: Naked Cat
- Character Art - Homeless Traveller
- [Portfolio] – pav plaha, critique
- WIP UDK: Walking Dead Inspired Hospital
- Makkon Hooded Concept Character
- Walther P22
- WIP: Last Stand - Desert Alien Invasion Base
- Speedpaint, cabins
- [WIP] Ed - Cowboy Bebop (Need Crits)
- Tweaking my demon character
- DanJohnCox Portfolio Thread
- Shaolin monk girl (Character) -[WIP]
- Russian subway tunnel [WIP]
- New to the forum, so...one of my first posts
- Miscellaneous Scrap
- Warcraft style Tower
- [WIP] - M978 Tanker
- Hand painting : Tiling grass and durty
- Hand painting : Tiling grass and durty
- [Handpainted] little indoor/dungeon scene
- Knights: Spiral Islands Art dump
- Raptor - first time post!
- 1939 BMW R12 WIP
- Solomen Grundy (WIP)
- Apache Tomahawk
- So I been paintin'
- 3D Artist | Character Artist...updated site
- WIP: Forrest Troll
- Face Sculpt
- [PORTFOLIO] PAUL HOEFENER
- Horse WIP please oh please crit this!
- Train Station (UDK(SideScroller))
- knife needs texturin crit + tips
- My very first non-tutorial model. What do you pros think?
- [UDK]Engine_Room
- (Art test) Watercooler
- Prophantis
- Jmiles_Ogre Design_WIP... Mature Content
- Reel and Content
- [WIP] P90 For Project Nevada
- [Civil War] Nizza_waaarg VS Lamprabbit
- zombie
- UDK Envi - Cartoony College Dorm Room
- The Dragon Temple
- [WIP] Superman and Doomsday: Battle Supreme!
- Mosin Nagant 1938 Rifle
- Ship Deck Props
- After the gang war- an Environment
- Daniel's Workshop
- Sci-Fi Junkyard scene WIP
- Sunnlok´s stuff
- My First Foray Into Z-Brush (Face Study)
- SGU Console(Stargate Universe)
- Rhino Warrior
- big drain thingy environment -UDK
- Audley Pub London Environment
- Unity Engine utilized for a serious (non entertainment) purpose
- One Minute Fly (a Global Game Jam 2011 game)
- Bulletstorm art sample: Office Chair
- Hammerburst - WIP
- Dwarven Interior Environment
- Dayle Hodgson Hard Surface Artist in Progress
- Supersculpy is fun!
- [Portfolio] – unstoppablex
- Game Character Stealth Alien
- Chells Legend - Trailer Released!
- Fantasy Weapon
- Rail Worker
- Cobra Mech Tank
- Dream Environment
- Destroyed bridge scene
- 3D Body Modeling Module
- Aztec Sorcerer WIP
- Outdoor Environment
- Help and Feedback for M240 LMG :)
- Sean Riker Digital Portfolio
- Soul Jailer (Piggy Style) (partial nudity)
- DERELICT art
- The Welder
- [WIP] M24 Sniper Rifle
- [PnP] Polycount Collab Project 2011
- Five story pics
- T-28 Heavy Tank - WIP
- Bustin' heads with head busts
- [Reel] – Jim Levasseur, Animator
- Lady-Liberty
- MMO Hallway - WIP
- [Portfolio] – Ezra Lau, 3D Artist
- [UDK] Infested Generator Room
- Student Demo Reel Piece
- Meckenburg - The Sky City
- W.I.P. Hi Poly Model of Desert Eagle Gun.
- "Boob Tube" Dynamic theme
- Tumbleweed- Webcomic.
- art dump
- "Aquaman" Lunchtime Study
- Fable scene UDK
- Tesla armor
- Weather Control Environment
- Wolf W.I.P
- Fiddler
- Art Test - Portfolio Renders
- The Backwater Gospel
- [WIP] Reg Alson
- Walther P99 WIP (And finished knife)
- War Hammer AXE
- Double Cross preproduction development diary & post mortem
- Codename: Dead Bird (Crysis Mod)
- Anatomy Workshop
- My take on Lion-o from Thundercats
- High Poly Vehicle Concept
- [WIP] M16A4
- Environment Street corner
- Kale Jodoni
- Weapon - HK416
- Bomb Rush
- [WIP] - Serenity Shuttle
- Astronaut Character
- Feedback [Website Porfolio] AndrewChason.com, and presenting Assets
- Pinup - Gil Elvgren
- WIP - Female Officer
- The Balmora Reborn Project (Artists needed)
- New portfolio: Cameron Kerby. Please critique.
vBulletin® v3.8.4, Copyright ©2000-2013, Jelsoft Enterprises Ltd.