PDA

View Full Version : Pimping and Previews


Pages : 1 [2] 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85

  1. just a couple of pieces
  2. moontribe girl wip
  3. Warrior WIP crits needed
  4. Look Ma, I can use Maya.
  5. cubed modeling -- Resurrected thread
  6. Old Male Head
  7. ok everyone, theres a crime of sorts going on...
  8. Deviant Art Scraps
  9. Generic Male
  10. cyberpunk sketch
  11. School Project: Interface design
  12. apoc sniper animation
  13. dimebag darrell
  14. 2 new deviations
  15. Generic soldier for camo use
  16. Pimpin a game (FreeKick.org)
  17. Attempt at a more realistic looking head.
  18. getting ready for hl2
  19. Female warrior chick
  20. Something other than a cow for once.
  21. Magogro WIP -- updated jan04
  22. Doom3 PPM - IdGirl - WIP
  23. Game pimp, 72h comp entry: Auf sie mit Gebrüll!
  24. Coming soon - Prof. Farnsworth (UT2004)
  25. Another game pimp : Astroids
  26. Sunday Airship
  27. Some bad speedpaints by Ramucho
  28. Undead heron riding beast for Joust3D [big dl]
  29. Fleet: SDK
  30. A bit of fun for me
  31. Warrior guy for UT2004
  32. Skin for Bobo's Brunt model
  33. Somekind of SpecOp Guy :-)
  34. sister xmas present
  35. Delete this topic.
  36. My first character model..
  37. basic female model crits please
  38. mac10 wip
  39. a goblin....
  40. xmas time ecard
  41. Anggg's art thread
  42. incomplete: pumpkin forrest
  43. Chicks with Swords - Minotaur Lords character Art
  44. Tactical guy loves his F2000
  45. Another Xmas card (big image)
  46. Dawn of War: Thousand Sons CSM (56k beware)
  47. Portrait of a girl
  48. Red Bird
  49. Ford F-1 truck model.
  50. Engineer
  51. lucky lukes arsenal: classical western weapons wip
  52. release the heads!
  53. Roman City Scene WIP
  54. A very short live action commerial
  55. My first skin on my second model...
  56. Pimp without Texture... yet! :-) Crits needed!!!
  57. Cheapy goes UT2k4.....
  58. Female Body
  59. Tank Girl
  60. Gir from Invader Zim!!!
  61. Shadowlore Progress
  62. Project work - Image heavy
  63. Rigging and Contortionism
  64. Dante Animations (Newish Animator need Crit/help)
  65. a new flame to spark your interest
  66. Scarab - the 2nd
  67. "Cutesy" Style characters
  68. WIP Gargoyle
  69. Beast: SDK
  70. Shikamaru [WIP]
  71. My first post here | various stuff (750kb)
  72. Subway Scenes/Animation Junk
  73. [3D Pimp] UT2004 Playermodel Lupine Male
  74. DragonWarrior: Legacy - Demo!
  75. Started a model again...
  76. Digital painting a pencil sketch - step by step
  77. Tom Cruise samurai model
  78. Another Attempt at a Head
  79. I'm back... with an image to boot. (big image)
  80. my first piece of 2005....
  81. UV unwrap opinions needed
  82. RA2:Road To Moscow
  83. some random model I made...
  84. Bored: Head
  85. high poly textured head
  86. Cutie Girl
  87. The bitch is back
  88. Doom 3 PPM support mod EARLY WIP.
  89. WIP: Demon. Please spare a minute. [Mild Nudity]
  90. A Dragon, with an SDK later
  91. Sketchthread !!!!
  92. Greek Hoplite
  93. cool, I found my sword
  94. hipoly frogboy WIP
  95. Gunner WIP - next gen character model
  96. Environment Model: Firehouse
  97. Character P.I.M.P
  98. ** BloodRayne 2 wallpaper: DarkRayne
  99. Tsunade
  100. Feng Zhu's Walker Concept modified
  101. GDI Soldier : SDK
  102. NEw Website
  103. First model post.
  104. Real time Whale shark
  105. JTHM aka nny
  106. Doom 3 PPM Ryoka
  107. Starting off small
  108. Grayscale painting
  109. Vulcan Raven W.I.P.
  110. WIP Centerror
  111. molo character update, now with 100% more sdk!
  112. [WIP]Q3 Character
  113. desert raver WIP
  114. kik girl
  115. Latest Character Finally Finished
  116. SIG P226 DAX (highpoly)
  117. hl2 male head
  118. DA scraps: a tank and a fat boy
  119. WIP: Halo 2-Master Chief
  120. anime low poly model
  121. Angel WIP
  122. Reptile Model textured
  123. first work (genzo)
  124. master chief halo2 WIP
  125. Q3 Character...
  126. Q3 Model: First Job
  127. quake suite
  128. Anime-esque Character w.i.p.
  129. [HEAJ] quake 3 model
  130. [Suggestion] About HEAJ members posts
  131. de_lochs some Source mappin'
  132. [HEAJ]Bentic -Q3Char- PeruArmy
  133. [HEAJ] Another Q3 Model
  134. Mercenaries Bonus Player [spoiler]
  135. [Heaj] Quake 3 model
  136. [HEAJ] -NCE- yet another quake3 girl
  137. HEAJ Q3 Laureenna
  138. [HEAJ]Koma -Q3Char- Seth
  139. quake 3 character 1st work ever
  140. [HEAJ] another quake 3 model
  141. [HEAJ]saky -Q3Char- kashym
  142. [HEAJ]Luzbel -Q3Char- Radieuse
  143. (HEAJ) My Quake 3 model
  144. [incomming!!!]
  145. [heaj] Quake3 model - some kind of asian cyborg
  146. Fat robot [update: texture]
  147. Skanker's Medic WIP.
  148. Mercenaries Bonus Costume [Spoilers]
  149. reineko
  150. Mercenaries three buildings
  151. Iron Man (big dl)
  152. Tiny tank
  153. Poor Ugly Midget
  154. Protoss-DeathSeer
  155. Counter-Strike: Source deaths...
  156. Mr.X
  157. Fat Baron
  158. A little Head test
  159. First attempt at a 3d movie.
  160. Webpage is up
  161. New Site
  162. Bonnie Star - A first in many areas (LOTSA' IMAGES
  163. Igneon, the goat-horned gargoyle (Nudity warning)
  164. A WIP and an SDK: a UT2004 Hashashimi assasin.
  165. portfolio piece, please crit
  166. First work at polycount Wip (big Dl)
  167. SDK Sticky Topic?
  168. One Day Textured Tank
  169. Project Announcement
  170. dm_kanalfish for HL2 shots (my map)
  171. Street basketball court level
  172. Yo... booo!
  173. Trying some more anatomy stuff
  174. needing help with texturing >_<
  175. Furry friend
  176. Lamarr's Big Day! (TSS Animation)
  177. A shack....my first enviromental piece
  178. Animation WIP Test
  179. recent portfolio fodder (NWS)
  180. My M3A1 Grease Gun
  181. Some Models
  182. new model
  183. Fire Extinguisher
  184. Tanya
  185. static mesh: Saloon Table
  186. random non-human character model, take 2.
  187. Low-Poly Penguin
  188. Cindred - Cinder Skin [WIP]
  189. cyberpunk-ish character -updated
  190. beast WIP
  191. Fountain environment
  192. Hipoly: Tyrannosaurus Rex and other models....
  193. Trying out sculpting.
  194. Stuff from work
  195. Edgeloop Anatomy Study
  196. Blue Villager Guy - w.i.p
  197. Firebrand (Cuffless SDK available)
  198. [wip] playermodel
  199. New model, collab thing with crash.....
  200. Environment art test for NLG
  201. finished my portfolio website
  202. Need tips for UV mapping :\
  203. Head pimp
  204. The Castle Within Feyrdhun!
  205. creepy HL2 level
  206. Reel Pieces.... Need help...
  207. corporate soldier....now with added chunk!
  208. skin shader
  209. Samurai Demon Centaur RTS unit.
  210. First real model attempt
  211. Jason-Lavoie - Current Models
  212. Webfolio pimp or something
  213. [UT 2K4] - child & ghost -
  214. High poly russian girl
  215. Another anime model....
  216. Current Model WIP
  217. [UT 2K4] - horror model
  218. Character: Cahan
  219. "Realtime" mesh displacement mapped and animated
  220. Xavis reel, now edited and shorter and cooler =P
  221. donate excess talent here...
  222. kill.digital.paint.pimp - {wip}
  223. My latest models
  224. Minotaur Art Test
  225. Pariah -XBOX - Characters
  226. Popbot SDK
  227. black ops dude
  228. Colt 41 WIP
  229. Portfolio help...
  230. More forsaken stuff...
  231. WW2 German Infantry update
  232. The Great Hunt has begun
  233. More highpoly lovin'
  234. env sketch WIP
  235. Devil's tongue
  236. DragonWarrior: Legacy - Demo v2!
  237. Akuma model WIP
  238. Bored
  239. 2D emblem concept
  240. Ellen Ripley, my plug-in player model for Doom3
  241. Another 2d logo
  242. WOW style orc head
  243. First pimp
  244. WIP::Animation Short
  245. Pictomod3D. Create models from photos.
  246. Silhouette Thread Resurrection
  247. Zbrush Skull Modeling Session
  248. HiTek KnightLike Char (WIP Low Poly)
  249. Space Marine Chick
  250. RPG young witch character.