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  1. Bioware Austin Layoffs?
  2. Final year project - I need you!
  3. Screen image overlay software?
  4. Street Fighter 25th Anniversary Collection
  5. Stylized models, Realistic textures?
  6. Warframe has been announced
  7. Tris count vs topology
  8. Zombie Playground-Jason Chan-Kickstarter
  9. Rhode Island life raft
  10. Should companies figure out a different approach to the MMO?
  11. Art Test done- month on and no word
  12. Wacom intuos5 S or?
  13. What is the best page to ask modeling Const. crits?
  14. Portfolio for a film school
  15. Question : The Ideal Portfolio - The Do's and Don'ts
  16. Weapon Test Dummies Kickstarter
  17. RED ORCHESTRA 2 $9.99 ON STEAM
  18. Polycount Pro/Am
  19. T.K. Miller Giveaway!
  20. stopmotion... a real pain
  21. Is it a civic holiday this Monday in the U.S.?
  22. Is Polycount under attack?
  23. I'M CRAZY! - share your experiences
  24. Happy Birthday Hazardous!
  25. San Diego Meetup
  26. Foodfortheeye - what happened?
  27. Some advice for learning lighting,masterials, shaders
  28. Low poly model with Triangles for Animation?
  29. Revolutionary soft-body physics in CryEngine3
  30. Help with video compression
  31. Instagram Love or Hate?
  32. Affordable 3D Printer?
  33. Mass Effect 3 Rebllion Pack
  34. I heard you like softdrinks? [Sonys new plan]
  35. Pick up yer shotguns and machetes: ZOMBIE outbreak in miami?!
  36. Finally Employed!
  37. A little petition - help the soldiers of america
  38. Post texturing UV maping
  39. NYC Zbrush Meetup Event
  40. how much work a day do you guys...
  41. FZD June 2012 Graduation Show
  42. Is this legal? (id)
  43. How to start Basic Concepts
  44. Little gift awaits you if you start trading 3D models on CGTrader today!
  45. CD Projekt RED Group Summer Conference
  46. Epic Games wins Silicon Knight lawsuit. Receives 4.45 Million dollars in damages
  47. Starforge
  48. Learn me something!
  49. Ballistic Publishing - The Art of Gears of War 3
  50. humble bundle V
  51. New Gears of War
  52. Prometheus (spoiler thread)
  53. Rift is kicking ass and making expansions!
  54. Scribblertoo - Awesome little concept tool
  55. Portsmouth University End-of-Year Show
  56. Hawken clip
  57. what's a standard game developer salary in Germany?
  58. Unity & Source Training Videos
  59. Time management and goals
  60. game art injuries
  61. Which 2D Painting Software Package Do You Use?
  62. Wcom Intous 4 Med (NO PEN)
  63. Liberated Pixel Cup has started, join now!
  64. Opinions about University of Teesside,UK
  65. Quantum Conondrum
  66. World War II Games anyone? (CoH 2)
  67. Epic gives BigHugeGames extra life
  68. Are sci fi hallways too overdone?
  69. E3 2012 - Microsoft
  70. E3 2012 - EA
  71. E3 2012 - Ubisoft
  72. E3 2012 - Sony
  73. E3 2012 - General Chat
  74. Showmethatagain Relaunch!
  75. Non-US Kickstarter Projects
  76. Unity web browser games
  77. E3 2012: EA Press Conference
  78. Dead Space 3
  79. Blast from the Past - Spellforce 2 is back (I'm serious)
  80. Watch Dogs: Holy shit.
  81. A New Hobby
  82. THQ San Diego shut down
  83. All Hail the Generalist
  84. Star Wars 1313: Holy Shit²
  85. Beyond
  86. Dealing with feedback.
  87. ZombiU...
  88. dbTools
  89. I just want to say thank you.
  90. Better to Re-Create or Create?
  91. Luminous Studio tech - E3 2012
  92. Any freelancer here set up paypal to auto-email asset download link upon payment?
  93. A discussion on the E3 Expo. Is it time to evolve, or maybe expire?
  94. I Love Polycount
  95. John Carmack making VR headsets!
  96. Are games becoming boring?
  97. Another Quick Poll for ZBrush users
  98. Wreck-It-Ralph
  99. Pics from an Abandoned Russian Tank Factory...
  100. LinkedIn HACKED - Change your password!
  101. Sacrilegium - new survival horror
  102. Asia/Korea Polycount Meetup?
  103. starving artist, no really
  104. Could you help me find this game cinematic?
  105. Has There Been Any News?
  106. The Shinobik`s Art
  107. Wreck it Ralph - a movie not based on a game, but based on the concept of games
  108. Beasts of the Southern Wild
  109. To college or not to college
  110. Stuff to do in Austin Texas
  111. 1950's reference help
  112. Game Industry Shares... Inside Trading?
  113. Among the Sleep (game)
  114. HAWKEN E3 2012
  115. Game industry
  116. Open License Game Art
  117. Django Unchained
  118. Asus Pro Art Series
  119. Valve Teams with 9 Director for Animated Movie
  120. ZBrush Windows License for 500$
  121. Graphics Cards... Help!
  122. Matt Pike, High on Fire/Sleep in rehab...
  123. Neal Stephenson heads company developing sword fighting middleware.
  124. pixagogo and deicideNBF
  125. Long Distance Interviews
  126. best way to find out about contests
  127. Does anyone here watch Level Up?
  128. Tablet +laptop pc thingy
  129. Looking for a honest advice
  130. Specializing in low poly...
  131. Being productive with ADD/ADHD/high-functioning autism
  132. New Macbook Pro.
  133. Looking for polycount instagrammers...
  134. Secure Pintrest for Company Intranet?
  135. Showmethatagain : low poly hair tute price drop!
  136. Tips for doing freelance work...
  137. OatMeal being sued by FJ
  138. Drawsh - Very useful handouts for Figure Drawing and Anatomy
  139. Vray or Mental ray, for photo realistic characters
  140. Portraits of 100 year old women
  141. Social Media Integration in Games
  142. Remote Desktop on Tablet help.
  143. Computer upgrade time!
  144. Tattoos and perceptions
  145. Anyway to ban these spam bots?
  146. Tips for maximizing economic SSD usage?
  147. Anyone know much about making Visual Novels?
  148. Indie Game: The Movie.
  149. OT: Food/Drink at the desk...
  150. What is the name of the game?
  151. Congrats to Helder "[HP]" Pinto
  152. monthly interview. yay or nay?
  153. Home PC speaker setup
  154. Question on Art Tests.
  155. VFX for games
  156. VFX for games
  157. Thief 4 Trailer...leak or promo coup?
  158. Just got made redundant feels bad mang
  159. Smite Beta
  160. Can i be modeler really?
  161. Gonna apply for a big boy job :)
  162. that game company now fully independent
  163. Crysis 1 patch installation?
  164. How is the situation for 2d artists on the industry?
  165. Seattle: Rentals/Shares Need or One to Start ?
  166. Polycount game club? [pitching an idea]
  167. Forge
  168. Your experiences with mod teams?
  169. GESL 2012
  170. Is it really worth persuing a career in Art/CG?
  171. Traditional Art Materials
  172. "Cheap" SSD's...
  173. DOTA2 Character Guide
  174. Congrats Emil!
  175. Zbrush Dynamesh to Maya workflow?
  176. Sketching - Cross Hatching
  177. Monster Month - 30 days of clay sculpting
  178. UKD vs Maya rendering student reel.
  179. Interview with Crytek's weapon artists working on the Warface (Russian)
  180. Introducing Unity 4
  181. dealing with internet cowardice and hive minds
  182. Moving to Austin, TX? Need a place to stay?
  183. Wallpaper thread
  184. Microsoft Surface
  185. XBox 720 (codename) docs leaked
  186. How to properly clean a graphics card?
  187. [Advice] Buying a new computer desk
  188. Stuck at home rendering for work; there is no sleep tonight
  189. 3D Architectural Rendering Art
  190. Time "travel" is a crazy thing
  191. Changing my name in polycount forum?
  192. Metal Gear Solid 5
  193. Welcome to SplashDamage
  194. Hot CGI Chick
  195. expert organic modelers opinion needed
  196. International Correspondence Studies ?
  197. Polycount steam giveaway thread
  198. Judge Dredd
  199. "Stuff no one told me" - something to make your day
  200. Tips for going faster...
  201. Maya or Max for Environmental Modeling
  202. Good source for sound effects?
  203. Suggestion: BB Extension to Favourite Posts?
  204. Book about technical design
  205. UDK Cascade flipbooks
  206. Would any of you pay for a Zbrush plugin?
  207. Attn: DIY game makers, how did you learn (the coding bits)?
  208. Laptop size
  209. So it looks like there might be a Team Fortress Animated Series.
  210. Any filmers out there?
  211. Flattened hierarchies within the workplace.
  212. Job Application Process
  213. BBC Sherlock
  214. I made an FPS game -- Receiver
  215. Starcraft 2 Heart of the Swarm Preview Director's Cut
  216. Selling i7 2600k and Gigabyte z77x-ud5h
  217. The Legend of Korra
  218. Visiting a game studio?
  219. Novice as leade environment artist.
  220. Internship's - Starting at the bottom
  221. Blink - A Student Based Game
  222. Perspective by digipen students
  223. Spec Ops the Line
  224. Windows 8
  225. Environment Artist Workflow Questions
  226. Non-exclusive licenses and charging for use of my old work
  227. Jr Artist: Interview and $$$
  228. a few art books for sale (uk only, sorry guys)
  229. EPIC - The Movie
  230. Singularity of Loss of Knoweldge? TVTropes Deletes Rape Articles.
  231. Suddenly Lead Artist
  232. Dubstep
  233. Environment Modelling Tutorials?
  234. Music at work.
  235. Peter Molyneux new game, "Curiosity"
  236. Leaked Half Life 2: Episode 3 Concept art
  237. UDK Tutorial: VFX Application Series - AoE Ground Slam
  238. Something similar to Gamedevmap.com but for.....
  239. OFFENSIVE COMBAT Closed Beta Keys
  240. Source Film Maker and Meet the Pyro
  241. Meet the Pyro.
  242. LA Beat / Electro Hip-Hop
  243. Google's Nexus 7 Tablet
  244. Share your Spotify playlists - Ultimate music thread
  245. Trying to find a commercial collection of Photos/Alphas
  246. Maya Feedback Forum
  247. Help me find this thread on GD
  248. Degree Vs Self Taught
  249. Art Periods/History
  250. Urgent Rigging Question - How would i Rig this?