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  1. Thought SOPA was bad? Try NDAA bill and FEMA Camps
  2. Need extra buttons? (hardware for shortcut keys)
  3. Infinity Blade: Dungeons!
  4. Book of old mugshots?
  5. Peter Molyneux Is Leaving Lionhead Studios and Microsoft, Will Finish Kinect Fable
  6. So the new iPad..
  7. Quantic Dream's Kara
  8. Introduction Thread/What in God's name am I supposed to do?
  9. Freelancing, being overseas
  10. New on Polycount
  11. TORONTO IGDA - GDC Encore
  12. Stan Winston School of Character Arts [paid streaming & subscriptions available]
  13. Tutorials 2.0
  14. Where to begin modeling?
  15. What is the secure job in CG? VFX or gaming
  16. stupid things you HAVE to do at work
  17. Theming a Level
  18. Media and SVN
  19. Post a picture of yourself!
  20. (Cheaper) Alternatives to Animation Mentor
  21. Gala Fund-"their small investment for your big games"
  22. Tropes in Videogames
  23. set windows task scheduler to mount/unmount a hard drive?
  24. Moebius / Giraud has passed away
  25. Help with computer issue
  26. SO I have decided to learn how to EVERYTHING. Advice Needed!
  27. Anatomical figurines.
  28. testing BayImg
  29. Aura Tactics RPG
  30. looking for a project to work on.(includes attachments)
  31. Spotted some Fallout concept work being used probably without permission
  32. sculpting trees in zbrush
  33. weird bios reset thingy
  34. Journey
  35. Will you work something, that you don't enjoy or want to work
  36. Portfolio APP
  37. Pixologic User Group Meeting, March 22nd
  38. Interview for Environment Artist
  39. Survey for dissertation on genre and mood
  40. Space Battle Character Contest by Mixamo - $1000 + Unity3D Pro First Prize!
  41. Help a noob at Texturing a wall with meshes UDK
  42. High-rise Building Rendering
  43. Accessibility in games
  44. Wasteland 2 kickstarter is a go!
  45. Interesting Talk on the Death Of Consoles
  46. All red meat is bad for you, new study says
  47. Student Loan Forgiveness of 2012
  48. Tri-ace Inc's physically based rendering
  49. Final year project HELP!
  50. PlayMaker for Unity3D - 50% Off - March Madness Sale!
  51. Need Advice
  52. 3d printing
  53. Game Concept Art Site like Polycount
  54. INTERVIEW : The Truth Behind RISING
  55. Obsidian Layoffs
  56. Creating a Winning Game Industry Art Portfolio
  57. Creature Tutorial
  58. Need tech partner
  59. Help a polycounter out! Vote for First Keeper!
  60. Maya Exporting Issue
  61. Vigil LiveStream - 03/15 @ 6:30 CST
  62. Concept art gallery websites?
  63. Gears of War 3: Building a better pipeline (Character TD)
  64. Giving out all your ref
  65. New to Polycount.
  66. [SUGGESTION] Group Activity for Concept Artists (Amateur and Professional)
  67. Work Experience / unpaid internships - hard to come by?
  68. Free Custom Zbrush Brushes
  69. RSS for New Posts?
  70. Polycount UK artist
  71. Project: RUIN - BEAUTIFUL short film
  72. The Legend of Korra - Upfront Trailer
  73. 3DMotive - New Workflow Series: The Treasure Chest
  74. Classic console development kits, samples (Atari, Nintendo, Sega, Neo Geo, etc.)
  75. Hello! o/
  76. hi guys
  77. Question - Mice - Numbered Marvles
  78. "Stancing" human illustrations?
  79. Newcomer to 3d here need help.
  80. When and how to do it these things?
  81. Any free panoramic sky map sources?
  82. Blender - Google Summer of Code
  83. Smithsonian Art of Video Games Exhibit PICS
  84. The worst time to graduate?
  85. The Banner Saga Kickstarter
  86. Dishonored
  87. i'm getting a ps vita soon
  88. Game Designers and Microsoft Excel
  89. unity or udk ??
  90. where do i find md2 models(cause i am a programmer so i suck at modelling)
  91. John Carter
  92. Introduction - Hello Everyone
  93. Selling a used copy of zbrush
  94. Being Human (UK)
  95. TRI layoffs
  96. Michael Bay turning Ninja Turtles into Aliens
  97. Silent Hill: Downpour
  98. Game (Uk Retailer) files for administration
  99. Original looking games
  100. Tax credits announced for the industry
  101. Mad Men
  102. Learning Art, needs some help
  103. Battlstar Galactica: Chrome and Blood
  104. 23GB Dropbox extension for Android users for 2 years.
  105. Mirroring external hard drives?
  106. UK chancellor confirms tax relief for games
  107. Codemasters talk on the making of Operation Flashpoint Red River
  108. Family and Animation
  109. watch 3D movies with DVD player?
  110. Photoshop CS6 (beta out)
  111. HR / Higher Ups - Is talking about salary online frowned on?
  112. Introducing the GeForce GTX 680 GPU
  113. Show Reel Help Questions.
  114. Shit Polycount Says!
  115. Hello!
  116. Greetings!
  117. Best Places?
  118. Congrats Firstkeeper!!!! -> FInally a Character Artist on WOW
  119. Soul of Guardian FB game - huge art rip?
  120. Chengdu Contemporary Arts Center
  121. painting using ipad <good or bad?>
  122. Boston Area / PAX art comp
  123. MASS EFFECTed- ENJOY!
  124. What are you reading?
  125. Epic Mickey 2
  126. New iPiSoft Markerless Motion Capture for Dual Microsoft Kinects.
  127. Server issues?
  128. Nexuiz
  129. Cinematic design tips and advice
  130. Concept:RUIN
  131. HELP ME... I'm indecisive!
  132. iAnimate.net - Game Division
  133. Concept art permission?
  134. Deep transparent interactive display
  135. Crowd funding project: Marking menus for Photoshop and other software
  136. Retro Gaming Thread!
  137. Marmoset screenshot color question
  138. L'Ecorché: Classical Anatomy for Artists
  139. Most populated/trustworthy server on Crysis Wars
  140. Professional Communities like Polycount for Game Production?
  141. Darksiders II Weapon Contest (Wrap-up)
  142. SS Bump Generator
  143. The Artistic "Hook"
  144. 3ds Max 2013 Announced!
  145. The “Paying To Work For Free” VFX Business Model
  146. Path of Exile - Public Weekend
  147. Tax Credit Sends UK Game Industry On Hiring Spree?
  148. Education and a career in the CG industry
  149. UDK March Beta Released
  150. ZBrush
  151. Find out what studios pay for international workers in the States
  152. Maya 2013 has been Announced! ( as well )
  153. How would a Economic/ Dollar collapse affect the Game Industry?
  154. The Daz family.
  155. Moving to London to attend Escape studios, need information
  156. [Yet another remake] Total Recall
  157. Playstation 4 Thread
  158. RoboMinion; a game I've been working
  159. Environment Artist Focus
  160. Anchor Man 2!!!!!
  161. Materials and texturing help
  162. What to charge for my blendergame?!
  163. environment modeling references
  164. Social games "industry" vs "1 shipped title"
  165. Wizards of the Coast Art Test!
  166. Layoffs at Relic and Vigil
  167. MoClip is Revolutionary Software for the Animation Industry
  168. Dust - Kickstarter Project
  169. e6550 cpu upgrade ideas ?!
  170. $30 Canvas pop Voucher
  171. Dinosaurs vs Robots
  172. More lay offs - SEGA America
  173. High School Senior Essay Votes Needed!!
  174. Spriter Kickstarter
  175. Just introducing myself
  176. Wacom Pen Compatibility Question
  177. CraftStudio - an oldschool collaborative game maker
  178. Project "About a Girl"
  179. Help with modeling
  180. Happy Birthday Polycount!
  181. April Fools! I love this industry!
  182. Polycount Twitter page
  183. p3d.in - cloud based OBJ viewer. No plugin needed.
  184. Congrats to Brandoom! (First job)
  185. anyone brew at home?
  186. cc-0 assets websites..?
  187. 3D stock challenge, sell 3D models and win $500 cash
  188. MolyJam 2012
  189. Age of Empire Online
  190. Don't cross the streams!
  191. Dmitry Parken getting ripped off...
  192. Employers Looking At Your Facebook
  193. IndieFort Bundle Launching April 5th!
  194. Pax East this weekend
  195. STARLIGHT INCEPTION - KICKSTARTER
  196. Shoot 'em up kit
  197. Is there a list of Maya Developers?
  198. POLYCOUNT STUDIO???
  199. Countryside adventure (Exam Research)
  200. Forum Request for Animators (quicktime Embed)
  201. Shadowrun Kickstarter
  202. Autodesk supports the out of work professional!
  203. Google's "Project Glass"
  204. EA's the worst company in America for 2012
  205. Hmm.. Requesting some life advice, please?
  206. Career decision time!
  207. Modularity Dissertation Survey
  208. Question about architecture and copyright for games
  209. RIP Jim Marshall
  210. Canada To Lose Some Video Game Subsidies
  211. Game Specific Animation Techniques
  212. Morepolygons (student initiative) presents a shooter called GRIM
  213. AutoRigs
  214. Take-Two CEO talks about THQ's strategy
  215. selling models/textures
  216. Looking for schools in Europe
  217. Technical Issues
  218. Guess which proposed law is making a comeback?
  219. UI Designer
  220. Working in asia
  221. Anyone know a Space Game w/ Team Fortress style Textures?
  222. Coolest AI algorithm I've seen
  223. Lets hear about those... gory, FUN, injuries.
  224. streaming
  225. London Polycount Meetup 29/09/2012 - Eurogamer
  226. Is there a safe gimpShop link?
  227. CgWorkshop, have anyone attend it?
  228. Block out in 3ds max
  229. Game Screenshots
  230. How can one create flipbook textures?
  231. Movement Reference?
  232. Carpal Tunnel
  233. NVIDIA GeForce 301.24 Beta Drivers Big boosts! FXAA! & Surround improvements
  234. Small Contest ( SWTOR Pet Code)
  235. of Streaming and Streaming sites
  236. Free sci-fi sound fx?
  237. Intro - Hello Guys
  238. Mark of the Ninja
  239. Selling Zbrush Windows License 500$
  240. Lost Planet 3
  241. 'Universal' vaccine that could beat 90% of cancers is tested on humans for first time
  242. FOX News anti game industry rhetoric returns
  243. Unity Bootcamp Tokyo
  244. 3D Indie Developer...wait now we are 2D?
  245. IOS Game EarthPlosion
  246. Penn on Gaming
  247. Hello every one
  248. my portfolio
  249. Crysis 3
  250. Modeling HMS Victory, poly count limit?