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  1. Exporting into the engine
  2. FiberMesh to Splines released
  3. Happy Birthday Snefer!
  4. Dumb question.
  5. Animex - Anyone going?
  6. What are Traditional Art skills?
  7. Are Developers shooting Themselves in the foot? (design wise)
  8. Help With Portfolio Site
  9. PSA: How to use a 3d tutorial.
  10. Survey regarding Goals in Computer Games...volunteers needed!
  11. True medieval mmorpgs?
  12. Medieval Fantasy Thrive More Upon Quality, Quantity or Story Line
  13. Boardwalk Empire Season 2 VFX Breakdown
  14. Nervous about my first day eeek!
  15. Exis Interactive offers outsource and games financing!!!
  16. Wacom Intuos thoughts:
  17. Projection Painter for 3DS Max released
  18. Leonar3do?
  19. UDK January Beta Released
  20. learning russian
  21. 3D Printing. Which site is the best?
  22. New tools for selling 3D models online
  23. Shit VFX Artists Say
  24. Humble Bundle for Android (and Mac, Linux, Windows)
  25. Internships and unpaid work
  26. Maya Marking menus in Max?
  27. Learning VFX
  28. Kinovea- Open Source Video player with Animators in mind.
  29. [Zbrush] .obj export naming issue
  30. LinkedIn Skills Metrics
  31. Tumblr or Blogger for sketchbook
  32. 3D Figure Sculpt References
  33. Chronicles
  34. New Resource Finder - Find new programs for your pipeline!
  35. Japanese Game Dev Websites
  36. Got a job!!
  37. Applied to a Graphic Design degree
  38. Any Rugby fans?
  39. Free DAZ software
  40. I'm losing my job tomorrow! WEE!
  41. did this image today...
  42. Map Building Timelapse?
  43. Is it fotoshopped?(Adobe commercial)
  44. UDK, Maya...
  45. Jason Bailey at Full Indie Jan 2012 discussing Zynga
  46. Some of my music, royalty free for your projects
  47. CGWorkshops Are They Worth it?
  48. Sources for Senior Project
  49. Massive Black Art Department Video Sale
  50. Training sites
  51. Novedge ZBrush Webinar
  52. Photoshop Autobak
  53. always wondered, never asked
  54. Image Undistort tool
  55. Computer upgrade time! SSD advice?
  56. Question regarding Concept Art etiquette
  57. would be interesting to try and model/sculpt this way
  58. Making games replacing playing games?
  59. Congrats Razgriz!
  60. Loss of Motivation
  61. Triple Town for Android Bug.
  62. art style help?
  63. Let's get some realtime talk on the go...
  64. Super Bowl polar bears
  65. Foundational Art Resources?
  66. gFace
  67. SSSS is here!!
  68. Surround sound/ theatre system
  69. Hawken Closed Beta Sign-ups, full game to be released 12.12.12
  70. I want to work for game Cinematic
  71. New Unity Subforum in Tech Talk
  72. John Christopher died
  73. Daz3D has a good deal right now
  74. Sega aus cut in half.
  75. Modeling without exact images
  76. mojang and psychonauts 2?
  77. Classic replays
  78. Carpal tunnel syndrome friendly mouse
  79. ANOTHER?! REALLY? Damn it, Get off my interwebs!
  80. Master Classes with Paul Neale
  81. Buying from EBGames.com
  82. New to Polycount
  83. help with pricing
  84. Need some help picking out a new tablet...
  85. any mobile game developers here?
  86. Help with econ class project
  87. Reasonable Scene Polycount
  88. Wisps: The Redeeming
  89. Learning 2D Art - first steps?
  90. Professional Rendering Video Cards
  91. Top three real time games artists in the world 2012
  92. Particles???
  93. Warhead dropped by "unknown" attackers destroys parts of St. Petersburg, Russia
  94. Double Fine Adventure Kickstarter
  95. Real-Time Artistry
  96. Any tutorials for creating an environment for a game engine
  97. Education in the industry.
  98. POLL: 1st industry job within the last 2 years? Do you have a degree?
  99. POLL: 1st Industry Job in Last 2 Yrs, do you hold a Degree?
  100. Broken Handed Enviro Artist
  101. Vigil Nights live streaming 2-9-12*6pm CT 20mins away!!*
  102. Vigil Nights Live Stream
  103. Dare to be Digital 2012
  104. How much is my old workstation worth?
  105. ME3 N7 Collector's Edition
  106. Unreal Engine 4
  107. Bethesda's Adam Adamowicz passed away :(
  108. Any artists looking for a playground?
  109. Scared To Post Work
  110. I want to throw my desk out the window
  111. Artistically Challenged
  112. Where can i go with 3D max, plus have other questions
  113. Game Conventions
  114. Save your eyes - Adjust brightness
  115. Getting Started!
  116. Alan Wake for PC at last!
  117. University this September - questions!
  118. How to disabel/enabel unpnp on router bf3 problem
  119. Protecting your art test assets?
  120. High end tech, need some use ideas.
  121. Physically-based rendering in commercial projects
  122. Toronto Polycount Meetup.
  123. Boston booze!
  124. The best of Polycount (or suggestions for PC Showcase gallery)
  125. JPEGmini
  126. 3rd year University student professional practice
  127. My First Model
  128. 16th, 17th and 18th Century Ship Blueprints
  129. RED SAND: a Mass Effect fan film - starring MARK MEER
  130. looking for models/animations!
  131. Hidden Object Games
  132. Seattle IGDA Feb 16th - Succeeding as an Independent Game Developer @ Bungie
  133. Polycount Randomly Logs in to any user
  134. Lighting dissertation
  135. Simple hardware for digital photo frame?
  136. Looking for skull reference
  137. 3D Coat resources
  138. Build a Female Character With Me?
  139. Recreating Greek sculptures in Zbrush/mudbox
  140. crunch time stress relief
  141. Interview on Monday, need to relax!
  142. Mojang Live, 60 hour game jam, starts 17/02/2012
  143. Animation Pipeline Survey - what's your preferences?
  144. Happy birthday Kinimo
  145. Who looks best?
  146. London PC meet! 7th April 2012!
  147. Starbreeze Layoffs
  148. Be a darling, Where to start.
  149. Happy Earthcake
  150. What are some good streaming progs?
  151. Down the rabbit hole: Exposing a liar.
  152. PAX East 2012 - Who's going?
  153. Help me to decide what to do.
  154. Any good mudbox or zbrush books?
  155. Lightwave Clo3D and Unity: export problems
  156. Polycounters from Brazil
  157. Saying hello, and small question regarding 3d modelling.
  158. Trackballs - yay or nay
  159. The Game Design Index
  160. RANDOM ACCOUNT LOGIN
  161. Zbrush 4r3 coming next week!
  162. Far Cry 3 - Stranded Trailer
  163. BORDERLANDS 2
  164. Need some ideas!
  165. Guild Wars 2 Beta!
  166. best console for online co-op with gf.
  167. Learn how to draw before sculpting in Zbrush
  168. Recruiter reviews
  169. Any idea what the name of this gun is?
  170. Boom! Hard drives!
  171. The Polycount Art Project (ATTENTION: Lurkers, Professionals and Students)
  172. Character Concepting/Comic Illustration courses in (or near) London
  173. Cryengine 3 CDK update Feb' 2012
  174. Is there descent character tutorial out there?
  175. Newbie seeking advice on freelance job offer
  176. Art Standards within an art department?
  177. Crazybump or NDO2
  178. WTF 3DS MAX
  179. How would you make messy clothes and basket full of them.
  180. Help me create my own course for env concept learning
  181. Logged in as someone else?
  182. New guy scared and alone :(
  183. The same old story - How much should I charge for a freelance work?
  184. Hairless Chimps = Awesome Ref!
  185. Need opinions on Price - What would you pay for this?
  186. Figure Drawing
  187. Dissertation Survey
  188. FoodForTheEye?
  189. Crowd Funding, i.e. My Woes With it
  190. intuos 5
  191. When to start applying for jobs?
  192. Trying to find a thread
  193. Donating self taught pencil and pen drawing educational books.
  194. can you multitask?
  195. Polycount Broke A Million Posts (NSFW)
  196. Fashion Design for Games
  197. AMD Designing Next-Gen Playstation's GPU
  198. Just a big thank you!
  199. Making a Trip to Akihabara today!
  200. iPiSoft Motion capture software ||||| Express Sale Ends Soon! |||||
  201. Pinterest
  202. Stuff to do in San Francisco
  203. Using tablets for modeling
  204. Bluray Player / movies - Pixelation problems
  205. K3loid
  206. Making realistic eyeball for human character
  207. Looking for character modeler job with training...
  208. Art Test
  209. Makoto Kobayashi and Maschinen Krueger
  210. Stuff to do in Seoul (ot)
  211. North Korea Surrenders Nukes
  212. Baldur's Gate
  213. Darksiders II - Make A Weapon Contest
  214. Blizzard lays off 600
  215. Eat3d's Character Production By Michael Pavolvich
  216. Can Anyone Recommend some 2D Animation Software?
  217. Random Facebook Group
  218. UDK February Beta Released
  219. Hello great guys
  220. An Introduction
  221. re-submitting a resume/application
  222. E3 Early Advice
  223. Just How Important Are Specular Maps For Photo-Real Faces? Cameras, filters etc
  224. Assassins Creed 3
  225. list of games you played in your life
  226. Camera for Making Textures and more...
  227. Nexiuz
  228. Maya shift 90 degree rotation?
  229. what should i charge?
  230. Desktop replacement
  231. Help me to make a decision
  232. What's the workflow here? (Doom 4)
  233. Modo 601
  234. Sketchbook Pro seminar in Toroto, Saturday?
  235. Looking for guest speakers
  236. Experimental Music Project
  237. Steam Console...
  238. Ralph McQuarrie has passed away
  239. Is there a big bamboo tablet version?
  240. Texture sites
  241. Has anyone heard any news on the Anatomy App?
  242. Activation new ZBrush 4R3 w/ ZSwitcher Conflict?
  243. Gentlemen, I give you HALO 4
  244. Digital-Tutors presents: Professor Parnell
  245. Texturing advice needed.
  246. Unity Mobile Basic FREE! until April 8th
  247. Mobile Shooters; RTS Cam or TPS Cam?
  248. The Ramifications of not learning Sculpting Programs?
  249. Pixel Sand Game Project, Kickstarter
  250. Shadows and alpha-test in Alternativa3D 8