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  1. Online Training?
  2. Exporting into the engine
  3. FiberMesh to Splines released
  4. Happy Birthday Snefer!
  5. Dumb question.
  6. Animex - Anyone going?
  7. What are Traditional Art skills?
  8. Are Developers shooting Themselves in the foot? (design wise)
  9. Help With Portfolio Site
  10. PSA: How to use a 3d tutorial.
  11. Survey regarding Goals in Computer Games...volunteers needed!
  12. True medieval mmorpgs?
  13. Medieval Fantasy Thrive More Upon Quality, Quantity or Story Line
  14. Boardwalk Empire Season 2 VFX Breakdown
  15. Nervous about my first day eeek!
  16. Exis Interactive offers outsource and games financing!!!
  17. Wacom Intuos thoughts:
  18. Projection Painter for 3DS Max released
  19. Leonar3do?
  20. UDK January Beta Released
  21. learning russian
  22. 3D Printing. Which site is the best?
  23. New tools for selling 3D models online
  24. Shit VFX Artists Say
  25. Humble Bundle for Android (and Mac, Linux, Windows)
  26. Internships and unpaid work
  27. Maya Marking menus in Max?
  28. Learning VFX
  29. Kinovea- Open Source Video player with Animators in mind.
  30. [Zbrush] .obj export naming issue
  31. LinkedIn Skills Metrics
  32. Tumblr or Blogger for sketchbook
  33. 3D Figure Sculpt References
  34. Chronicles
  35. New Resource Finder - Find new programs for your pipeline!
  36. Japanese Game Dev Websites
  37. Got a job!!
  38. Applied to a Graphic Design degree
  39. Any Rugby fans?
  40. Free DAZ software
  41. I'm losing my job tomorrow! WEE!
  42. did this image today...
  43. Map Building Timelapse?
  44. Is it fotoshopped?(Adobe commercial)
  45. UDK, Maya...
  46. Jason Bailey at Full Indie Jan 2012 discussing Zynga
  47. Some of my music, royalty free for your projects
  48. CGWorkshops Are They Worth it?
  49. Sources for Senior Project
  50. Massive Black Art Department Video Sale
  51. Training sites
  52. Novedge ZBrush Webinar
  53. Photoshop Autobak
  54. always wondered, never asked
  55. Image Undistort tool
  56. Computer upgrade time! SSD advice?
  57. Question regarding Concept Art etiquette
  58. would be interesting to try and model/sculpt this way
  59. Making games replacing playing games?
  60. Congrats Razgriz!
  61. Loss of Motivation
  62. Triple Town for Android Bug.
  63. art style help?
  64. Let's get some realtime talk on the go...
  65. Super Bowl polar bears
  66. Foundational Art Resources?
  67. gFace
  68. SSSS is here!!
  69. Surround sound/ theatre system
  70. Hawken Closed Beta Sign-ups, full game to be released 12.12.12
  71. I want to work for game Cinematic
  72. New Unity Subforum in Tech Talk
  73. John Christopher died
  74. Daz3D has a good deal right now
  75. Sega aus cut in half.
  76. Modeling without exact images
  77. mojang and psychonauts 2?
  78. Classic replays
  79. Carpal tunnel syndrome friendly mouse
  80. ANOTHER?! REALLY? Damn it, Get off my interwebs!
  81. Master Classes with Paul Neale
  82. Buying from EBGames.com
  83. New to Polycount
  84. help with pricing
  85. Need some help picking out a new tablet...
  86. any mobile game developers here?
  87. Help with econ class project
  88. Reasonable Scene Polycount
  89. Wisps: The Redeeming
  90. Learning 2D Art - first steps?
  91. Professional Rendering Video Cards
  92. Top three real time games artists in the world 2012
  93. Particles???
  94. Warhead dropped by "unknown" attackers destroys parts of St. Petersburg, Russia
  95. Double Fine Adventure Kickstarter
  96. Real-Time Artistry
  97. Any tutorials for creating an environment for a game engine
  98. Education in the industry.
  99. POLL: 1st industry job within the last 2 years? Do you have a degree?
  100. POLL: 1st Industry Job in Last 2 Yrs, do you hold a Degree?
  101. Broken Handed Enviro Artist
  102. Vigil Nights live streaming 2-9-12*6pm CT 20mins away!!*
  103. Vigil Nights Live Stream
  104. Dare to be Digital 2012
  105. How much is my old workstation worth?
  106. ME3 N7 Collector's Edition
  107. Unreal Engine 4
  108. Bethesda's Adam Adamowicz passed away :(
  109. Any artists looking for a playground?
  110. Scared To Post Work
  111. I want to throw my desk out the window
  112. Artistically Challenged
  113. Where can i go with 3D max, plus have other questions
  114. Game Conventions
  115. Save your eyes - Adjust brightness
  116. Getting Started!
  117. Alan Wake for PC at last!
  118. University this September - questions!
  119. How to disabel/enabel unpnp on router bf3 problem
  120. Protecting your art test assets?
  121. High end tech, need some use ideas.
  122. Physically-based rendering in commercial projects
  123. Toronto Polycount Meetup.
  124. Boston booze!
  125. The best of Polycount (or suggestions for PC Showcase gallery)
  126. JPEGmini
  127. 3rd year University student professional practice
  128. My First Model
  129. 16th, 17th and 18th Century Ship Blueprints
  130. RED SAND: a Mass Effect fan film - starring MARK MEER
  131. looking for models/animations!
  132. Hidden Object Games
  133. Seattle IGDA Feb 16th - Succeeding as an Independent Game Developer @ Bungie
  134. Polycount Randomly Logs in to any user
  135. Lighting dissertation
  136. Simple hardware for digital photo frame?
  137. Looking for skull reference
  138. 3D Coat resources
  139. Build a Female Character With Me?
  140. Recreating Greek sculptures in Zbrush/mudbox
  141. crunch time stress relief
  142. Interview on Monday, need to relax!
  143. Mojang Live, 60 hour game jam, starts 17/02/2012
  144. Animation Pipeline Survey - what's your preferences?
  145. Happy birthday Kinimo
  146. Who looks best?
  147. London PC meet! 7th April 2012!
  148. Starbreeze Layoffs
  149. Be a darling, Where to start.
  150. Happy Earthcake
  151. What are some good streaming progs?
  152. Down the rabbit hole: Exposing a liar.
  153. PAX East 2012 - Who's going?
  154. Help me to decide what to do.
  155. Any good mudbox or zbrush books?
  156. Lightwave Clo3D and Unity: export problems
  157. Polycounters from Brazil
  158. Saying hello, and small question regarding 3d modelling.
  159. Trackballs - yay or nay
  160. The Game Design Index
  161. RANDOM ACCOUNT LOGIN
  162. Zbrush 4r3 coming next week!
  163. Far Cry 3 - Stranded Trailer
  164. BORDERLANDS 2
  165. Need some ideas!
  166. Guild Wars 2 Beta!
  167. best console for online co-op with gf.
  168. Learn how to draw before sculpting in Zbrush
  169. Recruiter reviews
  170. Any idea what the name of this gun is?
  171. Boom! Hard drives!
  172. The Polycount Art Project (ATTENTION: Lurkers, Professionals and Students)
  173. Character Concepting/Comic Illustration courses in (or near) London
  174. Cryengine 3 CDK update Feb' 2012
  175. Is there descent character tutorial out there?
  176. Newbie seeking advice on freelance job offer
  177. Art Standards within an art department?
  178. Crazybump or NDO2
  179. WTF 3DS MAX
  180. How would you make messy clothes and basket full of them.
  181. Help me create my own course for env concept learning
  182. Logged in as someone else?
  183. New guy scared and alone :(
  184. The same old story - How much should I charge for a freelance work?
  185. Hairless Chimps = Awesome Ref!
  186. Need opinions on Price - What would you pay for this?
  187. Figure Drawing
  188. Dissertation Survey
  189. FoodForTheEye?
  190. Crowd Funding, i.e. My Woes With it
  191. intuos 5
  192. When to start applying for jobs?
  193. Trying to find a thread
  194. Donating self taught pencil and pen drawing educational books.
  195. can you multitask?
  196. Polycount Broke A Million Posts (NSFW)
  197. Fashion Design for Games
  198. AMD Designing Next-Gen Playstation's GPU
  199. Just a big thank you!
  200. Making a Trip to Akihabara today!
  201. iPiSoft Motion capture software ||||| Express Sale Ends Soon! |||||
  202. Pinterest
  203. Stuff to do in San Francisco
  204. Using tablets for modeling
  205. Bluray Player / movies - Pixelation problems
  206. K3loid
  207. Making realistic eyeball for human character
  208. Looking for character modeler job with training...
  209. Art Test
  210. Makoto Kobayashi and Maschinen Krueger
  211. Stuff to do in Seoul (ot)
  212. North Korea Surrenders Nukes
  213. Baldur's Gate
  214. Darksiders II - Make A Weapon Contest
  215. Blizzard lays off 600
  216. Eat3d's Character Production By Michael Pavolvich
  217. Can Anyone Recommend some 2D Animation Software?
  218. Random Facebook Group
  219. UDK February Beta Released
  220. Hello great guys
  221. An Introduction
  222. re-submitting a resume/application
  223. E3 Early Advice
  224. Just How Important Are Specular Maps For Photo-Real Faces? Cameras, filters etc
  225. Assassins Creed 3
  226. list of games you played in your life
  227. Camera for Making Textures and more...
  228. Nexiuz
  229. Maya shift 90 degree rotation?
  230. what should i charge?
  231. Desktop replacement
  232. Help me to make a decision
  233. What's the workflow here? (Doom 4)
  234. Modo 601
  235. Sketchbook Pro seminar in Toroto, Saturday?
  236. Looking for guest speakers
  237. Experimental Music Project
  238. Steam Console...
  239. Ralph McQuarrie has passed away
  240. Is there a big bamboo tablet version?
  241. Texture sites
  242. Has anyone heard any news on the Anatomy App?
  243. This site is evil and death everyone on it
  244. Activation new ZBrush 4R3 w/ ZSwitcher Conflict?
  245. Gentlemen, I give you HALO 4
  246. Digital-Tutors presents: Professor Parnell
  247. Texturing advice needed.
  248. Unity Mobile Basic FREE! until April 8th
  249. Mobile Shooters; RTS Cam or TPS Cam?
  250. The Ramifications of not learning Sculpting Programs?