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  1. Relic Layoffs
  2. Any 2D art or 3D modelling workshops in Toronto?
  3. minecraft 1.8 server runnin
  4. Reusing your own base mesh
  5. That wonderfull thing called Google!
  6. Star Wars - The Old Republic
  7. KV-X2
  8. Any tips for final university project?
  9. Exposing an art thief
  10. Cintiq 24HD
  11. Andy Whitfield dead at 39
  12. lowpoly hair - how would you do it?
  13. question for gun enthusiasts
  14. Unearthly Challange???
  15. Zbrush 4 R2
  16. Bizzard music
  17. Online CG training at the Rydan Workshop starts this week...
  18. Faceting as an stylistic choice.
  19. Who to take crits from? and how much should you take?
  20. Should a character artist bother with hard surface modeling (weapons, etc.)?
  21. Workslime
  22. Texturing is my weakness
  23. Texturing on a tight budget
  24. Dragon's Nest; combo-action gameplay meets RPG anyone?
  25. Final Fantasy X remake for PS Vita - and PS3
  26. Codemasters Guildford Closes -____-
  27. M4 Loaded
  28. I'm looking for a team to make games with
  29. Abstract drawing / painting software?
  30. 3d Modeling
  31. Max vs Maya for animation
  32. These Arenanet art tests.
  33. AUSTIN Polycount Meet-up: Thanks for coming out!
  34. The Roles of a Level Designer?
  35. Getting a Job in Games - Respawn Article
  36. Sony changes Terms of Service Agreement
  37. Qwiki - generated vocalized Wiki
  38. Do most studios solely use just one 3D package?
  39. Italy and Spain video game market consulting
  40. Is FileFront a trusted source?
  41. Ottawa Animation Festival
  42. Adobe "Muse"
  43. Primal Carnage
  44. Business cards and how to recieve them
  45. Vale Visceral. Another Day another Australian Studio shutting down.
  46. Arenas: Season 2 \ Public Support! Please Read if you're a Fan
  47. Playstation Vita
  48. Resident Evil 6
  49. most games are not becoming better!!!!
  50. QA as a stepping stone?
  51. Missin' them Recaps
  52. Cancelled Avengers FPS video
  53. Trine 2 - Frozenbyte
  54. What studio has the best logo?
  55. 3d printer creates blood vessels
  56. Best Machinima& use of game assets in Cinematics?
  57. Help with game industry entry
  58. CDC : Zombie Apocalypse Guide
  59. 24 Hour Comics Day!
  60. Free Real-Time FBX viewer
  61. Making money from our craft.
  62. Gamers and Science.
  63. Yo son, I'm a nerd and proud
  64. Need help identifying a ps3 game
  65. Tools For Working Remotely
  66. September UDK release, showcasing Jordan Walker's Brawl stage
  67. Breaking into the industry-The world has you chained to a rock
  68. Question - Photography - Some kind of Wikia?
  69. Business Influence on Game Development?
  70. Euro Hosting
  71. Co-Op Game Suggestions
  72. ArenaNet Character Turn In Requirements
  73. Employee Unloyal Competition?
  74. Game Design Certificate - Worth It?
  75. New post - the noob kind
  76. I get to teach kids maya...
  77. Why isn't Troy Davis' execution going to be televised?
  78. Cintiq 12 WX
  79. this saturday (24th), london, who's going?
  80. Flash Portfolio?
  81. Lunchcrunch
  82. Who will be attending Eurogamer Expo tomorrow and through the weekend? hope you enjoy
  83. versatility in your portfolio
  84. Pacing and Gameplay Article
  85. im totally trashed but ...
  86. Congratulations, Cap!
  87. Gears of War 3 on Conan O'Brien last night in case you missed it :D
  88. Vigil Games Art Show
  89. Blade & Soul Environments
  90. Have you ever fully raged at a game? If so, what game?
  91. Driving to a studio to apply in person - Good idea, bad idea?
  92. 3d Schools at london or nearby
  93. Environment Challenges
  94. 3D/Gaming Rig Advice/Opinions
  95. How to learn Anatomy?
  96. Cartoony Style
  97. What about livestreaming!
  98. Congrats Rooster!
  99. Dallas Meet up?
  100. Espana!
  101. Chinese Prisoners
  102. I experimented this weekend and giving away the results (free texture)
  103. Polycount meet-up: super-sized to Poly-Con
  104. Occupy Wall St
  105. A little Minecraft fun...
  106. Laerning How To Model
  107. Defenders of the Last Colony
  108. How about a facecut?(Tech demo)
  109. Environment lighting tips or tutorials?
  110. Art Restoration Services
  111. Polycount Signing
  112. Polycount's new EU Moderators
  113. If you didn't close a thread? (Worst Case Scenario)
  114. Wacom releases new Bamboo line!
  115. US Sports in UK?
  116. Lets get the Game Art Workshop going again.
  117. P3D.in
  118. what other forums/site are good for looking for work?
  119. Starbreeze's Syndicate reboot FPS
  120. Humble Frozen Synapse Bundle
  121. Firefox Help
  122. SUPER MARIO!!!! BROTHERS!!!
  123. I'm giving a talk about Polycount, game artists, being a professional.
  124. Broken Sword is Free (so go get)
  125. I'm getting a mac book pro i7 13 inch
  126. Do you start with the funnest part of a model or the most boring?
  127. Log in ?
  128. Another way to get paid for your art
  129. Diversity Visa Program: DV-2013
  130. Peace Out West Coast.
  131. Ya, I'll havea google, thanks :)
  132. 3dsmax for the Mac
  133. How do I install Crysis?
  134. Someone give this rigger a job right now. (NSFW - 3D genitalia)
  135. Dumb Shit You've Done Then FacePalmed...
  136. Colleges in chicago?
  137. Occupy Wall Street
  138. Please sign this petition
  139. 2013 : Infected Wars
  140. Leap of Faith in finding job opportunity
  141. Building new PC
  142. Transformers - the making of?
  143. Upgrade possible?
  144. Art Insitutes sued for 11 billion in fraud!
  145. Futuristic sound effects like those used in Droid website?
  146. Useful literature
  147. How NOT to be an unemployed game artist
  148. RAGING!
  149. Halloween Modeling
  150. Shameless Plug for my show Track in a Box
  151. Got punked by apple again.
  152. Unreal in my web browser! Yes please...
  153. Searching for World of Warcraft wireframe models
  154. New Computer
  155. What kind of street furniture for Sci-fi city?
  156. Need your help identifying a ps3 game once more
  157. Crysis 1 (Console release)
  158. How to even out skin tones?
  159. Oct wallpapers
  160. Turning my Polish AK into an AR setup
  161. How many pieces should be in a artist's portfolio before they start applying?
  162. How sexy is TOO sexy
  163. Animated Short: Пути ненависти (Paths of Hate)
  164. Steve Jobs is dead
  165. American Horror Story
  166. Happy birthday Vig, err....Mark Dygert!
  167. Transformers: Fall of Cybetron
  168. Finding an Icon Developer for my game
  169. Question Regarding The Brawl Levels
  170. blatant WoW art ripoff on android/iOS/Bada/symbian
  171. CG Programming and Approximate hours spent on finishing the 3d models
  172. best type of 2d practice: drawing or photoshop painting?
  173. why is there pleasure from fear and violence from games?
  174. GI Career Fair: Art and Animation.
  175. Applying to SAIC. Feed back on Statement Of Purpose
  176. Secret words only videogame developers use
  177. Happy Thanksgiving!!!!
  178. ArenaNet Class of 2011 Internship....anyone get an email back from them yet?
  179. Good Developer Diaries
  180. damn why is there so much hell swearing from games?
  181. How do you organize your life?
  182. Happy birthday Rhinokey or whatever your screen name is
  183. Reapplying after "failed" phone interview?
  184. copyrights question...
  185. Base Meshes for sculpting
  186. FTP Folder, Similar to Dropbox? (lookin for)
  187. The Six Commandments of Contracting
  188. Hitman
  189. FX artists
  190. The Backwater Gospel - Animated Short - Animation Workshop 2011 - BAD ASS!
  191. Corona (Jackass theme) sheet music
  192. metro 2033 fer 5 duckets?
  193. New Photoshop Deblur
  194. New 3ds Max CAT forum for posting bugs/wishes
  195. Great websites you didn't know about...
  196. Bedrooms, boardrooms, and chicken farms: where the world's best indie games get made
  197. Possible job offer in LA. Need help with salary requirements.
  198. Finding a proper team:Tips&Discussion
  199. I'm selling my license of Modo 501
  200. Rocksmith
  201. 40-hour work week
  202. First interview/ what to wear??
  203. What's your 'Get Shit Done' tune?
  204. MDK2 HD
  205. Luminous Engine
  206. Interested in Gnomon's individual anatomy and figure drawing courses
  207. My first game
  208. In search of a 3d short
  209. Upgrading my crappy computer - polycount please help :)
  210. Game Development @ British Universities: Polycount students assemble!
  211. Square Enix's "Luminous" graphics engine
  212. Backify now offer free 512GB of online stroge!
  213. Feature Request: Proper Census
  214. the THING
  215. 3D Artist Rant, Time to drop it and move on?
  216. What tools are animators using?
  217. Who are your favourite concept artists?
  218. Your favorite...
  219. Getting into the Game Industry (Inspiration of a different kind)
  220. Ni no Kuni: Wrath of the White Witch
  221. Amazing Spider-Man Video Game Trailer
  222. Gnomon Master Classes December 2011
  223. The future is now!
  224. Anybody here belong to the Directory of Illustration?
  225. HEY, 2D/CONCEPT ART GUYS!
  226. How did you get into the industry?
  227. 3dMotive Hand Painted Texturing
  228. UK Peeps Who Want Batman PC - Awesome Deal
  229. TRON polycount challenge vote is up
  230. Blog portfolios just got sexy.
  231. Skylanders: Spyro's Adventure
  232. Mass CCP layoffs
  233. Enliighten is Coming Soon!!!!
  234. Texture Painting Tools
  235. Exotic animals invade a city in Ohio!
  236. How to model my own original design
  237. Hey guys could you help me find a tut?
  238. Super Cheap DIY Halloween Costumes.
  239. Blender 2.6 Modeling Tools. What's missing and what do you want?
  240. Gadaffi dead
  241. Dissertation Idea
  242. Have you created an Indie game? With what steps?
  243. light-field cameras Lytro Demo
  244. anyone know where to get any scan data?
  245. Akira - The hollywood remake gets greenlit..
  246. Is anyone keeping up with Digital Tutors?
  247. The Holodesk
  248. blizzcon trailers (D3 and SC2)
  249. WOW: Mists of Pandaria And Kungfu Panda
  250. How Not to Be Professional