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  1. GDC 2011:Piracy Is Not Theft, Says Minecraft Creator
  2. should i get a wii or a ps3?
  3. Free version of cryengine coming sometime later this year
  4. remote work
  5. Wacom question (more of an advice needed actually)
  6. MSc Dissertation - Game And Survey
  7. Game reactor to reveal "Secret Game"
  8. The Facepalm Gaming Marathon for Charity
  9. TextureLib
  10. Thread of Inspiration!
  11. Udk 2011 same problem with build all
  12. Damn, Youtube's messed up
  13. You gotta be kidding me...RIGHT?!?!
  14. Computer issue, any ideas?
  15. How to be more creative with hard surface?
  16. Udk problems with uvs
  17. It's a boy!
  18. Lions vs Tigers.
  19. 3D printing a.. kidney?
  20. Hey Pedro!
  21. Trouble Registering for E3?
  22. Maybe its lack of sleep...
  23. Help me buy a new computer for rendering and gaming
  24. Blizzard, 20 years of awesomeness
  25. GDC 2011 - Pics / Stories
  26. Free 3D Models (most iPhone spec)
  27. GamersGate.com MEGA sales.
  28. Intro to Zbrush 4(520 pages of GOODNESS)
  29. Georgia's Police Game
  30. When should you know that a mod idea is too big to be done?
  31. Another PC Upgrade Thread
  32. Indie Vs Personal Art.
  33. dave school...
  34. Online and Offline personality
  35. GDC 2011 - Technolergy
  36. embedding of videos in polycount threads
  37. Industry speakers
  38. The self taught route
  39. Animation Mentor, anyone done it / currently doing it / going to do it?
  40. A new shader and a dumb question.
  41. Question on environmental artist portfoilo pice
  42. Hawken (the game)
  43. My music :)
  44. GarageBand for iPad
  45. Happy Birthday, you Halo lovin' nut!!
  46. Brink @ Pax East
  47. your cocept vs their concept.
  48. Modeling Heads: General Theory/Working without a reference
  49. Japan is getting ROCKED
  50. Why can't I quit you?
  51. Introducing myself
  52. Game design process?
  53. Anyone else asking WHATS GOING ON WITH DW5??
  54. Volcanic activity in Yellowstone rising, along with other volcanoes
  55. Zombie Ants and Mind-Control Fungi
  56. Childrens books: illustration and writing
  57. Stalker: Call of Pripyat - Complete MoD
  58. Ever had your name taken out of the game credits post launch?
  59. Cebas finalRender free to try.
  60. Polycount is out of the Dominance War contest, doing our own contest
  61. Polycount Challenge Theme Ideas
  62. So, yeah. Like... I was just logged in as someone named nutsy.
  63. ULTRA NEXT-GEN AAA SOUNDS.....lol..
  64. Hard drives & airports - carry on, or pack 'em?
  65. Stylizing your art; getting rid of the greeble
  66. ZBrush 4 training: Characters Made Easy part 1
  67. Portfolio artwork STEALING alert :P
  68. 3dsmax basic preferences tutorial
  69. WIP Ninja
  70. Ambient + Police radio = AWESOME!
  71. The Art of Finger-Pointing
  72. Strange sig behavior
  73. lipservice for maya
  74. Life decisions, art school.
  75. Spiral Knights!
  76. Indie/Unpaid/Royalty Jobs with the intention of making money?
  77. The BRAWL Tournament
  78. Favorite figurative sculptors of modern day
  79. Looking for a thread, search is failing me (LOTR:Conquest Rocks)
  80. IT'S THE END OF THE WORLD
  81. 8min of portal2
  82. Good For Working From?
  83. I want to make custom model for high end game
  84. low budget! pricing question
  85. Shogun 2: Total War
  86. Any 2d artists wants make chars on The BRAWL Tournament???
  87. Dominance War 5 rules are finally up.
  88. Line between 3D modelling and Digital Sculpting
  89. Maya - Help finding tutorials.
  90. Get ready to kill a guy and steal his pants...
  91. Fighting Games Backgrounds? (BRAWL related)
  92. Username change
  93. Hey
  94. Difference between Environment and Prop Artists?
  95. So You Want to Work in the Video Game Industry
  96. Square Enix opens a studio in Montreal?
  97. Best Dating sites
  98. Blog Portfolios or Portfolio Blogs?
  99. new world record for a radio show - for charity
  100. Ryan Kingslien: Sculpting Realistic Game Char's
  101. Ring of fire springing to life?
  102. Are you a Indie or a Hobbyists according to Nintendo
  103. Grass Billboards?
  104. Montreal games conference?
  105. Face Off - SyFy Show
  106. mega meshes
  107. CG Hub Artist????
  108. Maya 2011 - Help please.
  109. DAO II Reflections so Far
  110. New Computer Specs?
  111. AT&T's new datacaps
  112. LipService and Corrective Animation Sculpting
  113. Another war?
  114. Game Animation e-Seminar (in 1 hour)
  115. Foreground Reference Utility: Awesome Reference Tool
  116. importance of a degree?
  117. Happy b day Funky Bunnies!
  118. Clay sculpting?
  119. unlimited detail update
  120. Public Voting For No.#1 UnOfficial World Of Warcraft Mini
  121. Stupid game ideas. Pax panel inspired
  122. the fuck kind of classes do you teach in california?!
  123. Boston PC meet-up?
  124. How many times a Thread has been viewed?
  125. Drugs
  126. Kicking the Habit (Smoking)
  127. Greetings
  128. [1 Day Warning]: Maya 2012 at GDC - New Features for Game Content Creation Webcast
  129. Congrats HntrLuc!
  130. Where to find environment concepts?
  131. GameDev Podcasts
  132. Why are they releasing Madden 12?
  133. OurBricks
  134. Kepler @ AT march 24th?
  135. socom 4 beta codes
  136. Red Eclipse , Free game I worked on just had its first release
  137. relocating advice
  138. Who here...
  139. Blinky
  140. Need advice! =)
  141. Clean and Colourful games?
  142. A humble apology
  143. Thanks Polycount
  144. Sword & Sworcery EP on iPad
  145. New to the Forum
  146. Free trip to Montreal
  147. Public Game Developer Salary Report?
  148. Demo Reel Character-modeler 2011
  149. Demo Reel Character-modeler 2011
  150. CryEngine 3 rendering features
  151. Classic Game Postmortem videos on GDC Vault
  152. Anyone else get an email from Anonymous?
  153. Heroes of Newerth
  154. Sucker Punch!
  155. Hello!
  156. NFS Shift 2 Unleashed
  157. Assassins Creed: Brotherhood PC
  158. Metacritic Criticizing You,Soon?
  159. Car plate help
  160. im looking for done in game caves
  161. 3ds max 2011 no rightclick in viewport menus
  162. Poster Ideas
  163. Visual Discussion: Existence (no words or text allowed)
  164. [Maxscript] Biped moveKeys
  165. A Tutorial Proposal
  166. Survey :: Character Damage - Opinion Research
  167. monsterpalooza 2011!!
  168. Online GameDev Tools
  169. [TUT] Large Scale Rubble Tutorial
  170. Buy a hoody from GW and get 3D Master Classes free!
  171. Pixar's Motto: Going From Suck to Nonsuck
  172. anyone in New York?
  173. Grim Dawn First Combat Video
  174. An early talkthrough of Gunpoint - a game about rewiring things and punching people.
  175. Broken Dimensions (free browser game)
  176. Blogger or Wordpress
  177. Asian Revenge Film suggestions. I Need Em
  178. Speaking of The Good, The Bad, The Weird,
  179. matte painting question!!!
  180. Man ripping game models and selling them
  181. Resident Evil: Operation Raccoon City
  182. Tested Unigine B4,What did You think?
  183. Looking to potentially subscribe to a 3D magazine. Any pointers?
  184. SOE studio closures / layoffs
  185. Help a fellow Polycounter out
  186. Welcome to Trion Worlds Haikai!
  187. New Beta 3DConnexion Drivers
  188. Oh April fools, you soo funny!
  189. Happy Birthday Polycount
  190. Happy birthday Polycount!
  191. Carrer seems to be hitting a brick wall.
  192. What's An Out-Of-A-Job Developer To Do?
  193. The First Videogame museum will be in San Fransico
  194. well done documentary on Volition
  195. Anybody got a 3DS?
  196. Should I be worried about my CPU?
  197. Hey Thanks
  198. Indie Developer Memes
  199. Inspiration?
  200. Calling all Character Artists - Help needed!
  201. Old School VFX, better?
  202. Possible that there are too many environment artists?
  203. external harddrive question....
  204. Creating good box model article - need help finding it
  205. How many Polycounters use Twitter?
  206. Attention Game Industry Character Artists
  207. Direction & Advise Request
  208. Degrees, Visas, and moving to America
  209. Browser based portfolio with Unity
  210. Graduating from Polycount U
  211. Breaking into the Industry: School Vs Self Taught
  212. Max Payne 3
  213. Job hunting
  214. Please Help Me Game Characters Artists
  215. is 12gb ram unnecessary?
  216. For those of you in the industry, how many hours a week ?
  217. So long Polycount. I leave you with thanks and the longest thread in PC history
  218. SOE Austin job fair
  219. 3ds Max 2012: Grant tells it like it is
  220. I gotta job, oh boy!
  221. ECGC, Anyone?
  222. Real world environment art inspiration.
  223. Looking for a video
  224. got muhself a jorb
  225. New to Zbrush and MudBox
  226. Are Indie/Mod teams a must ?
  227. Mass Effect 2 Free?!
  228. Sweet subject or not?
  229. Character Artists PLEASE HELP
  230. Plant tutorials
  231. Anyone selling/trading ZBrush? Know of good deals?
  232. Transformers dacing to Thriller
  233. Transformers dancing to Thriller
  234. Please don't tell me my shipment is messed up
  235. uk web host recommendations?
  236. I would love your opinion! [Second education]
  237. Its Friday and its Autodesk Day
  238. Any Gears fans want in on the Beta?
  239. If you like Invader Zim
  240. Game Character Design Questions
  241. What kind of chair do you use while working?
  242. Art test experiences
  243. Question on Portfolio website
  244. Q: What do you do again?
  245. New job, new city: house share or not?
  246. Can't decide what to do.
  247. DomWar 5?
  248. Digi Painting Tut Site that is SUPER nice.
  249. Molten Silicon production
  250. Douchey Space Captain.