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  1. Does the current school system kill creativity?
  2. Because one TF2 art contest wasn't enough...
  3. Finally, a better use for 3D TV's
  4. I think I like this forum...
  5. The Art of God of War III
  6. The 3rd Letter - 36 Stairs
  7. Building a workstation for home, need input
  8. Deathspank!
  9. Congratulations to BradMyers82!
  10. Im Crying
  11. Hey, United Kingdom, tell me about your voltage. (Or anyone from US/CAN who travels!)
  12. A big ad
  13. PC vs Xbox that old arguement..sorted
  14. Skin Shader used for Next Gen games
  15. Get your own District 9 weapon from WETA
  16. Game art topics for learning
  17. Wake and Cake for Ani!
  18. New to modeling
  19. Digital Media Bill - North Carolina
  20. World Top on GeoWars RetroEv
  21. Some Demo Reel questions...
  22. LIMBO
  23. Sculptris Alpha 5
  24. No friday forum recap today?
  25. Realtime shader editor for GLSL
  26. DC Universe Online CG Trailer
  27. Help with Blender!
  28. Time Management (Self learners + College students only)
  29. North Korea declares "sacred war" on U.S.
  30. games with "behind the scenes" bonus content.
  31. Street Fighter X Tekken
  32. MEGAMIND. Looks brilliant!!
  33. Yikes - Analysis: Is The Game Industry A Happy Place? By Leigh Alexander
  34. New DVD Release! Character Skinning for Games
  35. Valve approach to Realism - L4Dead and Half Life 2
  36. GDC Europe / gamescom
  37. Don't you just love hackers...?
  38. Cyber Security Challenge
  39. ASIDE FROM VIDEOGAMES AND ART, what makes you happy in life?
  40. Natural Selection 2 alpha for preorders tonight, time is ticking
  41. Jailbreaking phones now legal among other things
  42. Trying to pick out a new pen tablet.
  43. What is your Roleplaying Character?
  44. For the oldschool sim geeks..
  45. Favorite Tutorials
  46. How do I create albums?
  47. Beliasian news ...
  48. Why Do I Never Get Replies
  49. Worms: Reloaded!
  50. Low poly challenge final entries
  51. Alternatives to Games Industry
  52. MagniFusion: Push, Combine, Squash and Pop
  53. How well do you know your colors?
  54. Goin Crude-- back to oils and sculpture
  55. Would some games be better with less violence?
  56. School is sucking the life out of me
  57. What I did yesterday.
  58. Job choice
  59. The PSD thread, share your PSDs!
  60. Applying for a job...
  61. CG collaborating groups/people in Montreal
  62. Cat shit one - Bunnies shooting camels!
  63. anatomy dictionary
  64. 3D Coat's new Auto-Retopo
  65. Stan Winston School of Character Arts announced
  66. Character Modeling Bootcamp
  67. TF2 - Modelling Help
  68. Favorite memories or experiences working in the industry
  69. Dustforce!
  70. Torchlight 2
  71. MEXICANS are taking over the states!
  72. Arcade Fire -UNSTAGED
  73. Fable III
  74. Learn to Draw on your DS
  75. The Polycount Book Review Thread
  76. Negotiating a salary
  77. Nvidia vs ATI
  78. Gaming Jobs in the US
  79. does anyone know the artist that did this?
  80. Good sir's and madames of the polycount nation. I have a new job.
  81. Great Things...
  82. What artwork would you like on your phone? (Be my user group)
  83. Let He who cast the first stone
  84. WrapIt Released!
  85. Anyone at GenCon?
  86. Fine art schools?
  87. Recommended office chairs you have at home.
  88. Zbrush 4
  89. Crazy videogame facts amonst other things...
  90. The N word in online games.
  91. Building a Beast (new computer)
  92. Content creation tool goals survey
  93. Kane and Lynch: Does your version do this?
  94. Human Ecorche Model
  95. How fast should my modeling speed be?
  96. Back! London + Edinburgh
  97. RAM for my motherboard
  98. Possibly visitting Canada, Montreal..
  99. How to hire an artist.
  100. Staying Positive?
  101. Best places to find deals on older versions of software?
  102. Castlevania: HD
  103. File hosting solutions...
  104. Gamedev companies in Hawaii
  105. The surprising truth about what motivates us
  106. Real life video game..
  107. Everything Exciting About Guild Wars 2 In One Video
  108. recommend a virus scanning software?
  109. Nice windows software that lets you unblock used files
  110. Ubercharged.net looking for Polycount Pack entrants to interview.
  111. what are you playing?
  112. Your Favorite Artists.
  113. Keyboard input language change, dynamic?
  114. Backpack Creates 3D Maps
  115. Are Mobile games the wave of the future?
  116. Help naming this game!
  117. Workflow Feedback: Modeling & Texturing - kaze369
  118. Monday Night Combat anyone?
  119. Could the industry be a happier place?
  120. Whatisicarus.com
  121. Go Gearbox, GO!!!!!
  122. Happy Birthday Spark!
  123. New DVD! Unreal Development Kit 2 - Creating Cinematics & Environmental Effects
  124. Bioshock Infinite
  125. Profit Schools - Can we condone them publically?
  126. Muro @ DeviantArt - Unleash your furry!
  127. Color vision and variations
  128. Carmack and his iphone.
  129. Realtime Worlds layoffs
  130. Need help with proportions problem
  131. Sparse Virtual Textures, similar to ID's Rage MegaTexturing
  132. Learning a new skill - is this what would help me?
  133. Monitor/PC problem Posterization
  134. N-Space - 25% of staff let go
  135. Laptop buying advise
  136. New to 3D art looking for help
  137. Start saving your pennies kids!...District 9 Exo Suit
  138. Revolving internet is making me dizzy, sick.
  139. Happy birthday, Jackablade
  140. Building a portfolio...
  141. Achitectural Reference Forum Help
  142. Happy birthday Wahlgren !!!
  143. Bethesda's New Game...
  144. IronHawk movin' on up
  145. Composing An Environment Shot
  146. iPhone dev question
  147. Little Big Planet 2: whos getting it ?
  148. 'Ello, Polycount world.
  149. Resistance 3 announced!
  150. Iphone 4 Tard here.
  151. Choose your own adventure - the next environment challenge
  152. From Dust - Awesome God Game!
  153. Greybox Preparation
  154. Krome australia layoffs.
  155. Ship a game,here's your pink slip
  156. Help! I need a roof!
  157. Tris, ngons and poles.
  158. New To 3D
  159. Completely New to this stuff :)
  160. Company wants written tech docs after making tech artists redundant
  161. This is how we do team-work exercises @ Relic...
  162. Unearthly Winners!
  163. A little Positivity right???
  164. WTF? There's a reality show for game testers
  165. A Polycount Shoutbox?
  166. Age + Polyhertz?!
  167. The Witcher 2
  168. Can fan art be used as a portfolio piece?
  169. Woo, next project announced! D&D: Neverwinter
  170. NEWBIE
  171. Where do I go to learn about CG in Canada (including sculpting)
  172. Give me your number!!
  173. PAX West Anyone?
  174. Cool places in London (?)
  175. Polycount is among the 288,945 most heavily trafficked sites;
  176. Dumbest mistakes you've made in 3d?
  177. Can "SmallRingFX" be trusted?
  178. Lady tosses cat in the bin (trash)
  179. Tactical Assault has open positions for game artists!
  180. interesting read about programming on BBC micro
  181. Tokyoflash design comp
  182. Titilating Tech and Tuts! - Biohazard931
  183. Somebody wanna call SEGA...?
  184. looking for second education as game artist in Canada / USA: Hints?
  185. Contagion - DevBlog
  186. Make a forum popular?
  187. suggestions for buying an LCD monitor.
  188. Megaman MMO?!
  189. After a specific photoshop brush/texture - water dripping
  190. Google buys Youtube.
  191. Netbooks?
  192. ugh...Redstorm just laid off a bunch of peeps ;(
  193. Mafia 2
  194. Tutorial Videos for Character creation
  195. An Art Student's Plight... QA now or possible art later?
  196. Animation in gaming
  197. Looking for a Polish translator!
  198. Dead State
  199. amazing 100 year old russian photographs!
  200. Edinburgh Design Group meet up
  201. Comiccon Challenge has begun
  202. Wages in VFX, Animation and Games Spreadsheet
  203. Low poly freelance pricing
  204. 3d scale model
  205. url forwarding?
  206. Section for noobs?
  207. Hardware deals
  208. Front Page says I'm logged into other accounts
  209. Digital Diggers
  210. Game testing as the entry level position?
  211. Subscribed Threads - How it works?
  212. R.I.P. Game Music Jukebox
  213. Building The Perfect Kill House With Video Games
  214. Metroid Other-M
  215. New Laptop.
  216. Results of 3ds Max platform survey
  217. Unreal Engine 3 on Iphone
  218. Batman: Arkham City
  219. L5 - Awesome New Science Fiction Miniseries
  220. The force is not with you Lucas Arts
  221. Heroes of Stalingrad
  222. Help required with a survey about modeling needed for scientific research..
  223. best game EVER!!!
  224. avatars
  225. How do i add images to a post ?
  226. Emblem ideas?
  227. What Modern Games are missing!
  228. MMO for Artists, you design, upload and/or buy every asset!
  229. Displaying my XBox on my computer screen?
  230. Krome Studios Adelaide
  231. What to do in Chi town?
  232. Tokyo Game Show 2010
  233. Freelancing
  234. Firefall
  235. Developing Skill
  236. Next Gen mobile gaming
  237. Looking for a lecture that was posted here...
  238. 3ds Max for commerical use
  239. Amnesia: Dark Descent
  240. Help me with this big decision please
  241. Blender 2.53 to UDK
  242. Lead designer @ Relic, Brian Wood, killed in car accident
  243. The Audacity of Game Education
  244. Investors?
  245. forward head posture
  246. What makes a 4 player co-op game fun?
  247. No WYSIWYG in editor
  248. New DVD Release - Autodesk 3ds Max 2011 - CAT, Slate, Viewport Canvas, Rendering,
  249. New Box Build
  250. Apple Ping profiles