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	<title>Polycount</title>
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	<link>http://www.polycount.com</link>
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		<title>GoW Epic Art Dump(s)</title>
		<link>http://www.polycount.com/2012/02/03/gears-of-war-epic-art-dumps/</link>
		<comments>http://www.polycount.com/2012/02/03/gears-of-war-epic-art-dumps/#comments</comments>
		<pubDate>Fri, 03 Feb 2012 23:14:27 +0000</pubDate>
		<dc:creator>Mark Dygert</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Art Dump]]></category>
		<category><![CDATA[characters]]></category>
		<category><![CDATA[Chris Wells]]></category>
		<category><![CDATA[environment]]></category>
		<category><![CDATA[Epic]]></category>
		<category><![CDATA[Jay Hawkins]]></category>
		<category><![CDATA[Kevin Johnstone]]></category>
		<category><![CDATA[Mike Kime]]></category>
		<category><![CDATA[Shane Pierce]]></category>

		<guid isPermaLink="false">http://www.polycount.com/?p=8782</guid>
		<description><![CDATA[
&#8216;
Epic wants to make sure you haven&#8217;t missed all of the great art dumps. Really good stuff, go check it out


If you voraciously consume Epic art dumps you might have already seen some of this, but in case you missed some of the awesome art dumps, Epic gathered up a few links for you, check [...]]]></description>
			<content:encoded><![CDATA[
<p><a href="http://www.polycount.com/2012/02/03/gears-of-war-epic-art-dumps/#more-8782"><img class="alignnone size-full wp-image-8784" title="News_EpicArtDump" src="http://www.polycount.com/wp-content/uploads/2012/02/News_EpicArtDump.jpg" alt="" width="218" height="100" /></a>&#8216;</p>
<p>Epic wants to make sure you haven&#8217;t missed all of the great art dumps. Really good stuff, go check it out<span id="more-8782"></span></p>
<p><a href="http://www.polycount.com/wp-content/uploads/2012/02/EpicArtDump00.jpg" rel="lightbox[8782]"><img class="alignnone size-full wp-image-8786" title="EpicArtDump00" src="http://www.polycount.com/wp-content/uploads/2012/02/EpicArtDump00.jpg" alt="" width="658" height="450" /></a></p>
<p><a href="http://www.polycount.com/wp-content/uploads/2012/02/EpicArtDump01.jpg" rel="lightbox[8782]"><img class="alignnone size-full wp-image-8788" title="EpicArtDump01" src="http://www.polycount.com/wp-content/uploads/2012/02/EpicArtDump01.jpg" alt="" width="657" height="381" /></a></p>
<p>If you voraciously consume Epic art dumps you might have already seen some of this, but in case you missed some of the awesome art dumps, Epic gathered up a few links for you, check them out <a href="http://epicgames.com/community/2012/02/gears-of-war-3-character-art-dump-at-zbrush-central/">HERE</a></p>
<p>&nbsp;</p>

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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Super Recap</title>
		<link>http://www.polycount.com/2012/02/03/super-recap/</link>
		<comments>http://www.polycount.com/2012/02/03/super-recap/#comments</comments>
		<pubDate>Fri, 03 Feb 2012 13:00:47 +0000</pubDate>
		<dc:creator>Sean VanGorder</dc:creator>
				<category><![CDATA[Big News]]></category>
		<category><![CDATA[recap]]></category>

		<guid isPermaLink="false">http://www.polycount.com/?p=8768</guid>
		<description><![CDATA[
And you guys thought I forgot didn&#8217;t you?
Over the past couple weeks we were having issues with uploading large images to our news system, but now that it&#8217;s fixed, it&#8217;s time to bring back the recap. And to make sure you didn&#8217;t miss out on any gems during that period, we&#8217;re going all the way [...]]]></description>
			<content:encoded><![CDATA[
<p>And you guys thought I forgot didn&#8217;t you?<span id="more-8768"></span></p>
<p>Over the past couple weeks we were having issues with uploading large images to our news system, but now that it&#8217;s fixed, it&#8217;s time to bring back the recap. And to make sure you didn&#8217;t miss out on any gems during that period, we&#8217;re going all the way back to mid December. Enjoy.</p>
<p style="text-align: center;"></p>
<h2 style="text-align: center;"><span style="text-decoration: underline;">What Are You Working On?</span></h2>
<p>&nbsp;</p>

<p style="text-align: center;"><span style="text-decoration: underline;"><a href="http://www.polycount.com/forum/showpost.php?p=1509638&amp;postcount=1239" target="_blank"><img class="aligncenter size-full wp-image-8710" title="2312__Gav" src="http://www.polycount.com/wp-content/uploads/2012/02/2312__Gav.jpg" alt="" width="480" height="785" /></a></span></p>
<p style="text-align: center;">Gav</p>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showpost.php?p=1511391&amp;postcount=1349" target="_blank"><img class="aligncenter size-full wp-image-8711" title="2312__grantthompson" src="http://www.polycount.com/wp-content/uploads/2012/02/2312__grantthompson.jpg" alt="" width="650" height="231" /></a></p>
<p style="text-align: center;">grantthompson</p>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showpost.php?p=1509337&amp;postcount=1225" target="_blank"><img class="aligncenter size-full wp-image-8712" title="2312_Anuxinamoon" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_Anuxinamoon.jpg" alt="" width="648" height="364" /></a></p>
<p style="text-align: center;">Anuxinamoon</p>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showpost.php?p=1503822&amp;postcount=820" target="_blank"><img class="aligncenter size-full wp-image-8713" title="2312_Arthur Ramazanov" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_Arthur-Ramazanov.jpg" alt="" width="649" height="454" /></a></p>
<p style="text-align: center;">Arthur Ramazanov</p>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showpost.php?p=1484919&amp;postcount=11893" target="_blank"><img class="aligncenter size-full wp-image-8714" title="2312_Bart" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_Bart.jpg" alt="" width="650" height="397" /></a></p>
<p style="text-align: center;">Bart</p>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showpost.php?p=1496477&amp;postcount=342" target="_blank"><img class="aligncenter size-full wp-image-8715" title="2312_choco" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_choco.jpg" alt="" width="649" height="337" /></a></p>
<p style="text-align: center;">choco</p>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showpost.php?p=1494850&amp;postcount=233" target="_blank"><img class="aligncenter size-full wp-image-8716" title="2312_CodeFather" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_CodeFather.jpg" alt="" width="500" height="733" /></a></p>
<p style="text-align: center;">CodeFather</p>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showpost.php?p=1503618&amp;postcount=809" target="_blank"><img class="aligncenter size-full wp-image-8717" title="2312_Dado Almeida" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_Dado-Almeida.jpg" alt="" width="544" height="731" /></a></p>
<p style="text-align: center;">Dado Almeida</p>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showpost.php?p=1496212&amp;postcount=319" target="_blank"><img class="aligncenter size-full wp-image-8718" title="2312_Dan!" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_Dan.jpg" alt="" width="642" height="652" /></a></p>
<p style="text-align: center;">Dan!</p>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showpost.php?p=1507449&amp;postcount=1088" target="_blank"><img class="aligncenter size-full wp-image-8719" title="2312_danitchu" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_danitchu.jpg" alt="" width="650" height="417" /></a></p>
<p style="text-align: center;">danitchu</p>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showpost.php?p=1501422&amp;postcount=638" target="_blank"><img class="aligncenter size-full wp-image-8720" title="2312_dannedadon" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_dannedadon.jpg" alt="" width="649" height="358" /></a></p>
<p style="text-align: center;">dannedadon</p>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showpost.php?p=1503404&amp;postcount=788" target="_blank"><img class="aligncenter size-full wp-image-8721" title="2312_Ferg" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_Ferg.jpg" alt="" width="450" height="585" /></a></p>
<p style="text-align: center;">Ferg</p>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showpost.php?p=1511995&amp;postcount=1391" target="_blank"><img class="aligncenter size-full wp-image-8722" title="2312_FirstKeeper" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_FirstKeeper.jpg" alt="" width="650" height="449" /></a></p>
<p style="text-align: center;">FirstKeeper</p>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showpost.php?p=1507276&amp;postcount=1068" target="_blank"><img class="aligncenter size-full wp-image-8723" title="2312_FirstKeeper2" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_FirstKeeper2.jpg" alt="" width="649" height="610" /></a></p>
<p style="text-align: center;">FirstKeeper</p>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showpost.php?p=1499473&amp;postcount=525" target="_blank"><img class="aligncenter size-full wp-image-8724" title="2312_Froyok" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_Froyok.jpg" alt="" width="650" height="326" /></a></p>
<p style="text-align: center;">Froyok</p>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showpost.php?p=1509291&amp;postcount=1219" target="_blank"><img class="aligncenter size-full wp-image-8725" title="2312_fusedgore" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_fusedgore.jpg" alt="" width="649" height="365" /></a></p>
<p style="text-align: center;">fusedgore</p>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showpost.php?p=1508430&amp;postcount=1172" target="_blank"><img class="aligncenter size-full wp-image-8726" title="2312_g2000" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_g2000.jpg" alt="" width="649" height="379" /></a></p>
<p style="text-align: center;">g2000</p>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showpost.php?p=1497438&amp;postcount=408" target="_blank"><img class="aligncenter size-full wp-image-8727" title="2312_Haiasi" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_Haiasi.jpg" alt="" width="649" height="505" /></a></p>
<p style="text-align: center;">Haiasi</p>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showpost.php?p=1486044&amp;postcount=11969" target="_blank"><img class="aligncenter size-full wp-image-8729" title="2312_itismario" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_itismario.jpg" alt="" width="649" height="551" /></a></p>
<p style="text-align: center;">itismario</p>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showpost.php?p=1488088&amp;postcount=12077" target="_blank"><img class="aligncenter size-full wp-image-8730" title="2312_Jackwhat" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_Jackwhat.jpg" alt="" width="649" height="798" /></a></p>
<p style="text-align: center;">Jackwhat</p>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showpost.php?p=1509901&amp;postcount=1256" target="_blank"><img class="aligncenter size-full wp-image-8731" title="2312_jeremiah_bigley" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_jeremiah_bigley.jpg" alt="" width="650" height="529" /></a></p>
<p style="text-align: center;">jeremiah_bigley</p>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showpost.php?p=1491854&amp;postcount=4" target="_blank"><img class="aligncenter size-full wp-image-8732" title="2312_Jessica Dinh" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_Jessica-Dinh.jpg" alt="" width="650" height="298" /></a></p>
<p style="text-align: center;">Jessica Dinh</p>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showpost.php?p=1500183&amp;postcount=568" target="_blank"><img class="aligncenter size-full wp-image-8733" title="2312_JFletcher" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_JFletcher.png" alt="" width="649" height="586" /></a></p>
<p style="text-align: center;">JFletcher</p>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showpost.php?p=1500240&amp;postcount=574" target="_blank"><img class="aligncenter size-full wp-image-8734" title="2312_Josh_Singh" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_Josh_Singh.jpg" alt="" width="650" height="834" /></a></p>
<p style="text-align: center;">Josh_Singh</p>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showpost.php?p=1490140&amp;postcount=12191" target="_blank"><img class="aligncenter size-full wp-image-8772" title="2312_Josh_Singh2" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_Josh_Singh2.jpg" alt="" width="649" height="397" /></a></p>
<p style="text-align: center;">Josh_Singh</p>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showpost.php?p=1494045&amp;postcount=196" target="_blank"><img class="aligncenter size-full wp-image-8736" title="2312_larolaro" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_larolaro.png" alt="" width="600" height="600" /></a></p>
<p style="text-align: center;">larolaro</p>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showpost.php?p=1500348&amp;postcount=581" target="_blank"><img class="aligncenter size-full wp-image-8737" title="2312_ledyr" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_ledyr.jpg" alt="" width="648" height="420" /></a></p>
<p style="text-align: center;">ledyr</p>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showpost.php?p=1508106&amp;postcount=1147" target="_blank"><img class="aligncenter size-full wp-image-8738" title="2312_Lonewolf" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_Lonewolf.jpg" alt="" width="649" height="359" /></a></p>
<p style="text-align: center;">Lonewolf</p>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showpost.php?p=1510772&amp;postcount=1318" target="_blank"><img class="aligncenter size-full wp-image-8739" title="2312_Miche" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_Miche.jpg" alt="" width="650" height="433" /></a></p>
<p style="text-align: center;">Miche</p>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showpost.php?p=1486423&amp;postcount=11983" target="_blank"><img class="aligncenter size-full wp-image-8740" title="2312_Millenia" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_Millenia.jpg" alt="" width="650" height="368" /></a></p>
<p style="text-align: center;">Millenia</p>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showpost.php?p=1499801&amp;postcount=544" target="_blank"><img class="aligncenter size-full wp-image-8741" title="2312_Mrskullface" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_Mrskullface.jpg" alt="" width="338" height="850" /></a></p>
<p style="text-align: center;">Mrskullface</p>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showpost.php?p=1510320&amp;postcount=1286" target="_blank"><img class="aligncenter size-full wp-image-8742" title="2312_Nick Carver" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_Nick-Carver.jpg" alt="" width="650" height="227" /></a></p>
<p style="text-align: center;">Nick Carver</p>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showpost.php?p=1499021&amp;postcount=497" target="_blank"><img class="aligncenter size-full wp-image-8743" title="2312_odium" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_odium.png" alt="" width="650" height="406" /></a></p>
<p style="text-align: center;">odium</p>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showpost.php?p=1501971&amp;postcount=680" target="_blank"><img class="aligncenter size-full wp-image-8744" title="2312_onelunglewis" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_onelunglewis.jpg" alt="" width="628" height="981" /></a></p>
<p style="text-align: center;">onelunglewis</p>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showpost.php?p=1490678&amp;postcount=12226" target="_blank"><img class="aligncenter size-full wp-image-8745" title="2312_pantsyuu" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_pantsyuu.png" alt="" width="648" height="364" /></a></p>
<p style="text-align: center;">pantsyuu</p>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showpost.php?p=1501628&amp;postcount=655" target="_blank"><img class="aligncenter size-full wp-image-8746" title="2312_papagersi" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_papagersi.jpg" alt="" width="627" height="640" /></a></p>
<p style="text-align: center;">papagersi</p>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showpost.php?p=1485646&amp;postcount=11952" target="_blank"><img class="aligncenter size-full wp-image-8747" title="2312_pixelherder" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_pixelherder.jpg" alt="" width="649" height="918" /></a></p>
<p style="text-align: center;">pixelherder</p>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showpost.php?p=1507334&amp;postcount=1072" target="_blank"><img class="aligncenter size-full wp-image-8748" title="2312_Pope Adam" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_Pope-Adam.jpg" alt="" width="649" height="361" /></a></p>
<p style="text-align: center;">Pope Adam</p>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showpost.php?p=1499959&amp;postcount=554" target="_blank"><img class="aligncenter size-full wp-image-8749" title="2312_Ravenslayer" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_Ravenslayer.png" alt="" width="639" height="600" /></a></p>
<p style="text-align: center;">Ravenslayer</p>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showpost.php?p=1504085&amp;postcount=837" target="_blank"><img class="aligncenter size-full wp-image-8750" title="2312_Rayph" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_Rayph.jpg" alt="" width="650" height="827" /></a></p>
<p style="text-align: center;">Rayph</p>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showthread.php?p=1502192#post1502192" target="_blank"><img class="aligncenter size-full wp-image-8751" title="2312_Rayph2" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_Rayph2.jpg" alt="" width="649" height="938" /></a></p>
<p style="text-align: center;">Rayph</p>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showpost.php?p=1508326&amp;postcount=1160" target="_blank"><img class="aligncenter size-full wp-image-8752" title="2312_Sayanora" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_Sayanora.jpg" alt="" width="649" height="376" /></a></p>
<p style="text-align: center;">Sayanora</p>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showpost.php?p=1497933&amp;postcount=444" target="_blank"><img class="aligncenter size-full wp-image-8753" title="2312_Sean VanGorder" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_Sean-VanGorder.png" alt="" width="650" height="805" /></a></p>
<p style="text-align: center;">Sean VanGorder</p>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showpost.php?p=1504160&amp;postcount=847" target="_blank"><img class="aligncenter size-full wp-image-8754" title="2312_Shad0wForce" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_Shad0wForce.jpg" alt="" width="650" height="301" /></a></p>
<p style="text-align: center;">Shad0wForce</p>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showpost.php?p=1506519&amp;postcount=1023" target="_blank"><img class="aligncenter size-full wp-image-8755" title="2312_Skyerzz" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_Skyerzz.jpg" alt="" width="650" height="333" /></a></p>
<p style="text-align: center;">Skyerzz</p>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showpost.php?p=1497252&amp;postcount=393" target="_blank"><img class="aligncenter size-full wp-image-8756" title="2312_spitty" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_spitty.jpg" alt="" width="650" height="345" /></a></p>
<p style="text-align: center;">spitty</p>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showpost.php?p=1508016&amp;postcount=1135" target="_blank"><img class="aligncenter size-full wp-image-8757" title="2312_suburbbum" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_suburbbum.jpg" alt="" width="649" height="705" /></a></p>
<p style="text-align: center;">suburbbum</p>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showpost.php?p=1505688&amp;postcount=952" target="_blank"><img class="aligncenter size-full wp-image-8758" title="2312_Super" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_Super.jpg" alt="" width="650" height="365" /></a></p>
<p style="text-align: center;">Super</p>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showpost.php?p=1504513&amp;postcount=871" target="_blank"><img class="aligncenter size-full wp-image-8759" title="2312_Superfail" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_Superfail.png" alt="" width="650" height="274" /></a></p>
<p style="text-align: center;">Superfail</p>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showpost.php?p=1503043&amp;postcount=768" target="_blank"><img class="aligncenter size-full wp-image-8760" title="2312_tacit math" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_tacit-math.gif" alt="" width="640" height="480" /></a></p>
<p style="text-align: center;">tacit math</p>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showpost.php?p=1508713&amp;postcount=1186" target="_blank"><img class="aligncenter size-full wp-image-8761" title="2312_teaandcigarettes" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_teaandcigarettes.jpg" alt="" width="650" height="650" /></a></p>
<p style="text-align: center;">teaandcigarettes</p>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showpost.php?p=1494680&amp;postcount=224" target="_blank"><img class="aligncenter size-full wp-image-8763" title="2312_toxic_h20" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_toxic_h20.png" alt="" width="649" height="336" /></a></p>
<p style="text-align: center;">toxic_h20</p>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showpost.php?p=1495520&amp;postcount=274" target="_blank"><img class="aligncenter size-full wp-image-8764" title="2312_Vorge" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_Vorge.jpg" alt="" width="624" height="922" /></a></p>
<p style="text-align: center;">Vorge</p>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showpost.php?p=1491946&amp;postcount=26" target="_blank"><img class="aligncenter size-full wp-image-8765" title="2312_xvampire" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_xvampire.jpg" alt="" width="650" height="287" /></a></p>
<p style="text-align: center;">xvampire</p>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showpost.php?p=1510455&amp;postcount=1299" target="_blank"><img class="aligncenter size-full wp-image-8766" title="2312_yeman" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_yeman.jpg" alt="" width="650" height="780" /></a></p>
<p style="text-align: center;">yeman</p>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showpost.php?p=1506345&amp;postcount=1011" target="_blank"><img class="aligncenter size-full wp-image-8767" title="2312_zxcman" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_zxcman.jpg" alt="" width="649" height="816" /></a></p>
<p style="text-align: center;">zxcman</p>
<p style="text-align: center;"></p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="650" height="360" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/6NbyUtARW6I?version=3&amp;hl=en_US&amp;rel=0" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="650" height="360" src="http://www.youtube.com/v/6NbyUtARW6I?version=3&amp;hl=en_US&amp;rel=0" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p style="text-align: center;">Makkon</p>
<p style="text-align: center;"></p>
<h2 style="text-align: center;"><span style="text-decoration: underline;">Threads To Check Out</span></h2>
<p>&nbsp;</p>

<h3 style="text-align: center;"><a href="http://www.polycount.com/forum/showthread.php?t=93792" target="_blank">Rift Art Dump</a></h3>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showthread.php?t=93792"><img class="aligncenter size-full wp-image-8728" title="2312_Hazardous" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_Hazardous.jpg" alt="" width="418" height="601" /></a></p>
<p style="text-align: center;"><em>Hazardous</em> shows off some of his character work from <em>Rift</em></p>
<p style="text-align: center;"></p>
<h3 style="text-align: center;"><a href="http://www.polycount.com/forum/showthread.php?t=93891" target="_blank">[Portfolio] &#8211; Manuel Virks, (Senior Environment Artist, Crysis 2)</a></h3>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showthread.php?t=93891"><img class="aligncenter size-full wp-image-8735" title="2312_katzeimsack" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_katzeimsack.jpg" alt="" width="648" height="364" /></a></p>
<p style="text-align: center;"><em>katzeimsack</em> pimps his updated portfolio, including work from <em>Crysis 2</em></p>
<p style="text-align: center;"></p>
<h3 style="text-align: center;"><a href="http://www.polycount.com/forum/showthread.php?t=93485" target="_blank">Gears of War: Raam&#8217;s Shadow Environment Work</a></h3>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showthread.php?t=93485"><img class="aligncenter size-full wp-image-8777" title="2312_paulsvoboda" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_paulsvoboda.jpg" alt="" width="649" height="349" /></a></p>
<p style="text-align: center;">Check out some of <em>paulsvoboda</em>&#8217;s work from the <em>Gears of War 3</em> DLC</p>
<p style="text-align: center;"></p>
<h3 style="text-align: center;"><a href="http://www.polycount.com/forum/showthread.php?t=89682" target="_blank">An exercise in modular textures &#8211; Scifi lab UDK</a></h3>
<p style="text-align: center;"><a href="http://www.polycount.com/forum/showthread.php?t=89682"><img class="aligncenter size-full wp-image-8778" title="2312_Snefer" src="http://www.polycount.com/wp-content/uploads/2012/02/2312_Snefer.jpg" alt="" width="648" height="325" /></a></p>
<p style="text-align: center;"><em>Snefer</em> updated his thread with even more impressive work</p>
<p style="text-align: center;"></p>
<h3 style="text-align: center;"><a href="http://www.polycount.com/forum/showthread.php?t=93440" target="_blank">Inspiration website for artists! new</a></h3>
<p style="text-align: center;"><em>luke</em> has recently gone live with a brand new website for finding concept art</p>
<p style="text-align: center;"></p>
<h3 style="text-align: center;"><a href="http://www.polycount.com/forum/showthread.php?t=92838" target="_blank">My big list of portfolios</a></h3>
<p style="text-align: center;"><em>AlecMoody</em> and others share their collections of inspirational portfolios</p>
<p style="text-align: center;"></p>
<h3 style="text-align: center;"><a href="http://www.polycount.com/forum/showthread.php?t=92955" target="_blank">Explosions &amp; Rainbows</a></h3>
<p style="text-align: center;"><em>Lee3dee</em> has launched a new site dedicated to FX tutorials</p>
<p style="text-align: center;"></p>
<p style="text-align: center;"></p>
<p>&nbsp;</p>

<p style="text-align: center;">That&#8217;s it  for this recap, and my apologies if I missed anything that deserves some recognition, there was quite a bit to go through. Remember, if you come across anything you feel is  spotlight worthy, feel free to let us know via the &#8220;Contact Us&#8221; button.</p>
<p style="text-align: center;"></p>
<p style="text-align: center;"></p>
<p style="text-align: center;"></p>
<p style="text-align: center;"></p>
<p style="text-align: center;"></p>
<p style="text-align: center;"></p>
<p style="text-align: center;"></p>
<p style="text-align: center;"></p>
<p style="text-align: center;"></p>
<p>&nbsp;</p>

<p style="text-align: center;"><span style="text-decoration: underline;"><br /></span></p>
<p style="text-align: center;"></p>
<p style="text-align: center;"></p>
<p>&nbsp;</p>

]]></content:encoded>
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		<slash:comments>20</slash:comments>
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		<item>
		<title>January 2012 UDK Beta</title>
		<link>http://www.polycount.com/2012/01/30/january-2012-udk-beta/</link>
		<comments>http://www.polycount.com/2012/01/30/january-2012-udk-beta/#comments</comments>
		<pubDate>Tue, 31 Jan 2012 01:22:09 +0000</pubDate>
		<dc:creator>Sean VanGorder</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[UDK]]></category>

		<guid isPermaLink="false">http://www.polycount.com/?p=8700</guid>
		<description><![CDATA[

Epic has released the UDK Beta for January 2012.
And as always, this newest version is filled with improvements. Some of the more notable additions include the Simplygon Mesh Proxy Tool, the ability to create holes in landscape, and the new pivot painter. Head over to UDK news page to read up on all of the [...]]]></description>
			<content:encoded><![CDATA[
<p><a href="/2012/01/30/january-2012-udk-beta/#more-8700"><img class="alignnone size-full wp-image-8702" title="News_udkJan2012" src="/wp-content/uploads/2012/01/News_udkJan2012.jpg" alt="" width="218" height="100" /></a></p>
<p><em>Epic</em> has released the UDK Beta for January 2012.<span id="more-8700"></span></p>
<p>And as always, this newest version is filled with improvements. Some of the more notable additions include the Simplygon Mesh Proxy Tool, the ability to create holes in landscape, and the new pivot painter. Head over to <a href="http://udk.com/news-beta-jan2012" target="_blank">UDK news page</a> to read up on all of the additions and improvements.</p>
<p>We&#8217;re talking about it <a href="http://www.polycount.com/forum/showthread.php?t=93968" target="_blank">HERE</a>.</p>
<p>&nbsp;</p>

<p>&nbsp;</p>

]]></content:encoded>
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		<slash:comments>5</slash:comments>
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		<item>
		<title>MaxScript: Projection Painter</title>
		<link>http://www.polycount.com/2012/01/30/projection-painter/</link>
		<comments>http://www.polycount.com/2012/01/30/projection-painter/#comments</comments>
		<pubDate>Mon, 30 Jan 2012 17:45:43 +0000</pubDate>
		<dc:creator>Mark Dygert</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[3dsmax]]></category>
		<category><![CDATA[Marius Silaghi]]></category>
		<category><![CDATA[Obliviboy]]></category>
		<category><![CDATA[Projection Painter]]></category>
		<category><![CDATA[texture]]></category>

		<guid isPermaLink="false">http://www.polycount.com/?p=8682</guid>
		<description><![CDATA[

Marius &#8220;obliviboy&#8221; Silaghi released another MaxScript called Projection Painter
&#8220;Projection Painter is a script for 3DS Max which allows you to send a    view of your model in your favorite painting application to paint its    textures then project them back on to your model.&#8221;


	You have the benefit of working in [...]]]></description>
			<content:encoded><![CDATA[
<p><a href="http://www.polycount.com/2012/01/30/projection-painter/"><img class="alignnone size-full wp-image-8683" title="NewsProjectionPainter" src="http://www.polycount.com/wp-content/uploads/2012/01/NewsProjectionPainter.jpg" alt="" width="218" height="100" /></a></p>
<p>Marius &#8220;obliviboy&#8221; Silaghi released another MaxScript called Projection Painter<span id="more-8682"></span></p>
<p style="padding-left: 30px;"><span style="color: #c0c0c0;">&#8220;Projection Painter is a script for 3DS Max which allows you to send a    view of your model in your favorite painting application to paint its    textures then project them back on to your model.&#8221;</span></p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="600" height="335" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/irftZZx-FKo?version=3&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="600" height="335" src="http://www.youtube.com/v/irftZZx-FKo?version=3&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<ul>
	<li>You have the benefit of working in your familiar painting environment with your favorite    brushes at the speed you are used to.</li>
	<li> Don&#8217;t have to fear ruining your existing texture by projecting on a new layer and have    the ability to edit, move and do anything you want with the projected paint.</li>
	<li>The very good representation of your shading, lighting and normal map in in your    painting application will help you paint more accurately, no more guess work.</li>
	<li>You can paint on any map, diffuse, specular, bump, opacity etc.</li>
</ul>
<p>So instead of projection painting on the 3D model in the viewport, you use photoshop and send it back to your model where it figures out the behinds the scenes voodoo and updates your texture. I also like how it allows you to work around the UV distortion in a model.</p>
<p>It does look very promising and his other scripts are very well written and have some amazing functionality, <strong>if you try it out let us know how it goes.</strong></p>
<p>The downside to all the scripts Marius&#8217;s writes is that they aren&#8217;t free. But with the insane amount of witchcraft that had to go into creating scripts like these, hopefully you understand that all those frog beaks aren&#8217;t cheap.</p>
<p>&nbsp;</p>

<p><strong>Related Links:</strong></p>
<ul>
	<li>Official site for the script is <a href="http://www.mariussilaghi.com/projection_painter.htm">HERE</a>.</li>
	<li>We are talking about it <a href="http://www.polycount.com/forum/showthread.php?t=93957">HERE</a>.</li>
</ul>
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		<slash:comments>12</slash:comments>
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		<title>Exis Interactive offers outsource and games financing!!!</title>
		<link>http://www.polycount.com/2012/01/29/exis-interactive-offers-outsource-and-games-financing/</link>
		<comments>http://www.polycount.com/2012/01/29/exis-interactive-offers-outsource-and-games-financing/#comments</comments>
		<pubDate>Sun, 29 Jan 2012 20:31:20 +0000</pubDate>
		<dc:creator>Jesse Moody</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.polycount.com/?p=8664</guid>
		<description><![CDATA[

Exis Interactive offers outsource and games financing
Towson, MD — January 12, 2012 —Exis, in conjunction with their financial partners, is now offering the games industry financing for outsource art. This is a first in the industry, allowing developers and publishers alike to improve cash flow and seek alternative methods for outsource funding.
Whereas typical financing revolves [...]]]></description>
			<content:encoded><![CDATA[<p><a href=http://www.polycount.com/2012/01/29/exis-interactive-offers-outsource-and-games-financing/><img class="alignnone size-full wp-image-8655" title="News_eat3dFreevids" src="/wp-content/uploads/2012/01/exislogo1.jpg" alt="" width="218" height="100" /></a></p>

<p><strong><EM>Exis Interactive</EM> offers outsource and games financing</strong></p><span id="more-8664"></span></p>
<p>Towson, MD — January 12, 2012 —Exis, in conjunction with their financial partners, is now offering the games industry financing for outsource art. This is a first in the industry, allowing developers and publishers alike to improve cash flow and seek alternative methods for outsource funding.</p>
<p>Whereas typical financing revolves around hardware, Exis is offering low interest options for outsourcing art, audio, and development. Companies can seek anywhere from $25k to $30 million or more for outsourcing. Exis will offer revolving lines of credit, among other solutions to qualified companies. According to Peter Kojesta, founder of Exis, &#8220;We&#8217;ve seen too many developers settle for 3rd rate outsourcing because of perceived cost benefits that just aren&#8217;t realized. Often they&#8217;ll end up redoing the work in-house, costing them not only time, but money as well. We&#8217;ve been delivering quality artwork to our clients for years, and these new options are another way to show them how deeply we&#8217;re committed to their success. Our unique financing model allows them to get great quality <em>and</em> maintain control over their budgets. The industry should have done this a long time ago&#8221;.</p>
<p>&#8220;This initiative by Exis not only opens new funding avenues to game developers across the country, but expands local business opportunities as well.  It has the potential to strengthen the industry and to bring more jobs to Maryland, and it shows how competitive and forward thinking our local game development studios are,” says Clay Hickson, Director of TowsonGlobal Business Incubator at Towson University.</p>
<p>Exis is an art outsourcing and  game development studio founded in 2003 and creates AAA products for partner studios and publishers. The company is made up of Ex Sony, Breakaway Games, and Day 1 Studios employees. Exis has been securely delivering content to its clients for over 8 years. The company is located in Towson, Maryland, directly across the street from Towson University.</p>
<p>For further information see http://www.exisinteractive.com/financing/ , or contact Peter Kojesta at information@exisinteractive.com or 410-769-6454.</p>
<h5>*Taken from Exis Interactive press release</h5>
<p>&nbsp;</p>

<p>So what does that mean for our industry? Well it&#8217;s still too early to tell but if it works like I think it would then this is very exciting. Hopefully it will lead to more jobs for fellow Polycounters and in return companies should get some really nice quality outsourcing.</p>
<p>Hit the link below for the full announcement and details.</p>
<p><a title="Exis Interactive" href="http://www.exisinteractive.com/financing/" target="_blank">http://www.exisinteractive.com/financing/</a></p>
<p>&nbsp;</p>

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		<slash:comments>4</slash:comments>
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		<item>
		<title>Eat 3D &#8211; Free Videos</title>
		<link>http://www.polycount.com/2012/01/27/eat-3d-free-videos/</link>
		<comments>http://www.polycount.com/2012/01/27/eat-3d-free-videos/#comments</comments>
		<pubDate>Fri, 27 Jan 2012 21:00:42 +0000</pubDate>
		<dc:creator>Sean VanGorder</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Eat3D]]></category>
		<category><![CDATA[Markus Hammarstedt]]></category>
		<category><![CDATA[Tor Frick]]></category>
		<category><![CDATA[Tutorials]]></category>
		<category><![CDATA[vertex painting]]></category>

		<guid isPermaLink="false">http://www.polycount.com/?p=8656</guid>
		<description><![CDATA[

Two more free tutorials from Eat 3D.
In case you missed it, our friends over at Eat 3D have put together two more short tutorials, free of charge.
In the first video, Tor Frick (aka Snefer on Polycount) goes over the basics of setting up vertex painting inside of UDK.
See the video here: http://eat3d.com/free/vertex_painting
In the second video, Markus [...]]]></description>
			<content:encoded><![CDATA[
<p><a href="/2012/01/27/eat-3d-free-videos/#more-8656"><img class="alignnone size-full wp-image-8655" title="News_eat3dFreevids" src="/wp-content/uploads/2012/01/News_eat3dFreevids.jpg" alt="" width="218" height="100" /></a></p>
<p>Two more free tutorials from <em>Eat 3D</em>.<span id="more-8656"></span></p>
<p>In case you missed it, our friends over at <em>Eat 3D</em> have put together two more short tutorials, free of charge.</p>
<p>In the first video, <em>Tor Frick</em> (aka Snefer on <em>Polycount</em>) goes over the basics of setting up vertex painting inside of UDK.</p>
<p>See the video here: <a href="http://eat3d.com/free/vertex_painting" target="_blank">http://eat3d.com/free/vertex_painting</a></p>
<p>In the second video, <em>Markus Hammarstedt </em>demonstrates how to retarget and clean motion capture in MotionBuilder.</p>
<p>See the video here: <a href="http://eat3d.com/free/mocap_cleanup" target="_blank">http://eat3d.com/free/mocap_cleanup</a></p>
<p>A thanks goes out to Eat 3D and the instructors for putting these together.</p>
<p>&nbsp;</p>

<p>&nbsp;</p>

]]></content:encoded>
			<wfw:commentRss>http://www.polycount.com/2012/01/27/eat-3d-free-videos/feed/</wfw:commentRss>
		<slash:comments>10</slash:comments>
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		<item>
		<title>Real World Quantum Levitation Wipe&#8217;out Track</title>
		<link>http://www.polycount.com/2012/01/26/quantum-levitation-wipeout/</link>
		<comments>http://www.polycount.com/2012/01/26/quantum-levitation-wipeout/#comments</comments>
		<pubDate>Thu, 26 Jan 2012 15:22:44 +0000</pubDate>
		<dc:creator>Mark Dygert</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Centre Nad]]></category>
		<category><![CDATA[Japan Institute for Science and Technology]]></category>
		<category><![CDATA[Montreal]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Wipe'out]]></category>

		<guid isPermaLink="false">http://www.polycount.com/?p=8635</guid>
		<description><![CDATA[

The JIST (Japan Institute for Science and Technology) created a real world Wipe&#8217;out track based on Quantum Levitation (or did they?)

&#8220;Here is a short footage on our recent work on quantum levitation. We  were inspired by the game Wipe&#8217;out to do our work. With this new  technology, we hope to revolutionize the world [...]]]></description>
			<content:encoded><![CDATA[
<p><a href="http://www.polycount.com/2012/01/26/quantum-levitation-wipeout"><img class="alignnone size-full wp-image-8637" title="News_QuantumWipeout" src="http://www.polycount.com/wp-content/uploads/2012/01/News_QuantumWipeout.jpg" alt="" width="218" height="100" /></a></p>
<p>The JIST (Japan Institute for Science and Technology) created a real world Wipe&#8217;out track based on Quantum Levitation (or did they?)<span id="more-8635"></span></p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="600" height="335" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/Zqmdv5iyIOY?version=3&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="600" height="335" src="http://www.youtube.com/v/Zqmdv5iyIOY?version=3&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p style="padding-left: 30px;"><span style="color: #c0c0c0;">&#8220;Here is a short footage on our recent work on quantum levitation. We  were inspired by the game Wipe&#8217;out to do our work. With this new  technology, we hope to revolutionize the world of motor transport; Maybe  in a near future we could assist to a real Wipe&#8217;out race.&#8221;</span></p>
<p>That sounds amazing and would be a major scientific break through. But not so fast&#8230; It turns out this was a project by 3rd year students at Montreal’s <a href="http://www.centrenad.com/" target="_blank">Centre Nad</a>.</p>
<p>Here is an excerpt from a <a href="http://montreal.openfile.ca/blog/curator-blog/exclusive/2012/hoax-quantum-levitation-video-montreal-students-hit-youtube">montreal.openfile.ca blog post</a> that explains the motivation behind the hoax.</p>
<p style="padding-left: 30px;"><span style="color: #c0c0c0;">&#8221; It all started with an assignment from professor Robin Tremblay’s  third-year class in the media effects concentration at the school for  animation and design.</span></p>
<p><span style="color: #c0c0c0;"> </span></p>
<p style="padding-left: 30px;"><span style="color: #c0c0c0;">“The assignment was to create a believable prank or hoax using CGI  elements over a camera shoot they had to do,” Tremblay explained to  OpenFile Montreal. “Once the project completed, they had put the result  online and promote it through their social networks. To create CGI  effects that are totally oblivious to acute viewer is still a big  challenge for most post-production companies, and is a even bigger  hurdle for students.”</span></p>
<p><span style="color: #c0c0c0;"> </span></p>
<p style="padding-left: 30px;"><span style="color: #c0c0c0;">One group of students decided to incorporate the popularity of a video game with the science of controlled quantum levitation.</span></p>
<p><span style="color: #c0c0c0;"> </span></p>
<p style="padding-left: 30px;"><span style="color: #c0c0c0;">“When they submitted the idea, I was very excited of the viral potential,” Tremblay said. “The <a href="http://en.wikipedia.org/wiki/Wipeout_%28video_game%29" target="_blank">Wipeout</a> video game is in the gaming community since the inception of  Sony (Playstation) console and was always very popular. A <a href="http://blogs.scientificamerican.com/psi-vid/2011/10/19/quantum-levitation-where-science-videos-dont-get-any-cooler/" target="_blank">recent scientific experiment</a> involving superconductors, liquid nitrogen and levitation largely  viewed on the Internet was the spark that gave the idea to my students.”</span></p>
<p>But <a href="http://geekbeat.tv/wipeout-comes-to-life-with-quantum-levitation/">the hoax fell victim to its own popularity</a>. With 2million+ views worth of attention, someone was bound to call them on it.</p>
<p><a href="http://dl.dropbox.com/u/2336353/Fake-Wipeout-Quantum-Levitation.jpg" rel="lightbox[8635]"><img class="alignnone" src="http://dl.dropbox.com/u/2336353/Fake-Wipeout-Quantum-Levitation-600x375.jpg" alt="" width="600" height="375" /></a></p>
<p>Until real scientist figure it out, you&#8217;ll have to settle for this, which is still amazingly cool and probably partially responsible for idea&#8230;</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="600" height="335" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/NsfxP77lSu8?version=3&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="600" height="335" src="http://www.youtube.com/v/NsfxP77lSu8?version=3&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<div id="_mcePaste" style="position: absolute; left: -10000px; top: 810px; width: 1px; height: 1px; overflow: hidden;">All I have to say is well done guys, you managed to get 2 million+ views and probably fooled a few people.</div>
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		<title>ZBrush 4R2b released &#8211; The cure for baldness.</title>
		<link>http://www.polycount.com/2012/01/25/zbrush-4r2b-released/</link>
		<comments>http://www.polycount.com/2012/01/25/zbrush-4r2b-released/#comments</comments>
		<pubDate>Wed, 25 Jan 2012 18:00:56 +0000</pubDate>
		<dc:creator>Emil Mujanovic</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[FiberMesh]]></category>
		<category><![CDATA[Pixologic]]></category>
		<category><![CDATA[ZBrush]]></category>

		<guid isPermaLink="false">http://www.polycount.com/?p=8621</guid>
		<description><![CDATA[

Pixologic launched ZBrush 4R2b yesterday and it has a shopping list of cool new features and a cure for baldness.
&#160;

If you haven&#8217;t been following much of the sneak peak videos from Pixologic lately about the R42b update, now is your chance to check it our yourself first hand. I received my update e-mail last night [...]]]></description>
			<content:encoded><![CDATA[
<p><a href="http://www.polycount.com/2012/01/25/zbrush-4r2b-released/"><img class="alignnone size-full wp-image-8623" title="zbrush4r2b" src="http://www.polycount.com/wp-content/uploads/2012/01/zbrush4r2b.jpg" alt="" width="218" height="100" /></a></p>
<p><a href="http://www.polycount.com/wp-content/uploads/2012/01/zbrush4r2b.jpg" rel="lightbox[8621]"></a>Pixologic launched ZBrush 4R2b yesterday and it has a shopping list of cool new features and a cure for baldness.<span id="more-8621"></span></p>
<p>&nbsp;</p>

<p>If you haven&#8217;t been following much of the sneak peak videos from Pixologic lately about the R42b update, now is your chance to check it our yourself first hand. I received my update e-mail last night and will be spending a good portion of today playing around with the new <a title="ZBrushCentral - FiberMesh Preview" href="http://www.zbrushcentral.com/showthread.php?164835-FiberMesh-Preview" target="_blank">FiberMesh</a> feature. So is this truly the end of 3D bald heads in ZBrush?</p>
<p>&nbsp;</p>

<h3><span style="color: #ffffff;">List of updates in ZBrush 4R2b:</span></h3>
<ul>
	<li>New set of dedicated FiberMesh “Groom” brushes and corresponding Brush settings.</li>
	<li>MicroMesh support to render fibers or single polygons as another 3D object.</li>
	<li>New set of BPR filters and operators to greatly improve your final ZBrush renders.</li>
	<li>BPR Global Shadow and Ambient Occlusion settings which simplify shadow management.</li>
	<li>New Cavity Mixer which to define different material shaders based on the mesh cavities.</li>
	<li>Improved small details creation through Alpha and Mask. Alphas may be placed using TransPose.</li>
	<li>Surface Smoothness feature detects mesh curvature for Mask creation.</li>
	<li>New global deformation with Transpose Curve deformation and UnClip.</li>
	<li>Improved Mask operations with Shrink and Extend.</li>
	<li>Topology editing additions: Group Mask and Edgeloop Mask Border.</li>
	<li>New JPEG Exporter with Crop, Preview and adjustment settings.</li>
	<li>Numerous improvements such as storing shadow information based on the camera point of view, preview of mesh Extraction, Auto Adjust Mode for perspective… and a lot more.</li>
</ul>
<p>If you&#8217;re not the reading type, <a title="Pixologic - ZBrush 4R2b Features Overview" href="http://www.pixologic.com/zbrush/features/zbrush4r2b/overview/" target="_blank">check out this page</a> with videos, pretty pictures and overview of the new features in ZBrush 4R2b.</p>
<p>So check your e-mails for the update installer link.</p>
<p>&nbsp;</p>

<h3><span style="color: #ffffff;">Related Links:</span></h3>
<ul>
	<li><a title="ZBrushCentral - FiberMesh Preview" href="http://www.zbrushcentral.com/showthread.php?164835-FiberMesh-Preview" target="_blank">ZBrushCentral &#8211; FiberMesh Preview</a></li>
	<li><a title="Pixologic - ZBrush 4R2b Launched!" href="http://www.pixologic.com/blog/2012/01/zbrush-4r2b-launched/" target="_blank">Pixologic &#8211; <em>ZBrush 4R2b Launched!</em> post</a></li>
	<li><a title="Pixologic - ZBrush 4R2b Features Overview" href="http://www.pixologic.com/zbrush/features/zbrush4r2b/overview/" target="_blank">Pixologic &#8211; ZBrush 4R2b Features Overview</a></li>
</ul>
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