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  • News The Last of Us rig overview

    May 17, 2013 by Mark Dygert

    Judd Simantov goes over some of the rigs for “The Last of Us”

     

    13 Comments

    1. EmJaeR on May 17, 2013 at 4:42 pm

      Great video! I love these guys, I can't wait to play it!


    2. Callesw on May 17, 2013 at 4:55 pm

      Ridiculous stuff on a ps3! Cant wait to try the game out :)


    3. John51 on May 17, 2013 at 5:42 pm

      Nice :)


    4. PeteHawk on May 17, 2013 at 7:12 pm

      That is phenomenal, loved it! And I too cannot wait.


    5. rogelio on May 17, 2013 at 7:26 pm

      Soon Soon you guys will play ;) This is awesome ND Character artist are pretty much the best in the game industry.


    6. rollin on May 18, 2013 at 11:56 am

      super nice.. thx for posting!


    7. thatanimator on May 19, 2013 at 6:44 am

      I teared up a bit at the wrist part.. :)
      lots of ideas that I've been thinking about in here, good to see them work! now I don't have to bother x)


    8. nao_freak on May 23, 2013 at 7:03 am

      I really like the theme of the destruction of the world and survive in it.


    9. Aga22 on May 28, 2013 at 3:24 am

      as games get bigger, our work becomes harder… :(


    10. Thousand on May 28, 2013 at 9:04 am

      amazing rigs and models and textures, thanks a lot for this insight!

      I wonder how you import/apply the corrective blendshapes in your engine?


    11. 3mm on June 10, 2013 at 1:14 pm

      great video!who's doing the main characters for the last of US?any idea?


    12. Thousand on June 19, 2013 at 5:04 am

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