Author : jdvi
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  • News 3dmotive – Texturing and Baking with ZBrush, xNormal, and nDo

    September 25, 2012 by Sean VanGorder

    A recently released tutorial covering another texturing workflow.

    This recent release from 3dmotive features instructor Galen Davis, or Darkmaster as he’s known around these parts, covering his workflow for creating textures using Zbrush, xNormal and nDo2. He also goes on to show how to view your final model in texture inside of Marmoset Toolbag.

    Head over here to read more about it: http://www.3dmotive.com/new-release-texturing-and-baking-with-zbrush-xnormal-and-ndo2/

    Thanks to 3dmotive and Galen Davis for putting this together.

    5 Comments

    1. SouthpawSid on September 25, 2012 at 3:07 am

      w00t!


    2. Darkmaster on September 25, 2012 at 6:55 pm

      Thanks for the feature!!


    3. benji on September 26, 2012 at 5:49 am

      looks excellent Galen, looking forward to this!


    4. Cordell Felix on September 27, 2012 at 12:26 am

      Hell ya Galen!


    5. RezNik on October 9, 2012 at 12:39 pm

      I've never noticed 3d motive… nice site. I'll for sure be subscribing for a while. Now I'm gonna rush home to signup.


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