John “aajohnny” Valenti created a new scene and from it spawned a new nDo2 tutorial that highlights some of the great features in nDo2
John’s Overgrown scene was awesome and is a great example of how threads should go on polycount. After wrapping up that great project he didn’t sit around, instead he dove right into a Diner scene using a mix of techniques, some that included nDo2 that ended up spawning this tutorial. I was impressed with how quickly he was able to put the scene together and a large part of that seems to be due to nDo2.
Congrats on the great scenes, you are on a roll! Thanks for the tutorial too! Gems like this are great and really help everyone in the community!
(Click image for high-res)
We are talking about it HERE
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Excelent stuff, makes me want to try nDo2 myself :d
A tutorial that isn't a video? Let me hug you.
I'm with Xendance with this one, I love reading these old school type written tutorials, but this one is filled with awesome modern sauce!
This is awesome and everything makes sense now. Thank you
Holy piss.
This is right up my alley!
Yeah bro! Awesome work!
<3 nDo
I love you that was awesome! need to get my hands on ndo2 now
nDo is such great tool. First one didn't work properly on my previous laptop. I turned Greyscale image into gradient map beetwen blue and white instead turning it into normal map, and 30-day trial of nDO dowloaded and installed 10 minutes ago were expired when i opened it for the first time. It even thanked me for trying it and encouraged for buying license >:[
Just googled nDo2 and holy shit, it seems like an incredibly powerful tool. Wonderful tutorial too, saved for future reference.
This is great. I shared it with my team. NDO2 is truly an essential part of asset and texture creation now.