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  • Archive for July, 2011

    Smooth Edges is a maxscript that allows you to create smooth edits a bit like patch modeling but within edit poly [...]

    9:30am Jul 22nd by Mark Dygert

    Andreas Meissner has released Max Hotbox out into the wild. It’s like Maya’s hotbox but for max, its one of the things I miss most about Maya. [...]

    9:00am Jul 22nd by Mark Dygert

    One of the most frequent complaints of the Source engine is that it doesn’t have a node based shader editor as some of its younger competitors. Consider that fixed. [...]

    10:09pm Jul 19th by r13

    Jipe animated Duncan’s spaceman character. It’s short, but sweet. [...]

    4:30pm Jul 19th by Mark Dygert

    This week we have everything from hard surface, to organic characters, to pixel art! [...]

    9:00am Jul 19th by Mark Dygert

    Jordon Walker dropped us a line to let us know he made his UDK Bath House entry for the Brawl, available for download [...]

    8:48am Jul 16th by Mark Dygert

    PeterK from Exis Entertainment posted some of the work they did for Day 1 Studios. Weapons, Vehicles, Characters, Mechs, really good stuff! [...]

    9:00am Jul 12th by Mark Dygert