Wow. Here we are, announcing the Brawl Contest WINNERS. 1st Place! The very top of the top!
I’m pretty excited right now. For us, doing our first ‘contest’ on our own was a big deal and, after writing these announcements for the past week, I can finally feel confident that it was a success. How do I know it was a success? From the TON of support you guys gave the contest and everyone who entered it.
You guys really are the best 3D art community out there.
As you may remember, the judges were sent the Top 5 FIGHTERS and Top 5 STAGES as voted on by the Polycount Community. From there, they rated the entries in 3 areas: Artistic Achievement, Technical Achievement, and Brief Criteria. The points were tallied and our winners were decided. In the event of a tie, we referenced the public vote and the Fighter or Stage with the most amount of votes was given the win.
The 1st Place winners!
1st Place FIGHTER: Bogdanbl4’s Cammy!
The judges comments:
I absolutely love this redesign. There is so much life and realism in her face. She almost seems British somehow, just from looking at her face. The many different materials were executed perfectly. Great color map, and appropriate specular.
What’s especially cool about her is that it looks exactly like Cammy and nothing like Cammy at the same time. The costume is very cohesive. I could see this character in a future Street Fighter game.
Technically this model is impeccable, There’s tons of really awesome details, everything is very clean and perfect looking. As far as technical stuff goes this model is up there with the best of them!
It looks like a lot of work went into this character and a lot of the individual parts look really great, I’m really blown away by the craftsmanship of this entry, its top notch. That said I think the final asset could have been better as a whole. Its really lacking contrast, I’m not fond of the skin, and the lighting and the presentation of the character as a whole could have been much better. Its a great entry and one of the best but i think it could have been much better.
As far as fitting the brief I think it did a good job, its definitely Cammy but its also definitely different and a unique interpretation. I think overall its just not as remarkable as the original character.
Good poly distribution, good textures and good use of shaders.
Great Sculpt, great details, Good rhythm and appeal.
Not too risky but still very appealing.
1st Place STAGE: JordanW’s Bathhouse!
The judges comments:
The materials and lighting on this is simply amazing. You can just feel the steam and humidity in this environment, and the wetness on the floor is spot on making an otherwise simple floor an interesting space for the fighters to use as a stage.
The artist(s) was able to take a very simple concept and idea and make it a stunning piece of art. The artist(s) also took it a step further and added life to the scene by adding characters. The scene overall is a bit over bloomed for my liking but it does help sell the steam in the room. Also the use of well done masks/gobos for the lights really sells the realism of this set.
You took one of the simplest concepts and really gave it a next gen feel. You stay true to the original stage and simply took it to the next level.
Excellent realization, lighting and FX and great material quality.
Excellent composition, atmosphere, style and attention to detail.
Excellent re-imagining, very different style from original while remaining true to inspiration.
From a technical point of view this is my favorite entry. A fantastic job was done on getting everything looking wet and damp. A lot of cool shader tricks here. I think the polygon density on the ground is a bit overkill though, the tiles there could probably be done in a more optimal way, although the end result is looking good!
As a fighter stage, there is a well defined arena area, with the background elements seperated nicely from the foreground. If this was in a real game, the fighters would stand out very well from the background.
I’m probably not supposed to judge characters, but I love that they were added to the scene and feel like perfect background fighting stage background characters. I think the colors are a bit lacking, though it’s not bad, as it does set the mood well. Architecturally it’s pretty boring, very square, but there is enough attention to detail to make it look good.
As a re-imagination, it feels like a very nicely rendered version of the original. Something more daring could have been tried.
Everyone has had their predictions about who would be placing 1st Place for this contest, and I am glad we can finally lay this question to rest! Be sure to check out Cammy and the Bathhouse before taking a nice big sigh of relief as we head in to the calm before our next storm contest.
You must verify you are a human before you can leave a comment.Find out how to accomplish this by clicking here!
Big News, Interviews, and Articles
- May 2013
- April 2013
- March 2013
- February 2013
- January 2013
- December 2012
- November 2012
- October 2012
- September 2012
- August 2012
- July 2012
- June 2012
- May 2012
- April 2012
- March 2012
- February 2012
- January 2012
- December 2011
- November 2011
- October 2011
- September 2011
- August 2011
- July 2011
- June 2011
- May 2011
- April 2011
- March 2011
- February 2011
- January 2011
- December 2010
- November 2010
- October 2010
- September 2010
- August 2010
- July 2010
- June 2010
- May 2010