Damian “teaandcigarettes” Lazarski recently completed a project and posted a fly thru, you should check it out.
I admire that he was willing to try new things and even if it didn’t come out 100% like he first envisioned it, it still came out looking great. I hear that happens quite a bit in development and being able to roll with the punches and come up with something really good on a tight deadline is a great skill to have. It also sounds like he’ll be a lot more confident walking into the next project and I know I’ll be watching and waiting for it. Nice work buddy, keep it up.
The thread: http://www.polycount.com/forum/showthread.php?t=81559
His portfolio: http://www.damianlazarski.com/
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Good work there!
the only thing that would have made that better is if one of those headless kamakzie dudes from Serious Sam went running through at the end
Beautiful work Damian. Really stunning stuff. I love the rim lighting in the cave. Is that the score from Prince of Persia?
wow, great work!
epic work! The rock is really impressive
I want to be in that scene… great job!
NIIIIICE!!!!
The sliding grass distracted me a lot, but those rocks and textures are killer!
This guys' portfolio is too fucking good. I swear unreal seems like a viable alternative to rendering in mental ray.
After picking up my jaw off the floor. Wow
Thanks a lot for all the positive comments guys
dustin: You're right, the track is called Healing Grounds
PatrickL: The grass could definitely use some more work; I will work on the material more once I get back home.
I liek rocks.
When you see something like this, you wonder if such beautiful places do really exist in reality…
Awesome work, and great choice for the music.
Looks awesome!
Ah wow, great work! Reminds me of the Arches National park in Utah!