Author : jdvi
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  • Archive for April, 2011

    3dmotive have hooked up with our fellow Polycounter, Alec Moody, to create this awesome tutorial. [...]

    10:36pm Apr 30th by Hamish Bode

    Over at ArenaNet, they’ve been kind enough to publish a case study on what their environment art team have been doing on Guild Wars 2. [...]

    11:51am Apr 29th by Hamish Bode

    Over at theArea they’ve done a feature/Q&A with Kevin Martel, Lead Animator for Rango at ILM [...]

    11:43am Apr 28th by Mark Dygert

    It’s Thursday, you’ve been working hard all week, take a break. It’s time for another round of “Fake or Foto” Autodesk’s little reality check. [...]

    10:55am Apr 28th by Mark Dygert

    It’s likely you’ve already heard the rumours about Crytek intending to release the CryEngine 3 SDK for public use. If you haven’t, get excited – the engine is an artists dream. [...]

    10:47pm Apr 27th by Hamish Bode


    Autodesk has released the educational version of 3D Studio Max 2012. [...]

    10:35am Apr 27th by r13

    Trackmania 2: the prettiest racing game to date? Did I just say that?

    Wait… who am I? [...]

    8:36am Apr 27th by Hamish Bode