3dmotive have hooked up with our fellow Polycounter, Alec Moody, to create this awesome tutorial. [...]
Over at ArenaNet, they’ve been kind enough to publish a case study on what their environment art team have been doing on Guild Wars 2. [...]
Over at theArea they’ve done a feature/Q&A with Kevin Martel, Lead Animator for Rango at ILM [...]
It’s Thursday, you’ve been working hard all week, take a break. It’s time for another round of “Fake or Foto” Autodesk’s little reality check. [...]
It’s likely you’ve already heard the rumours about Crytek intending to release the CryEngine 3 SDK for public use. If you haven’t, get excited – the engine is an artists dream. [...]
Autodesk has released the educational version of 3D Studio Max 2012. [...]
Trackmania 2: the prettiest racing game to date? Did I just say that?
Wait… who am I? [...]